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Kirasa

Beta Tester
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    1524

Everything posted by Kirasa

  1. Kirasa

    New players and Torpedoes

    In this game not just a little bit, but a lot ;)
  2. Kirasa

    New players and Torpedoes

    It's build in and standard active. Take a look at the Minimap when you either have guns or torps active The white circle should change. That's the range indicator.
  3. Kirasa

    Why does it cost tokens to sell ship?

    You get half the creds back if you sell the modules when you sell the ship.
  4. Kirasa

    TKing with torps

    Then let me say it again as a mostly IJN DD player: Your torpedos - your responsibility I often shoot torps at max range and still don't hit allies. It's not that hard to just look around to make sure no one will drive into them. If there are allies on the other side of the enemy use islands at stop point behind the enemy, so that the torps crash against those instead of hitting your allies. Or just maybe, like, warn them? In Chat? It's not hard to just write: Torps on the way from X to Y, beware *enter player name here* If he still get's hit after that with a long range torp it's his fault. Obviously won't work for short range brawls, but that's easy: Don't shoot torps into brawls, unless you know EXACTLY what you are doing.
  5. Wie man im Techtree im ersten Post sehen kann ist es ein BB.
  6. Kirasa

    map without bases with to many bbs

    Encounter on Ocean? Most BB players still would hug the edge of the map.
  7. Kirasa

    US Navy Battleships

    Mit empfindlicher ist gemeint, daß sie mehr Schaden bekommen, wenn sie getroffen werden, da sie keinen richtigen Torpedo Schutz haben.
  8. You could also just activate Settings/Control/Display Team Panels, and you see which ship who is sailing. And people who don't know the hull classifications will learn them fast, if they're used all the time ;)
  9. Kirasa

    Crew and Skill/Perk Tree

    Oh no, please no crew where you have a completely different setup one tier higher and you have to train one from the start again...
  10. Tenryuu ist das Nameship, deswegen war die Umbenennung wohl klar.
  11. Kirasa

    CBT acces

    Give the support a couple mins to work, it's weekend after all..
  12. Die Testen in RU bis Montag auf kleiner Flamme erstmal, ob alles glatt läuft mit dem Patch.
  13. Die NDA wurde zu dem Patch teilweise aufgehoben, deswegen durfte er diese Zusammenstellung posten. (Ist jetzt eh sinnlos, wenn der Patch auf dem RU Server schon aktiv ist)
  14. Kirasa

    CBT acces

    Does this link help? http://worldofwarships.eu/en/cbt/game_download/
  15. Kirasa

    CBT acces

    Try another browser (IE, Firefox, Chrome). It could just be a problem with the one you are using right now.
  16. Kirasa

    Sarching for a Brawling Ship.

    I guess that with the changes in patch 0.3.1 the Warspite will be what you want. Though you should maybe want to wait till the patch to get the first few reactions from players who have her.
  17. Kirasa

    Mission rewards.

    The current missions are just placeholders to see if everything works with them.
  18. Kirasa

    Just one plane

    Animate small objects should be enough to see the planes, no need to set everything to high.
  19. Kirasa

    CBT game economics

    Sure, but he asked for CBT ;)
  20. Kirasa

    CBT game economics

    Since I only have Fubuki as T8 I can only give numbers for her: Full Repair after Death: 78k Typical usage of ammunition: 20k to 30k On average I would say you need 5 torp hits and 1 kill with her to break even if you get killed. In a good game you can make ca 100k+ though, even if you die.
  21. Kirasa

    Carriers Tree: Saipan (1943) as an Mk VI?

    http://forum.worldofwarships.eu/index.php?/topic/11327-development-bulletin-031/ >> Note a slight change in the American aircraft carrier branch: we removed Saipan and put Independence in its place, and new aircraft carrier Bogue took the vacant spot Maybe she'll be back as premium or in another CV line.
  22. You're wrong there, they even have a port: http://en.wikipedia.org/wiki/Moldauhafen
  23. Kirasa

    Stoppt diesen Cap-Wahnsinn!

    Vor allem wenn ein Spieler mal richtig Führung übernimmt und den Leuten taktische Ansagen gibt. Dann macht sich der CV Spieler auch rechtzeitig aus dem Weg damit die Gegner ihn nicht sehen, und der DD nimmt den richtigen Weg um die gegnerischen CA oder BB abzufangen, während die mit Fernschüssen auf andere Spieler beschäftigt sind. Dazu noch das Cap als taktisches Element benutzen, um den Gegner zu zwingen aus Deckung zu gehen. Und schon hat man auch schöne Gefechte außer 20km Tontaubenschießen.
  24. Ja http://en.wikipedia.org/wiki/Kamikaze-class_destroyer_(1922)
  25. Kirasa

    Torpedoes what a drag

    I use the 3rd hull to get rid faster of CV planes which are only used to highlight me.
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