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Everything posted by CptBarney
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Ok ladz.... Think it's time for meh to play miss hosho againz.
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And subs will only complicate that process of balans as well. Enty is gud because she has insane regen, insane aim, good speed, very good mobility for her planes (making avoiding her in DD's impossible if the guy has half a brain or doesnt misclick or nudge his mouse). And very good dpm. Not sure how subs will fit into this mess though. I just love how wargaming outright ignored the people that are surpossed to give them feedback, especially if its very good feedback. Oh well.
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Bad economy , bad calculations ? You be the judge.
CptBarney replied to LemonidasM's topic in General Discussion
Yeah higher tiers have high costs to force you to play lower tiers, even if you didn't get hit the game will still slap on a flat cost regardless. Its why making money past tier 8 without premium, flags and camos is trickier since you need to do even more just to even out the costs. I know exp scales with overall percent of hp depending on the ship (its why you get more exp with DD's compared to BB's). Dunno if its the same with credits however. With premium or coal ships like miss georgia you will almost always break even and almost always make somekind of profit. Although i don't know the exact reasons for the cost, it might shells fired (total), torps fired, any planes shot down and consumables used, plus anything else. Although im not the best person to ask how the economy works, all i know is that it is far easier here than world of tanks, from my 5 years of playing that bloody game lol. -
Ye, i meant literal manual AA so you aim like main guns for example. But with some ships you might as well not bother (normandie for example). 1. Yeah wargaming failed at that, although my winrate percentages are closer to my overall winrate atm (except hosho and ryujo atm). 2. True, im not sure why they made it harder to strike BB's, sure some BB's can have great AA but most cruisers and DD's should have at least avg AA with some dedicated platforms creating some no fly zones. 3. Yeah, it does force teammates together but i think wargaming needs to reward teamwork in general rather than for ce it (or do both) to make it far more palatable to more players. Unless wargaming is thinking of adding in Dedicated AA support ships (frigates, corvettes with far better ASW). Idk, im just looking at my two custom made ship designs the Elegant class Battleship (lol) and Duchess Class aircraft carrier (think i might need to turn down the secondary battery on her lol). And i wouldn't be suprised if wargaming adds them in even they serve no additional purpose or screw game balance up.
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Yeah i know what you mean though, i wouldn't mind manual aa being put into the game even if it would be detrimental to bad players, since then you could rely on skill more, although with everything else that goes on, juggling that along with positioning enemy movements, team movements firing and aiming, consumables etc. is quite a tall order too be honest. Tinytims seem to be rediculous although i use HVARS mostly myself on miss lexi, which can do a lot of damage to cruisers, i use bombers for BB's and sometimes cruisers and torps for bb's mostly. I've had some ships dodge my rocket planes in miss hosho and ryujo once or twice, due to how they aim and how they fire, but prediciting where they go isn't that difficult half the time.
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Not really, he could easily get that via torp bombers and the ap bombers enterprise has, might just be really shite with rocket planes. Also without KDR, Hit ratios don't really know what else hes capable of. Although enterprise is op so its easier to do well in her than any other cv. considering all plane types aim differently and behave differently as well.
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Bad economy , bad calculations ? You be the judge.
CptBarney replied to LemonidasM's topic in General Discussion
@LemonadeWarrior I thought this was you for a sec lol. -
We could have miss baku even if she was cancelled! @Taschkent_ do you agree?
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ifhe is getting nerfed i believe so i would wait for further developments before doing so.
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Wait untill you face CV players that have more than 2 braincells put together, then you won't be so quick to judge. The only reason he survived was because the person playing enterprise was clearly shite at it, otherwise had it been any of us CV players in her, that DD would of been dead in the first few mins if not almost dead, because enterprise is basically OP. If i can get a kraken in a tier 8 game with miss ryujo then anything is possible too be honest and no not all the kills were just low hp kills. Flak is useless when you can dodge it, and im guessing most of those planes shot down were fighters not actual bombers unless the enemy cv was that bad.
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Cant do the Event thanks to Server not Working properly....
CptBarney replied to Sunleader's topic in General Discussion
Ahh thats why you loike cvs sooo much. *hides behind crate* -
@L0V3_and_PE4CE I guess i can put miss ryuju in teh binbin nowah. 33% atm not a happeh bunneh! HALP. *screams*
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Do reckon there will a smoll premium tashy? for dem credits. *sniffs, due not being able to carry in miss ryujo*
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Hybrid build works suprisingly well, also gun range mod on georgia is kinda iffy since her guns get somewhat inconsistent past 15km. She works well as a kiter, baiter, ambusher and opportunist. She can also buli toineh lower tier BB's in a 1v1 fight (did that against biscuits). shes good at brawling late game when most peeps are ded and can't focus you.
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How do you mean? is that werid mis-qoute bug thing back?
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https://www.secretprojects.co.uk/threads/tzolis-warship-designs.19710/page-4 If you go near the bottom you can see the churchill and admiral designs. These were actually planned as well and i would love to see british heavy cruiser line even if tier 5+ would be paper regardless.
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Thank you toineh senpai.
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Ok and also what about dealing with flak from other ships while dropping another one? Is it possible to dodge or can you just wave goodbye to toineh planus? (and yes you have become the smoll2razer for now).
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Ok that explains why i lose quite a few planes half the time and i guess its there to stop people from having full squads 24/7 (i doubt it but hey). Another problem i have is planes returning and getting shot down as they ascend up to the skys to escape and most die before they get into that immunity zone. Ill have to play ryujo some more to understand this better, im not playing lexi anymore since i got my 60% winrate in her, Midway i won't even bother with.
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So the gaede is third from bottom in some categories and higher in others like tanking and winrate. Interesting. Avg damage is so low, but them im shite in her anyways.
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Invisible flak? wtf is dat? Is that intentional from wargaming? Also ill try to remember but are flak patterns the same with every ship? every class? every nation? or completely different for each and every ship?
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Yeah, im not a bad carrier player myself since i have purple stats in them atm and green and some blues in other ships like DD's and BB's atm. But i find dodging flak usually to be ok, but when multiple ships are there is becomes much more of a challenge since they will start up and shut down at different rates to each other. I also don't understand exactly where flak spawns but i have a general idea, i've had times where my squad just gets completely wiped out despite dodging flak. I would be lying if i said i don't get hit by flak, but sometimes i get hit by flak even when the clouds have dispersed (is that a bug?). Lexi in a tier 10 game is a lot harder for me than some peeps make it out to be, i've had games where i've done only 30-40k damage due to team being too good or too many blobs. Also CV planes aren't as fast as they used to be so securing kills is harder and not as consistent either. I can still get 100k+ games with 3 kill+ games as well but still. My planes still get shredded even after i boost them to leave and sometimes only get 1-4 planes back if im lucky. And thats when i press f and not before, i don't think i've ever had a full squad comeback after a strike since 0.8.0-0.8.2.
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aa rework Suggestion to take a Different Approach on CVs.
CptBarney replied to Sunleader's topic in General Discussion
I actually wouldn't mind seeing that being tested, its basically combing manual drop with the fps functions that cv's currently use. I mean we could get @Crysantos and see if he is able to forward this to the devs (almost forgot its the weekend tommorrow but i guess that can be done on monday anyways). -
aa rework Feedback on the new AA System.
CptBarney replied to Sunleader's topic in General Discussion
@Sunleader Hey if you ever get bored with current CV's you can always spam wargaming for dis! https://browse.startpage.com/do/show_picture.pl?l=english&rais=1&oiu=https%3A%2F%2Fvignette.wikia.nocookie.net%2Fwarships5757%2Fimages%2F1%2F1c%2FProject_722.png%2Frevision%2Flatest%3Fcb%3D20180202213119&sp=503afd9ce17e65d3c361c390eeb14c57&t=default Noice balans comrade! -
I cant help but look at your profile pic then look at what you put lol. Then my mind actually makes an animation of it. Yes i am this bored lol. But on a more serious note, epycentah requires waaaaaayyy too much teamwork for my liking half the time (like domination).
