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Everything posted by CptBarney
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Yeah, its always best to focus the one with the lowest hp and the closest (probs priotize the closest unless the other ship is one very low hp). i managed to tank an iowa, neotune, vlad and bismarck in my monarch (survived killed neptune and vlad and lost the game yay lol). i find it surprising when they do turn broadside unless they find it too comfortable when i send HE their way so take the chance unless they run into a bb with expert loader.
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Almost always the superstructure, while you may face kgv’s and colorados plus tier 6’s most bb’s have bow armour thick enough to ricochet rounds in general. HE is fine too use on bow tanked ships but using ap reduces their effective heal pool. Mixture is good if you have expert loader. just beware if they decide to broadside for whatever reason. Usually HE is good on bow tanking ships.
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Hmm, i wonder if they went up in popularity? Im guessing peeps have either finally grinded out the those cv’s, recent events involving cv’s or lots of peeps getting those black graf zeps.
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THat depends on whether people are playing them because they like them or because they just wallet warrior’d their way to getting a cv. i doubt numbers are that much higher than rts.
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YEah still a thing, its annoying as well. I’ve seen my shells hit turrets and understand they have a seperate hp pool, but other shells idk.
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With the RN CA changes how are you feeling about them now?
CptBarney replied to DrMechano's topic in General Discussion
They seem far too situational, also not understanding the whole long reload with smoll range and calibre meme. Also citadel is like having half a poltava to each side lol. I assume they will be average i guess. -
Well i havent i played for well over a year so...
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Radar still ruining gameplay and WG dont care about it
CptBarney replied to DocStrangeFruit's topic in General Discussion
Class that is broken due to the way it interacts with the rest of the playerbase, compared to consumable that can be hard-countered in multiple ways. It's like saying artillery prevented camping, but in reality it caused the opposite. I like CV's, (i mean my fav ship is a cv lol) but i can't sit here and say that they are balanced, when they are unfortuantley broken due to them interacting with ships in a way that makes them either a consistent pest or a downright inevitable death (found that out in my monarch despite shooting down the most planes and yes the lexi got 4 kills). I like CV's, but not acknowledging that they are broken with no hard counters (from the player who isnt a CV) isn't really a viable mechanic in a game mostly based around surface ships. Look at arty they are trying to return AP and HEAT but so far the results look terrible, due to poor damage and well terrible accuracy. No ship in the game can spot, stay hidden and guide their ordienance from start to finish from any angle (as long as AA isn't too mental, but if you want that one strike you will get it regardless). Having been on both ends of carrier gameplay it isn't nice for either party regardless. -
Radar still ruining gameplay and WG dont care about it
CptBarney replied to DocStrangeFruit's topic in General Discussion
Was that due to the limitations of bugworld? Or the hilariously incompetent playerbase? I mean i don't care eitherway but i can't remember if wargaming actually showcased themselves testing the three types of radar (as in an actual video). -
Hmm, even wurld of danks doesn't do that i believe. Fairplay lads.
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Next Coal ship? Got all of those released so far so what's next?
CptBarney replied to IanH755's topic in General Discussion
French BC's would be welcome. Or even another cruiser at tier 9. -
Georgia has massa's secondaries and heal, she also has few but pretty accurate (although sometimes) dodgy salvo's. Georgia is an excellent flanker, late-game brawler and ambusher, she can also bully lower tier ships as well if needed. She really doesn't handle torps too well, even 3-4 from an edinburgh will drop you near or in the red, so situational awareness is a must, i also found shes a very good kiter. Make sure not to steam off in the beginning and only use speed boost when your spotted by multiple ships as early game you won't be getting into that many great positions at first. Massa is gud doe, but never played her.
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Camouflage Design Contest – King of the Sea
CptBarney replied to The_EURL_Guy's topic in News & Announcements
Damm these are some nice camo’s i need to upload my own dazzle designs when i get back from work. Plus any other unique designs. Also thanks for the guides above! -
She needs regen and pen buffs, so she can do more than just look pretty. And maybe heals as well.
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Well this was an unexpected turn of events. only just realised that the guys name isnt censord either. whoops.
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Indomitable is back in testing, the one with 260knot planes lol.
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I understand, i just recently uninstalled because i was getting very stressed out over playing. ill come back later but for now i cba with warships atm. Also just missed a bloody event for mechwarrior. The only thing you can do is take a break or just drop the game entirely (i did this with world of tanks). Good luck!
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Some people hate grinding so they set up multiple accounts and grind stuff on them, especially for special events. These accounts then accumulate rare goods and are then sold as singles or in batches. I mean if someone is willing to pay £25k for a blue gem karambit factory new then anything is possible. Also cant check stats as im away from desktops.
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If hes botting then going afk would probs be the thing, im not sure if bots can actually (ones programmed by players) control planes yet. Doubt it would make a difference if they were since bots dont dodge flak and never slingshot or well even preserve their planes (or anything else lol).
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cV’s aRe bAlANceD. but yeah probs just as worse with a bad cv player too.
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Yeah thats what i meant lol. Despite being a bb main myself.
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Matchmaker Discussion Thread & MM Balance
CptBarney replied to Excavatus's topic in General Discussion
Being bottom tier is mostly a non issue in this game, since every ship can damage each other, obviously you are at a disadvantage but that also means you can relax more and try out other roles for said ship. In world of tanks its a different story as you will most likely face tanks you can't pen and all the maps have dead zones which prevent you most of the time (depends on how speshul the other team is) from flanking and getting the sides and rear of said tank. Yeah it isn't great, but at least you get the modifier bonus and less pressure. Although the most glaring issue is the fact you have less influence bottom and mid than top tier in said match. -
Uhh, i never mentioned that. I said they should be buffed since looking at notsers, vid they seem to have poor pen. Because i really doubt wargaming is going to give them torpedo bombers anyways, so both rocket and bombers have to be buffed far more just to compensate. Obviously that would probs make her OP, but then at this point balance might as well be non-existant since people don't really care that much for it and hop onto the next broken thing (its why hosho has such a high play rate).
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Does she still have her 260knot meme speed planes? They should give her insane regen with good pen and better turn rates. Dunno if my suggestions would make her OP off the bat doe.
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Then why is it called ranked if there is no skill based mm like theres in every other game that has a mode like this? At rank 11 you could face unicums while at rank 1 you could end up facing the biggest glue sniffers known to man, ranked is mainly a test of willpower and determination rather than skill as a whole. Its why i dont bother with the mode as i see no point in it even with the rewards.
