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Everything posted by Karasu_Browarszky
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Lolz.. I just realized how completely useless cap skills are for cruisers
Karasu_Browarszky replied to Andrewbassg's topic in General Discussion
Could be, but personally I haven't noticed any shift from being 'completely useless' to anything else with any amount of captain skills picked. -
Why are UK subs on double for Naval battles
Karasu_Browarszky replied to HMS_Britannia's topic in General Discussion
Solid mistakes are better than runny ones. -
Lolz.. I just realized how completely useless cap skills are for cruisers
Karasu_Browarszky replied to Andrewbassg's topic in General Discussion
For the most part, except with very few commanders now, I tend to only use 10 pt's to typically get the concealment skill and leave it at that. With some captains I try to get something extra, and then it may happen that I won't pick the concealment skill at all. Depends, and I'm not entirely happy with the results which is why I'm advocating the 10 pt solution as the optimal one, except maybe take the Fire prevention instead of concealment, or if you feel like splashing 14 pts on your build, in addition to Concealment. -
Why are UK subs on double for Naval battles
Karasu_Browarszky replied to HMS_Britannia's topic in General Discussion
Iffy, cause if one your clan's x2's happen to be something nobody has due to it being early access. Would this qualify as 'unacceptable' what do people think? -
Lolz.. I just realized how completely useless cap skills are for cruisers
Karasu_Browarszky replied to Andrewbassg's topic in General Discussion
Making them more customizable would be my preferred solution. There might be some legitimite concerns over if that would make certain ships too OP, though. -
Lolz.. I just realized how completely useless cap skills are for cruisers
Karasu_Browarszky replied to Andrewbassg's topic in General Discussion
Apparently there's money to be made there somewhere. -
Lolz.. I just realized how completely useless cap skills are for cruisers
Karasu_Browarszky replied to Andrewbassg's topic in General Discussion
I sail many of my ships without captains already. Can't honestly say that there's much difference. -
Just to remind people that what we refer as 'grind' didn't feel like grinding in the old days. It felt like something different, something altogether strange. We called it playing the game.
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Why are UK subs on double for Naval battles
Karasu_Browarszky replied to HMS_Britannia's topic in General Discussion
This time as well it's probably only just another conincidence. Geez look at my typing. -
Made a mistake and decided to return to game.
Karasu_Browarszky replied to Fonfalks's topic in General Discussion
@Europizza On top of all, some BB's are more effective when played like DD's. Don't know whether to cry or to laugh. -
Who ever made this scenery deserves a small bonus, whats your favourite?
Karasu_Browarszky replied to TheNubination's topic in General Discussion
The Ocean is a joy to behold. Their masterpiece! -
nations against nations in the game
Karasu_Browarszky replied to U156dasboot's topic in General Discussion
It just occurred to me, does MM take all this into account? Do they make sure smoke, hydro etc. get evenly distributed between the teams? -
nations against nations in the game
Karasu_Browarszky replied to U156dasboot's topic in General Discussion
Are you by any chance referring to the dreaded Swiss? Don't laugh, this is a serious matter. I think I've mentioned it here a couple of times that one of my distant cousins was at one time arrested and put in prison under suspicion of spying for the Swiss navy. He was eventually released and reinstated, but it could have gone very badly for him so the Swiss navy is something to take very very seriously. WG could expand the Operations, IMO, to include more scenario battles inspired by naval history. In operations we have at least some resemblance of traditional war gaming, at least when it comes to the opposition. On the player side, I don't think they are 'enforcing' it well enough. I think Cherry Blossom has some 'allied ship' element there, but overall you can go against the IJN in a Japanese ship here and... it just somehow feels wrong in the context of the scenario battles. That, however, I think is the one area where we could have this sort of nations vs. nations idea and it could work very well. -
Ah hmm... quick googling didn't actually return many results, there was something interesting I came across though, Schnell boats, scourge of the English Channel. That refers to the German Schnellboot motor torpedo boats, the fast, light escort and patrol vessels that we don't have in the game because WG has no understanding of ship combat roles. Any way, they were used in the Channel, and I suppose also in the Baltic against the Soviets as well. However, found no indication that they were used against surface vessels, if you watch the clip it kind of looks like that would have not been practical under most situations. Possibly if they were retreating and wanted to defend against any pursuing vessels. Depth charges in operation:
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nations against nations in the game
Karasu_Browarszky replied to U156dasboot's topic in General Discussion
Considering where WG hails from, we are more likely to get a mode where pigs fly over the moon. -
nations against nations in the game
Karasu_Browarszky replied to U156dasboot's topic in General Discussion
IMO, this kind of 'handicap' could be handled by adjusting the team sizes, mostly in order to prevent everyone picking what they perceive as the better option (like the allied ships). As for how balanced this would be overall, about as balanced as what we got now. I think this could be done, but since we only get what WG in their infinite wisdom see fit to grant us and won't get what they see fit to deny us. -
And now for something completely different
Karasu_Browarszky replied to Saltface's topic in General Discussion
Yes, more people need to realise that the secondary objectives won't count for anything if you fail the primary objective. -
And now for something completely different
Karasu_Browarszky replied to Saltface's topic in General Discussion
Don't see why. It's a perfectly good convoy operation, the only thing missing are the subs. I had two runs yesterday. First was a 4 star run, the second was a 5 star run. Admittedly, at least on the second run nearly all the ships were tier 8, but the best ship was a tier 7 cruiser Omono. Now if the teams can manage that well even with me on their team, it can't really be that bad, can it? Well it wasn't me if that's what everyone is thinking. @Saltface can vouch for that. Most failures in Killer Whale are due to how some players couldn't be bothered to keep an eye on the clock and get to the exit zone on time. It's pretty simple math in terms of number of ships and time left on the clock. Sometimes all it would take to save the operation if they just could be ***ed to get sunk to bring the numbers down but they can't even manage that. -
Wouldn't dare suggest anything, but I have both and I kinda don't think I much like either of them. I'd probably rather go with Zao if I were to play high tier cruisers, though it is not a popular choice with many I gather.
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Made a mistake and decided to return to game.
Karasu_Browarszky replied to Fonfalks's topic in General Discussion
RTS CV's would like to have a word with you. -
Made a mistake and decided to return to game.
Karasu_Browarszky replied to Fonfalks's topic in General Discussion
I play Forum. -
And now for something completely different
Karasu_Browarszky replied to Saltface's topic in General Discussion
Why what's wrong with Hermes? -
And now for something completely different
Karasu_Browarszky replied to Saltface's topic in General Discussion
My hovercraft is full of eels. -
Visby... how do you play this useless piece of s***
Karasu_Browarszky replied to ooh_err_missus's topic in General Discussion
Well, at least Visby is one of those few ships in the game that actually feels fun and engaging. -
Visby... how do you play this useless piece of s***
Karasu_Browarszky replied to ooh_err_missus's topic in General Discussion
I mostly meant randoms, yes. Ranked is always something else.
