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Everything posted by CptBarney
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Discussion thread for "some interesting info around the world"
CptBarney replied to Deamon93's topic in General Discussion
They should of given poi, 8km torps with smoke and maybe MRBR. Or maybe a really good AA suite along with any of those three options. the asashio thing is lazy. also tier 10 prem russian bb is interesting especially since the line hasnt been released yet. (apperantly a go navy event or something similar will be planned for that) -
VENOM's personal appreciation thread - bonus codes added + much cool stuffz
CptBarney replied to ___V_E_N_O_M___'s topic in Other
wait yuudachi? YUDACHI? Also tier 10 prem russian bb? hmmm -
VENOM's personal appreciation thread - bonus codes added + much cool stuffz
CptBarney replied to ___V_E_N_O_M___'s topic in Other
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Why is the kamikaze so low in terms of battles and players?
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I like playing them more than i face them lol. But otherwise i dont mind the rework either, but still needs work regardless.
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Radio Location - good decision to implement?
CptBarney replied to loppantorkel's topic in General Discussion
never used it myself. facing against people who have hasnt been much of an issues for me. -
10 pages ladz?
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You clearly dont understand basic design principles in which you start off with sketches and then precced eventually to a full render if it gets approved, they do this game companies as well start off with drawing in paint. so to say they should never be implemented or even considered because you fail to understand something is asinine at best.
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Atlanta (VII) - shooting range 15,5 kms???
CptBarney replied to Yaskaraxx's topic in General Discussion
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what ship will break the 500,000 damage mark EU server
CptBarney replied to BMARC_'s topic in General Discussion
probably untill tier 11 and 12 ships arrive with cruiser hp pools above 60k and bb hp pools above 160k. Or if you happen to get like 5 or more GK's on the enemy team and some other ships and somehow manage to farm a stupid amount of damage during said game. but such things are almost astronomical in terms of odds. -
What is the most worth it nation in the game? share your opinion!
CptBarney replied to Animalul2012's topic in General Discussion
I really like french ships with british ships being a close second. the lines that i have taken above tier 5 are... French cruisers and battleships, german dd’s and battleships, jap cruisers and dd’s, us cv’s and bb’s (gave up at the new york). British cruisers and battleships. thats what ive gone up so far but my tier 7, 8 and 9 has been the french cruisers so far. -
While on the topic of cv’s does anyone know if the yorktown branch will ever be released? i find it kinda scary pushing up with my charles martel with dd’s but then they have little to no aa (mind this is only in a situation where im bottom tier).
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OH here is that borodino ship that the guy above was talking about. https://en.m.wikipedia.org/wiki/Borodino-class_battleship soz for double post pls dont buli.
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- pre-dreadnought battleship-dreadnought
- mikasa
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EH russian bb’s will soon be in the game sooooooooo. Yeah they could just plonk something at tier 2 and call it ‘Little tsar’ *pats smoll nishi on the ead*
- 26 replies
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- pre-dreadnought battleship-dreadnought
- mikasa
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I believe this is the case as well mainly due to overwhelming evidence supporting said theory and also because i myself am able to influence games more easily than i used to be able to, from when to attack, flank, push kite (depending on ship and type) etc. I also have a habit of killing any low hp targter i see even if i could be farming damage on a bb or full hp cruiser instead because once a ship is gone its influence is dead and therefore it can no longer generate damage or kill friendly ships. i used to have a 47% winrate in world of tanks for quite sometime for around 5-8k games it wasnt untill i wondered why the grind was taking so long and why people were doing better than that i sought to learn how to do well. which actually reminds me of this 56% winrate guy in a superpersh back in 2015 getting surprised when i managed to outsmart him in my T-34-2 at around 48%, this was due to me learning and knowing how to flank starting to abuse model heights timing when to pull back so they miss shots etc. also being better means you suffer less when playing bad vehicles due to being able to accumulate far more exp on avg and even credits (which is always nice). my current account is brigadierrosen and no i have never div’ed on it(i dont think) so its all 100% solo (im at uni atm so sorry for the contradictory statement cant check atm.) also i have never spent a penny on this game nor have any prem ships atm.
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Fly! Strike! Win! Event - Non-paid Crowns and Florins Estimates
CptBarney replied to Leo_Apollo11's topic in General Discussion
Im still deciding whether to sell my lexy for 5k doubloons and get the dunkerque as my first ever premium, exchange all of my florins for credits to get the lexington or just simply use them to get the tier 4 and tier 6 cv’s. hmmmmmmmmmmmmm. -
Imagine 8 clickways bombing a yamato in game. and all you hear is team murica theme song getting progressively louder and less muffled as its hp drops
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i mean if you guys want yer chinese knock off here it is. https://store.steampowered.com/app/1007740/RefightThe_Last_Warship/ and its battle royale too! chancellor would be nice to have lol.
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Too be honest i would be pretty curious as to how wargaming will even manage to balance those things (didnt play the halloween event) since they are soooooooo bloody slow. guess jousting memes would be a thing though lol.
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propose change to all Fighter aircraft
CptBarney replied to Yosha_AtaIante's topic in General Discussion
Oh generating smoke for teammates gives exp now? Nice always good to have incentive to help others (i do it anyways but its nice to have good actions rewarded). yeah it is kinda dumb how you can just fly past each other lol without doing anything to each other besides dropping some circles lol. radio chatter and maybe shells or bullets whipping past sound effects would be nice to have as well. there used to be a sound mod for this (soo bloody good dem montana guns doe) stopped recieving support mid 2017 too bad no one has the knack to revive it again. and besides hitting cv’s themselves its very indirect and static, no where near as frantic and as dynamic as it was before. -
Atlanta (VII) - shooting range 15,5 kms???
CptBarney replied to Yaskaraxx's topic in General Discussion
Yeah replays are stored automatically every game, for 30 games. I hear lots of good about the atlanta just has a steep learning curve (never played us cruisers past tier 5 nor for long so the shells will catch me off guard) -
USS Georgia Model - Man those guns are longgggg
CptBarney replied to ___V_E_N_O_M___'s topic in General Discussion
Sorry couldn’t at you for somereason. They have some big bloody guns for BC’s would be interesting to see, them in game. -
Atlanta (VII) - shooting range 15,5 kms???
CptBarney replied to Yaskaraxx's topic in General Discussion
@Yaskaraxx i think replays are stored somewhere in the main game directory somewhere in the games folder or programmes x68 folder (i use steam so i have no clue the exact location of said file). In the c drive (or whatever your main hard drive is called). it should have the last 30 games (wish it was more too be honest had some really nice games in the ranger and martel). Then i would upload it to wowsreplays. Because if it is a ui bug it needs to be sorted in case it breaks something else. I need to upload replays myself.
