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Everything posted by CptBarney
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Sounds like the pilots are tipsy as hell. Must have beer bellies the size of norwich if they miss that much.
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Ahh ok i see, Too bad you havent played the other shipfu's could of gotten some enlightenment 'w' By RNG is that the fire chances or accuracy? I know most peeps by tier 10 (or you would assume) would try and min/max fire chances against themselves. And the rockets sound similar to Toineh timmies on the USN line. Does the RN line get HVAR like rockets? Thonks! 'w'
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After i reaced my first tier 10 BB.... i say tier 10 battles UNPLAYABLE
CptBarney replied to APFSDS_shell's topic in General Discussion
But it isnt. Just because it gets overmatch doesnt mean its the best and just because you can snipe with it doesnt mean its the best also, the best BB, by most things atm seems to be the kremlin atm. Yes its a good ship, best played around 15-18km. It's played the most mainly due to its infamy and fat bloody gunz. And yeah kremlin stats will probs get dragged down, but shes far more forgiving and seems to have more influence and presence on the field. Untill something bigger comes along of course. -
Damm, ok i see. Why don't they just gib indomitable torps that are gud and light bombers that drop quite a few bombs (like ark royal) but don't do as much damage and have better pen rates (but fall somewhat slower). Maybe remove rocket planes and gib her far better regen rates to compensate with somewhat slow planes? I don't know just me conjuring 2 trillion ideas as per usual lol.
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I actually don't mind cyclones too be honest. (must be in the minority). I wouldn't mind seeing more weather effects but i guess silly subs are the priority atm. But i can understand why they are so frustrating.
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Ahh ok, i see, how good are the torps then? do you get lots? very good handling? damage and arming distance? mixture of some or all? Hmm i don't mind DOT damage too be honest, makes me wonder why the bombers are so weak but then at the same time im not surprised, i remember getting pounded in my KGV around update 0.8.3 against an implacable (we won doe before i could die). Guess shortening squads is a must on RN CV's?
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@El2aZeR @Bear_Necessities @Sunleader Ok so.. regarding the other thread, how would you play the royal navy line and what can i expect from it in general? and how linear is progression is it relatively the same or do some aspects change somewhat at different tiers?
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When you get shown a deep and dark truth. halp.
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Hmm, so if i show this game in the audacious, does that statement still stand? Just wondering because if he isn't as good as you say he is i've...well wasted quite a bit of time watching him lol. This was 2 days ago. Im still gonna go up the ijn line first doe.
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Boyz, prepare yourself for Haloween Operations. BRACE, BRACE, BRACE
CptBarney replied to Butterdoll's topic in General Discussion
Hmm ill have to see, since my time is more constrained than i like atm. If there is coal and a lot of it during this event i might actually bother. Might play a few times for curiousities sake. -
Dunno, when it comes to this guy who seems like a very competent cv player he doesn't find her to be decent. Unless im wrong of course, i've never seen them impact games all too much compared to her peers. I know its ranked but the next latest vid was this. But these were a month ago so im not sure how they hold up now. I've always wanted to play them but never got a good vibe for them from cc's and other peeps.
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Yeah not talking about 8 months ago. Current version is trash.
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Implacable looks pretty bad from what i've seen, no carry potential.
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Boyz, prepare yourself for Haloween Operations. BRACE, BRACE, BRACE
CptBarney replied to Butterdoll's topic in General Discussion
Reading is hard apprently. -
Boyz, prepare yourself for Haloween Operations. BRACE, BRACE, BRACE
CptBarney replied to Butterdoll's topic in General Discussion
Guessing the game mode is too tedious compared to the rewards you can get? seems the general vibe for this thing is thats the case i won't bother. nice modelling regardless and artwork. -
Boyz, prepare yourself for Haloween Operations. BRACE, BRACE, BRACE
CptBarney replied to Butterdoll's topic in General Discussion
Never played the previous runs, only started playing late 2018 on meh steam account. -
Boyz, prepare yourself for Haloween Operations. BRACE, BRACE, BRACE
CptBarney replied to Butterdoll's topic in General Discussion
Will dis be a gud event? hmm? -
In a ship with no torps? k. Wargaming barely plays their own game hense why the tooltips are terrible and why there isn't an in-depth tutorial system on how to play any of the ships in game. (all info relating to that is outside the game). Regardless french dd's shouldn't be anywhere near caps unless he is guranteed to have peeps push up with him, and before you decide to suicide into caps, check the line up for any radar ships that way you won't get spooked so quickly. And if your in a torp boat minimise exposure to any skirmish or gunboat dd's. Obviously you need to know when to push and enter otherwise things get nasty (unless the enemy messes up as well). DD's are one of the hardest classes to play but have the most influence its why you can do low amounts of damage but still win. (im just bad with dd's in general).
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I'm done, quality of games made me quit.
CptBarney replied to anonym_PYC0RAuRIwe4's topic in General Discussion
No, im just pointing out a fact, mostly you will meet statistically better players because how the system works. But then thats an average and not a guarantee, i see a lot of peeps with 100+pings playing the game at tier1-3 in general. And sometimes they will just bunch up together and get tagged left right and centre as blobs dont do that well in game unless you push through a flank. -
I'm done, quality of games made me quit.
CptBarney replied to anonym_PYC0RAuRIwe4's topic in General Discussion
Well if you perform too good you can be shot back up to the higher tiers again with far better players in general. So seal clubbing only persists for a little while and then to stay in the low tiers you would have to actively throw quite a lot. Im at tier 2 almost tier 1 but the level of gameplay was quite different from tier 4 and 5 (more aggressive and really stupid loadouts) to tier 1-2 (more campy and cautious people will twist there mech more and make use of cover more plus better at aiming and pushing usually). Mechs with the best 'geometry' (ones with odd hitboxs and angles) usually have the best twisting capabilities (mechs like the cataphract, corsair, sometimes atlas, sunspider, grasshopper, Mad cat (timberwolf) etc.) which is basically alpha striking then turning the mech at the same time to allow other less important parts to get hit and soak up damage. If you have XL engines doe you have to be careful if any of your side torsos get blown of yer ded. Light mechs can also take down 100 tonners due to how nimble they are (pirannah, flea, locust, commando being very good examples of this). -
Might have to play another 50 games with our chief tier 4 mascot I reckon Tier 4 Boris da Great will be a great addition! Not to mention miss vodka at tier 6 with dem mig 15's But yeah tier 4 is f'ed atm, which is a shame because i wanted to play borrosque till about 50-100 games before moving on. Oh well.
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I'm done, quality of games made me quit.
CptBarney replied to anonym_PYC0RAuRIwe4's topic in General Discussion
It isn't you can be utter shite and grind your way up the MM 'tiers' (from tiers 1-5) although if your pretty bad you will most likely stay at tier 5 and 4 than move up. Gameplay at tiers 3+ is campy as hell sometimes and usually its one small mistake that can cause a loss. Plus the amount of circling is insane in that game. Atlas is kinda bad for an assault mech now as it gets focused a lot plus low slung hardpoints means ridgepeeking is impossible its like a currywurst without support it just melts despite the heavy firepower it can dish out., stalkers, supernovas, Marauder 2C, Mad Cat MK2, Marauder 2 and cyclops tend to be the best or more decent due to what kinda of weapon hardpoints they have and what weapon combs they can utilise, plus how they are pretty mobile as well. That doesnt mean the atlas, dire wolf or king crab are bad but the extra mobility is useful in higher tier mm due to how peeps play there. But theres quite a lot of camping/circling in that game, and killing mechs is quite difficult since everyone can damage everyone at any angle (no armour mechanics). While position is key, pushing seems to be more of the dominant role than being defensive (more time for the enemy to crossfire you). My fav mech being the grasshopper. but yeah the playerbase there is just as bad here, although far more friendly (and also non-existant in chat and coms). Voice chat is far more common there than here however. -
Lol managed a solo warrior in miss midway. Guess how much damage i did?
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Super Container Loot Thread [ topics merged ]
CptBarney replied to ThePurpleSmurf's topic in General Discussion
i got 30k coal and 1k doubloons plus 100 ram flags. gib moar coal pls. -
Looks like subs will have to be buffed majorly if they want to be even remotely useful otherwise they just take up a spot on the team roster without any usefulness at all. wargaming: subs dont work in wows also wargaming: wE wILl bE aDDiNg sUBs iN. lol.
