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Everything posted by Kenliero
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Packet loss has caused this same effect in online games since internet was invented... still new topic of this same thing pops up every week in Wows forum... "thumbs up, if you read this at 2021?"
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For this reason, I would rather have Ranked League, which is not about getting to rank 1 and not like 1-2 month season, but instead having ranks 1-30(or even 1-50), where you are always matches WITH players around your rank, in a system where it selects team closest to your own rank as possible(not predeterminted, like 10-15, or 15-20), if not enough players found, it widens the search, so that you don't have to wait forever.... In the long run, this would put good players to ranks 1-15 and bad players to 16-30.... After some MONTHS, this would give you a team of your own level. Ok, FORGET about winrate in this system, and think about having games where you are playing against similar skilled players. You would enjoy it much more, because good players actually get coordinated games, while bad players can play with other bad players, without getting killed right away by good players. Everyone would have a chance to win 50% of the time, but the QUALITY of the game would be in your level. Everyone wins. All these irrevocable ranks and 1-5 and 6-10 groups just ruin the whole thing. WG seems to think that they need to do this, in order to get BAD players also to rank 1.... WHY? It is much better for bad players to play in their own level... These bad players will always get totally nuked in ranks below 10 and IT IS NOT FUN FOR THEM... This current system not only ruins it for bad players, but for every single player, because it's just too much random.
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This "What's Up with Warships" is just one of the features in my channel, which is mostly focused on Ship Reviews. If you like reading and hate watching a video, then it is your choice of course...
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Well, I recently started something like that. Uploading these in regular basis, and ship reviews every now and then as well
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Indipendence vs Ryujo (a plea for scaling)
Kenliero replied to Arctomian's topic in General Discussion
What comes to balance between Hiryu and ranger, I agree that Hiryu is stronger one of the two and Ranger doesn't really have any deck that could match Hiryu. if Hiryu player is as good as Ranger player. That is the reason I sold Ranger, because with mirrored matchmaking Ranger gets Hiryu against it 50% of the time and Hiryu is, and always has been stronger than Ranger in my opinion. (My stats are better in Ranger, but I played Ranger much later, and was already better player by that time)- 19 replies
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- Ryujo
- independence
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(and 3 more)
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Indipendence vs Ryujo (a plea for scaling)
Kenliero replied to Arctomian's topic in General Discussion
I am not going to start debating about these things, but I want to bring up some things: First of all, with bomber setup I actually have one more plane total, which allows me to do MORE spotting on enemy DD's and in addition even set them on fire, increasing their visibilityrange by 2km, so divebombers are better spotters. Second of all, it has been a month since I played Ranger, so some game mechanics might of slightly shifted since then, and my view is from before latest nerfs. How ever, those nerfs should not effect Ranger so much. That said, the increase of shiplaunched fighterplanes have made it a lot more difficult to use full bombersets. Now everyone and their mother has personal fighterplane. What comes to spotting and things like that in general... Japanese always have upper hand in that, because they have more fleets to do that, you need to play little differently with US Carriers. Ok now, imagine situation where we have 2 Rangers against each other? I have 3 divebombers and 1 torpedobomber and he has 1 fighter, 1 torpedobomber and 1 divebomber.... now HOW is he going to stop my 4 bombers with that one fighter? No... his carrier is going to sink in the first attack... You can always debate about having help from someone.... but hey, I could have help too, right? It IS more difficult to play with bombersets, specially against AS. You need to be really clever what to do with your planes, but when you succeed with it, it is much more rewarding, because you completely wreck the enemy. PS. I use 2/2/2 setup with Hiryu as well.- 19 replies
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- Ryujo
- independence
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(and 3 more)
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Indipendence vs Ryujo (a plea for scaling)
Kenliero replied to Arctomian's topic in General Discussion
1/1/1 is not bad with Ranger, with Independence it is the best and I used it in Independence, but because Ranger gets extra divebomber, it becomes better option. I use 2/1/1 in Lexi and it works quite well. Interrupting them works. I recommend that setup. I don't remember who posted this, but here is a very good rule of thumb for US decks(does not apply to IJN decks, since divebombers are completely different) I think it was something like this: Fighter > Divebomber Torpedobomber > Fighter 2x Divebomber > Fighter Following this logic, it says Ranger is better with 2 extra bombers with the cost of fighter, and Lexi is better with 2/1/1- 19 replies
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- Ryujo
- independence
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(and 3 more)
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Indipendence vs Ryujo (a plea for scaling)
Kenliero replied to Arctomian's topic in General Discussion
What you play, is divisions. Your solo record actually has worse winrate than I have, so don't talk to me about "winning". Even with division games, you have managed only 1% better winrate with your Hiryu (63% vs my 62%) than I have in my Ranger as solo. So don't talk to me about "playing for winning", if you actually win less than me without your buddies. I didn't run out of arguments. and I don't care about your planekills either. My argument still stands. I do double the damage you do, and the damage kills enemy ships. In addition I added new argument in my last post, play Ranger before you pretend to be an expert with it. EDIT: I'd like to point out on more thing: I don't have any need to grow any virtual balls in internet. I already grew my balls with Thaiboxing and MMA in real life(coaching K1 now). It is YOU, who went and dig up month old topic just to tell me how "you sink me easily", beause you wanted to feel superior somehow.- 19 replies
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- Ryujo
- independence
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(and 3 more)
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Indipendence vs Ryujo (a plea for scaling)
Kenliero replied to Arctomian's topic in General Discussion
Come back and talk to me about Ranger decks when you have actually played both ships, like I have. I was once in the same situation where you are now, where I had played only Hiryu. Now that I have actually played them both, my vision changed completely about US decks, and there is simply no comparison which Ranger deck is the best. Bomber deck is BY FAR the best deck. There is not even competition. While your average damage with Hiryu is 37k(mine is 68k with Hiryu), my average damage with Ranger is 71k... there is no competition between us either... case closed.- 19 replies
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- Ryujo
- independence
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(and 3 more)
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The problem is irrevocable rank at 10. Like I said earlier, rank 10 game quality worse than 18, because all bad players are stuck there, which causes snowball effect and even good players get stuck there, because there is like max 2 good players in the team and the rest is random luck and you literally need massive carry to make any difference to progress at all. Irrevocable rank caused the traffic jam
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Really?... oh I can't even... just... no...
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Are you saying USN DD can not shoot IJN DD? Ok...
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Why are mid tier games (5/6/7) better than high tier games (8/9/10)?
Kenliero replied to Captain_Riley's topic in General Discussion
Yeah, why don't we have "top of the tree" in WoWs to encourage people to play high tiers? Now there is very little reason to get those top tier ships... -
So glad they fix map rotations in next patch. Specially getting Ocean 95% of the time in ranked was annoying
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Yay. Nice fixes... specially the chimneyproblem. That was really annoying
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Since open beta, requirement to do dailies AT ALL was to have warship with torpedoes. I could not do a single daily mission for TWO MONTHS, because I played carrier. Now when one challenge requires carrier, whining begins. What a load of biased crap...
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Murmansk is a good one. I haven't played it for a while though, because I can make same credits with other ships too..
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new RANKED BATTLE MODE sucks like a dishwasher is hot
Kenliero replied to UNDERWATERLOVE's topic in General Discussion
Remove irrevocable ranks. Now every clown is rank 10 and ruins your games. Instead of having quality games in rank 10, it is complete luck what kind of team you get. Rank 10 is now much worse than 18, because all clowns who DO NOT HAVE SKILL, are stuck in rank 10. Quality is so bad than you need massive carry to get out of that rank. Games are much worse than in random, because all the "non-skilled" players gather at rank 10... and it's just nightmare- 6 replies
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- new
- ranked battle mode
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It is that bad. Have played only one cv game in last month...
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it is absolutely amazing how I can get huge streaks of really really bad teams. For example today, 5 losses in a row, where I did most work, damage, capping, always first in score, then I managed one win, and after that again, game with 4 kills, confederate and a loss... second day in a row this same BS. I would understand if I would actually get some good teams every now and then, but no, most of my wins have been massive carry games every single time. I am not getting easy wins, ever. It is truly amazing that I can even keep this 55% winrate with the teams I get... "This game is truly rigged". <- I am really starting to believe that is true. With Blyskawica my winrate has gone all the way down to 59% with 7 losses today, not a single win. Must be because there is 2x or something... I can not truly understand this crap. 8th attempt finally worked. I had to do 80k damage with DD to get a first win of the day... pff
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Battle of Tassafaronga - another awful special event
Kenliero replied to Sanjuro_UK's topic in General Discussion
People in NA have been requesting for me to make a Warspite ship review.... but.... well, they are not getting one! Because we get only dailies here in EU, instead of chance to buy ships for reviews! So... at least something they don't get in NA, is me playing Warspite.... Hmmmm...... Now.... is that really a good or a bad thing? I have no idea... -
in my Nikolai ship review I did detailed comparison between all tier 4 battleships and Myogi was weakest by a mile.
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The closer you get, the stronger US DD's are, because the closer they get, the less they suffer from high gun arc and their guns also turn better. If you are challenging US DD's from close range all than time, you are not using the strengths of your ship. Instead you are giving your enemy upper hand.
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The only problem Atlanta has, is that every ship in the game is superior in comparison... Seriously, I can kill Atlanta with Erie...
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I think we will get flagpack, bundled with premiumtime and doubloons and they sell it for us as "Black Friday ship pack"...
