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Everything posted by Kenliero
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Kiev Review with inclusive tier 7 Destroyer Comparison:
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Something is wrong with objects rendering..
Kenliero replied to snipereye123's topic in General Discussion
Related to objects showing. Is it already fixed that you can see smoke from Chimneys? I need a fix to this issue soon, because it is really frustrating to play without knowing how fast ships are going? Is it bug, or is it possible to get it working from settings. It worked earlier, but not anymore? If it is some specific graphic setting, then which one? This problem occured after the previous patch. Sometimes it shows smokes, sometimes not. They keep disappearing -
if you want to kill DD's, get Kiev or Blyskawica for that...
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Atlanta will destroy your lovelife, because you will always be frustrated and angry with that piece of crap
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I recommend you go one page back in this thread, and check the video that I made of Blyskawica. It explains everything about what you just asked and wondered. Camo is very well explained there.
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Getting a lot more XP from defending bases and capturing bases is a very good improvement by WG. Good Job! Now Destroyers can do what they are suppose to
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Thank you for subscription and feedback. I will be doing more videos. At the moment working on Kiev Review(New York vs Kongo coming soon also). Stay tuned
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Exactly this, and that is why Kiev should take Concealment Expert to get safe invisibility range while shooting. If you can get that window of invisfiring, you can keep shooting with all turrets instead of maneuvering all than time, and that is good for dpm. Better than Demolition Expert.
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I have also made a very detailed review of it. Stats, Ship Comparisons, Strengths, Weaknesses and How you should play this ship (I am running 73% winrate with it myself):
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► Blyskawica - New Tier 7 Destroyer from Poland
Kenliero replied to ShipTheNutz's topic in Destroyers
I've been happy with it's performance. No need to drop tier. You can do many things with it... not just pure damage. You can control areas and play for the team. As you see, nowadays you get good XP of taking care of caps. (Have you noticed that stats don't show capture points in the page for the new ships?) -
Haha I suppose we need to nerf carriers, huh?
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I will be doing a youtube video, with full review and comparison of all 5 tier 7 Destroyers. It will be uploaded inside 24 hours. Later on I will continue this series for other tiers. What tier are you interested at this very moment?
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Yes, I started smiling at "autopilot". Funny stuff
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Same here. Was trying to train my Kiev captain in Nikolai...oh well, looks like they were a waste
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Exactly. US gunboats are strong shortrange., while Polish and Russian ones are mid to long range I will be doing Kiev youtube review(very soon), where it is compared to 4 other Tier VII Destroyers, and we will have a look at their strenghts and weaknesses
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Don't worry, it will get much better. Wyoming is already a good ship. Good armor, damage, but slow. It is specially good in short range brawling. If you want to have detailed look into it, check my imperator nikolai youtube video, where I made tier 4 battleship comparison between 5 different ships. After that you'll know your strengths and weaknesses with Wyoming
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Here is detailed Comparison between all other Tier 4 Battleships(it is doing rather well)
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- 12 replies
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- Ship Review
- Imperator Nikolai I
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(and 1 more)
Tagged with:
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I am having fun in tiers 4-8. I can not think anything that would await me in tier 9-10... The gameplay just gets worse(with million sniper BB's), so why even go there... I like brawling with BB's and you can do that in tiers below 9...
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Yeah, I always have that dilemma as well... propulsion and steering, they are both good ones. I am using steering one for now
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The reason Kiev has better stats, is mostly because only experienced players have Kiev, and at the same time, anyone, without any experience can buy Blyskawica. that said, Kiev is great ship.
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That's right, and that is "as far as you can see".... but Błyskawica is "further than you can see" ;)
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The reason why ships are blinking, is because they go in and out of their detectionrange. They do not "fade away", they just disappear once they reach the detection limit. This is how it works in the game. It is not bug. Some ships might for example fire guns and be clearly visible, but 20 seconds after that they disappear, because the gunfiring effect goes away and their detectionrange drops, and after that they are "out of detectionrange", which makes them disappear instantly. I hope this helped you to understand the spotting mechanics. This disappering effct happens mostly after 4.7km and even closer, if they are behind a smoke cloud(smoke which might not be visible to you, if you are inside it as well, thus you think, they just vanish from 3km)
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I'm going to upload Ship review of Nikolai I, tier 4 premium battleship in the coming week, where I will demonstrate how to kill destroyers, cruisers and battleships. In that video I was ambushed by a Destroyer. He was only 2.5km of me when I noticed him... oohh.. it's going to be some tense and exciting gameplay The review will include comparison between all 5 tier 4 battleships(Nikolai,Myogi,Ishizuchi,Wyoming and Arkansas Beta) EDIT: Looks like it will be a long one. Around 50 minutes. Review consists comparison for 5 different battleships, so it is exceptionally long video EDIT2: Here is the link for the video:
