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Everything posted by CptBarney
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Too be quick, you just have to polar opposites of any time of group so those who are extremely relaxed about things and those who are the total opposite. While he can be harsh i wouldn't be too quick to judge he does have a big heart (even if he's a bit tsuedere about it) and does care about the game but i guess years of trying to convince wargaming and also putting out suggestions to improve the game only to be ignore time and time again kinda wears on you and makes you very bitter (i used to be not as bad but kinda similar in world of tanks for awhile before hopping onto here). And while he is blunt i do like that from @El2aZeR since he will help you on things and answer stuff as well (im yet to acquire moar funny reactions from him before the year ends lol) in a logical way.
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Yeah, i agree with this. I wish their sound design was more expansive and well, not soo bloody bland as well. Current sounds well directional sound is buggered beyond belief lol. Wish dem vids for there tuts were forced in game, would of saved me being a 45% potatoe in world of tanks for so long (ironically enough my first game was in the ms-1 soviet tonk tier 1 and i got 3 kills on mines, took me over 2 years before i got better and returned with R.otsu and got 4 i think or loltracktor been awhile). I find it sad personally. Im hoping ultimate admiral will have CV's. Although very smoll dev team so will take ages before they appear.
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What everyone thinks, but nobody wants to talk about...
CptBarney replied to Filipin00's topic in General Discussion
Oh? Why is that the case? Model swaps in world of tanks are fine. As they don't actually change the hitboxes but simply how your model looks from client side. Unless wargaming updated their modding procedures from when i last saw them (has been awhile). Also didn't realise it wasn't do able here. reference to back up muh claims. https://wgmods.net/?tags=21 https://wgmods.net/?tags=21,16 -
@Yoshanai @Sunleader you too can also share your wuv and woes about this game. @El2aZeR Genuine Question is there anything else you actually like about the game in general even non mechanical wise? I don't blame your persona too be honest, i became quite cynical myself with world of tanks, but im kinda dead inside now ;w;
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Our lord and saviour Nuesis is somewhat concerned lads. Hes already very mildly concerned atm. On topic: What i enjoy the most is - 1. The ship models. 2. Some of the sound design. 3. The art work. 4. Some of the mechanics. 5. Most of the peeps that i know on the forums. 6. Playing with a few of the more historic ships. What i dislike the most is - 1. The poor playerbase in terms of overall skill and toxicity. 2. Some of the sound design (its just lazy too be honest having most guns sound the same). 3. Some of the mechanics are clearly made due to the limitations of bugworld and are kinda lazy compared to other games and/or competitors. 4. A few of the peeps on teh forums. 5. The fact that weegee either takes ten years to put ships in the game that should of been their from day one or taking ages to finalise a new nation. New ships is not content its just slightly different ways of playing the same content. 6. Poor events (i dont care if im not forced to do so, stop defending terrible event practices), that create a feeling of pressure for those who love to complete such things, with highly underwhelming rewards for said events considering the work needed to do well in said events (or the highly questionably time-gates). 7. Too much rng (both in game and out of game).
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Makes me wonder how broken miss indomitable would be. Or illustrious. or even my waifu yorkie.
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True i still managed a kraken with ryujo even if i sold her in the end. hosho with plane heals would be down right broken lol. Maybe i can get along better with shokaku.
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Well at least you wont get to see the potential ‘fun’ cv’s will be.
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If we had missles then you would prob get sabres and migs running around at tier 12. So nuclear enty, super yammy cv, GKF cv and some russian cv premium. cus heat seeking missles from the 1950’s and early 60’s would be a bit much.
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instant transmission.
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"Potatoe Factor" and "potatoe paradox"
CptBarney replied to AlphaBaboon's topic in General Discussion
Bangers and mash would be a better one lol. -
Very interesting comments by WG's "SubOctavian" regarding "Russian BIAS"...
CptBarney replied to Leo_Apollo11's topic in General Discussion
Guess the only way to force wargamings hand would be to vote with not only your wallet but also your time (so no spendy spend or timey time with any of their games). They will run so fast the flash will implode as they run past him lol. -
Funny and sad game situations shown with map screenshots.
CptBarney replied to albinbino's topic in General Discussion
God all bloody mighty, i know iq's go below -10 when the weekend hits but this is litterally taking the p*ss at this point. Couldn't win a single sodding game, because our dd's either hang back and do nothing or suicide and our BB's decide to fart sniff and group up instead of pushing up and taking map control. This is with me consistently harassing DD's untill they decide to plunge into mass AA from 3+ BB's and cruisers. Became impossible to do more damage due to non-existant map control. And yes theres is a bloody harugumo up in A10 and yes i wasn't able to break 100k. -
aaaay welcome bak! 'w'
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Maybe you don't notice it all that much? I get similar things to him which is what i was trying to explain badly before hand. @Yedwy Well ok its not a steam thing, so that leaves individual clients or bugworld.
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Maybe, because im wondering if it might be my own client version, steam or the game. Oh well. Guess i was wrong about the manual cv idea thing. soz.
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Do you have steam? Im wondering if its a problem on the platforms end and maybe not the game itself. @Rose_Dikinson also do you have steam as well and play the steam version? you never mentioned at all while berrating meh ;w;
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Are you having fun, WG? Are you laughing about us now?
CptBarney replied to ForlornSailor's topic in General Discussion
Will christmas even will be to speed around the map collecting presents, while miss red vodka speeds into the nearest wall and some gimp in a peaked cap kills everyone in his pimped out shima from santa comrade? oh no, seems liked i just leaked the new event. how terrible. -
Excessive citadel damage for cruiser the cause of bad game dynamic?
CptBarney replied to Camperdown's topic in General Discussion
replace with canoes and biggie smalls dancing in the background -
I would say Republique due to her ability to flank and high mobility and is more focused in that regard. But then montana is very solid bb regardless. I would edge to republique, but i assume montana is just as good.
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Very interesting comments by WG's "SubOctavian" regarding "Russian BIAS"...
CptBarney replied to Leo_Apollo11's topic in General Discussion
Oh. I thought because bugworld couldn't handle that many objects flying around the map at any given time. Oh dear..comrades they are coming.. -
@MrFingers didnt you say you had a wife? are you sure she doesn't play wows?
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Ill have to check my version on steam and do that verify thing. Hopefully that should help.
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Yeah im not, gave up at the second message anyways plus was watching utub at the time. Idk just gib older autopilot at least. Sorry if i was condesending just fed with CV sometimes cancelling routes or ramming itself deep into island like its in love or something.
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You're rarely in a position with cv's to be executing complex manuveours hense why manual control wouldn't be an issue, Also i never suggested any immunity all that just that the planes fly slower thats all. Also no cv takes that long too turn in general, the only one coming close is lexington. Regardless all you would need to do is press w 4 times and q or e once or twice for it to turn then the same amount if you want to go back to neutral. Again there is no reason not too have this in the game. Besides the previous autopilot was fine too some extent, it just needed to have better response times as when starting of from 0 knots the system would take a bit of time before going up to whatever speed before making the turn. Sure you lose DPS thats obvious, but then thats not my fault they insisted on such a poor design choice. Could of given us the top down view while our planes are still moving like RTS. But then since they went for a selfish design for CV's im not surprised it's the way it is atm.
