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Everything posted by Kirasa
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In this game not just a little bit, but a lot ;)
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It's build in and standard active. Take a look at the Minimap when you either have guns or torps active The white circle should change. That's the range indicator.
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You get half the creds back if you sell the modules when you sell the ship.
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Then let me say it again as a mostly IJN DD player: Your torpedos - your responsibility I often shoot torps at max range and still don't hit allies. It's not that hard to just look around to make sure no one will drive into them. If there are allies on the other side of the enemy use islands at stop point behind the enemy, so that the torps crash against those instead of hitting your allies. Or just maybe, like, warn them? In Chat? It's not hard to just write: Torps on the way from X to Y, beware *enter player name here* If he still get's hit after that with a long range torp it's his fault. Obviously won't work for short range brawls, but that's easy: Don't shoot torps into brawls, unless you know EXACTLY what you are doing.
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Wie man im Techtree im ersten Post sehen kann ist es ein BB.
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Encounter on Ocean? Most BB players still would hug the edge of the map.
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Mit empfindlicher ist gemeint, daß sie mehr Schaden bekommen, wenn sie getroffen werden, da sie keinen richtigen Torpedo Schutz haben.
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You could also just activate Settings/Control/Display Team Panels, and you see which ship who is sailing. And people who don't know the hull classifications will learn them fast, if they're used all the time ;)
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Oh no, please no crew where you have a completely different setup one tier higher and you have to train one from the start again...
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Tenryuu ist das Nameship, deswegen war die Umbenennung wohl klar.
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Give the support a couple mins to work, it's weekend after all..
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Überblick über 0.3.1 von einem Supertester(Englischforum)
Kirasa replied to Warhammer6D's topic in Allgemeine Diskussionen
Die Testen in RU bis Montag auf kleiner Flamme erstmal, ob alles glatt läuft mit dem Patch. -
Überblick über 0.3.1 von einem Supertester(Englischforum)
Kirasa replied to Warhammer6D's topic in Allgemeine Diskussionen
Die NDA wurde zu dem Patch teilweise aufgehoben, deswegen durfte er diese Zusammenstellung posten. (Ist jetzt eh sinnlos, wenn der Patch auf dem RU Server schon aktiv ist) -
Does this link help? http://worldofwarships.eu/en/cbt/game_download/
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Try another browser (IE, Firefox, Chrome). It could just be a problem with the one you are using right now.
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I guess that with the changes in patch 0.3.1 the Warspite will be what you want. Though you should maybe want to wait till the patch to get the first few reactions from players who have her.
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The current missions are just placeholders to see if everything works with them.
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Animate small objects should be enough to see the planes, no need to set everything to high.
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Sure, but he asked for CBT ;)
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Since I only have Fubuki as T8 I can only give numbers for her: Full Repair after Death: 78k Typical usage of ammunition: 20k to 30k On average I would say you need 5 torp hits and 1 kill with her to break even if you get killed. In a good game you can make ca 100k+ though, even if you die.
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http://forum.worldofwarships.eu/index.php?/topic/11327-development-bulletin-031/ >> Note a slight change in the American aircraft carrier branch: we removed Saipan and put Independence in its place, and new aircraft carrier Bogue took the vacant spot Maybe she'll be back as premium or in another CV line.
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Destroyer smoke needs a rework. Tired of ninja ships shooting me.
Kirasa replied to Kyono's topic in General Discussion
You're wrong there, they even have a port: http://en.wikipedia.org/wiki/Moldauhafen -
Vor allem wenn ein Spieler mal richtig Führung übernimmt und den Leuten taktische Ansagen gibt. Dann macht sich der CV Spieler auch rechtzeitig aus dem Weg damit die Gegner ihn nicht sehen, und der DD nimmt den richtigen Weg um die gegnerischen CA oder BB abzufangen, während die mit Fernschüssen auf andere Spieler beschäftigt sind. Dazu noch das Cap als taktisches Element benutzen, um den Gegner zu zwingen aus Deckung zu gehen. Und schon hat man auch schöne Gefechte außer 20km Tontaubenschießen.
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[DD] Zerstörer Guide - Torpedos bis zum umfallen!
Kirasa replied to Nordi_Aut's topic in Schiffsvergleiche
Ja http://en.wikipedia.org/wiki/Kamikaze-class_destroyer_(1922) -
I use the 3rd hull to get rid faster of CV planes which are only used to highlight me.
