Jump to content
Forum Shutdown 28/7/2023 Read more... ×

Kenliero

Players
  • Content Сount

    2,478
  • Joined

  • Last visited

  • Battles

    11195
  • Clan

    [SCRUB]

Everything posted by Kenliero

  1. Kenliero

    Seriously, why would anyone want to go above tier 5-6?

    I find it most fun in tiers 5-7 where mm still works. After that mm just fails too much. Last time I played my Lexi, I had Midway against me and ut was just stupid, even though we won...
  2. Kenliero

    Co-Op Corner

    Yeah, guess I have been lucky with teams. I would also like to see some interesting PVE stuff, like challenging special missions you could do together with human allies.
  3. Kenliero

    Improving tier 9-10 gameplay

    Ok. I have seen a lot of talks how top tier gameplay isn't working well(and played some myself). How to make it better? So, we have a situation where we need more destroyers and cruisers? We have situation where we have too many "sniper"-battleships? How to fix this, and why is it like this? Long range torpedoes and powerful BB force BB to long range? How about if high tier DD is changed back to short 10-12km range and change detection mechanics, damage and reload to balance it properly. Also buff high level cruisers. Make citadel hits require very close range to even work (smaller citadels?). This would force BB closer and bring cruisers back? A lot of speculation and questions, but maybe this approach could make it work better?
  4. Kenliero

    Battleships get too little points/xp

    And for this exact reason I stopped playing ships with torpedoes. I wanted to play classes that doesn't rely on stupid opponents sailing straight lines, but still works against very good players, if you just play better than them.
  5. Kenliero

    WG has been listening to who?

    Yeah, that can happen. I have the same thing. My DD stats to tier 5 are horrible, but they were my 80 first ever games in WoWs, without a clue how DD even works. I am 100% it would be totally different, if I continue now, after 900 games in WoWs Well, will start Russian DD line soon and it will be interesting...
  6. Kenliero

    UNBALANCED

    Op, apparently you wanted to kill a kitten, but when you went close by, it turned out to be a lion... Now, what did you learn from this?
  7. Kenliero

    Co-Op Corner

    Winning 100% of the time gets really boring for me, but if someone enjoys it, then go ahead, as long as you're having a good time
  8. Kenliero

    Do IJN Destroyers need a buff?

    For once I have no opinion, since I have only 80 DD matches ever, but I say this. I am never worried about tier 6-8 DD's facing me.
  9. I think Hot Spot is a good map, only the spawns are not so much
  10. Kenliero

    Anchor

    Look can be deceiving.... well anyway... "jokes aside"... even his mom looks scary.... in a strange way...
  11. Negative feedback should be hidden, and positive only notified to player, after game, or in the beginning of the next game. The only purpose of being to promote good/fair play.
  12. This has been suggested before, and I think it is great idea. Brings positivity, and makes playing more pleasant.
  13. Kenliero

    Anchor

    Unless of course if it is made of Wolverine bones. Then you can tow planets with it.
  14. There is even less logic in selling only cheap ships and not giving expensive ones for sale when there are people who would buy expensive ones. At the moment Murmansk is propably the only ship that sells. If low tiers would make better credits, people would buy them too. As things are now. It does not make any sense to buy any premium ships now. It is situation that you have created. Only one horse situation.
  15. Kenliero

    Developer Bulletin: Update 0.5.1

    Remember to not whine then... ;)
  16. Sharana. I understand the logic and that it is working as intended. Of course if you make one premium much better than all other premiums, you have to face this problem, which limits sales. How ever, if you would keep all premiums available and balance them properly, sales would be spread more evenly, you would not have to limit sales, and you would not have problem, where everyone gets just tirpitz, because it is best moneymaker by far. I think lower tier premiums should make better credits. For example Atlanta is now completely useless and even though Murmansk is great, it still makes only like 50% credits that Tirpitz makes. The method that is driven now, is to always make new ship better. This works in the beginning, but eventually it will turn agaist you, because no one will buy the old ships soon. Instead of always selling one horse, it is more beneficial to have set of horses to choose from. But that requires that they are balanced, but different. The different part is already covered, balance and availability is not.
  17. Kenliero

    WG has been listening to who?

    Rather than worrying about turret rotations, you can do like I do. Turn turrets in pre-angle. Keep them locked with right mousebutton and turn ship instead. Though this method works much better in battleship.
  18. I agree it is extremely hectic map for Carrier, because high tiers are so easily spotted, and you immediately know the spawn of enemy carrier. I had one battle there with my Lexington, where I was allied with Hakuryu and it was just stupid... I had massive framedrops, because there was so many planes in so small area immediately after start, when we did our combined attack on enemy carrier, who was taking cover in the middle of enemy ships... That was just arrrggh... Need supercomputer...
  19. Looks like you have not understood it either. I am not talking about losing money compared to selling nothing. I am talking about losing money compared to what COULD be gained. Of course the initial sale should be done in bundle, if you want maximum profit. I never said otherwise. But keeping ships away from shop is a loss-loss situation, while keeping them there OVERPRICED is a win-win situation. I am not just throwing wild ideas here. I have actually worked in sales, where I did my own salesplans and the company where I worked is run by a millionare now. And no, I was not fired. I left to other challenges by my own decision. That company is owned by my father.
  20. WG thinks they are really clever in not giving ships for sale, and then selling them in bundles "when the time is right". This whole method is complete fail from sales perspective. What they are effectively doing, is they for example prevent me from buying Grem and Tirpitz, because at the moment, I would buy both. How ever, later, let's say month from now. I might change my mind and not buy either one. Also, I deliberately boycotted Tirpitz, because it was sold in bundle. With their current strategy, they are actually LOSING money, instead of winning it. They have just not understood it, at least not yet. Their sales division does not take count all variables, like keeping product available WHEN people are ready to buy. Decision to buy is based on perfect timing, and that timing is INDIVIDUAL, and varies individually. Person might want something ONLY next week, but not this week, or week after. Because of this human variable, they would make tons more money by keeping all ships available, at all times, with higher price tags. To this method, it would be easy to implement REAL discounts, which can be timed on release dates... Much better sales plan.
  21. Omaha and Murmansk is unfair comparison. Many new players start with USN Cruiser line and don't really know their stuff in tier 5 yet, while many experienced players(like me) use Murmansk regularly to grind credits. That said, Murmansk is great ship. At the same, I have not touched Atlanta in a month, and I have no intention to play that ship ever again...
  22. Kenliero

    Anchor

    How about adding Turboboost, in a way that you can collect them from maps, and it gives you instant doublespeed for 30 seconds... oh and you could also RAM rowboats and get credits from doing so? How about PITS, where you could instarepair all damage, reload all condumables, recover all planes, and choose to teleport to your desired destination?
  23. And in our case this shitty ship is Cleveland?... LoL... How about carriers next? Maybe you guys find you that Midway is shitty ship too.... Haha... This is funny stuff
  24. What? I tried Ranger once in ranked. We ended up winning and I did 127k damage
  25. Kenliero

    Patch 0.5.0.3

    Waiting for a challenge of Soviet Destroyers
×