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Everything posted by Karasu_Browarszky
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Hood - Standard Edition is now in the shop
Karasu_Browarszky replied to HMS_LIVERPOOL's topic in General Discussion
Curious, did not have a run-in with any of the Bismarcks out there by any chance, did you? -
How do you force people to do what you want?
Karasu_Browarszky replied to fallenkezef's topic in General Discussion
It is one of those dirty Jedi mind tricks, 'force persuasion' it is called. You just wave your hand and tell them to do it. -
Some kind of Clan flag would be nice, also maybe national flag option possibly as a courtesy flag...
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Comrade Stalin sends reinforecenents
Karasu_Browarszky replied to Comrad_StaIin's topic in General Discussion
Looks like Salvador Dali ventured into ship design as a sideline. -
New ship preview: Oktyabrskaya Revolutsiya
Karasu_Browarszky replied to Ph3lan's topic in News Archive
Interesting.. will we be seeing more of Russian battleships...? -
For BB Bayern with B hull (unhistorical but sadly needed for ranked).
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"GG EZ": do we need cross team chat ?
Karasu_Browarszky replied to AlwaysBadLuckWithTeams's topic in General Discussion
Yes, we do IMO. The things you describe are incredibly rare in my experience. -
Welcome!
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Few Thoughts on Cruiser Vs. Battleship balance at High tiers.
Karasu_Browarszky replied to Kazomir's topic in General Discussion
Well.. if only the BB's could take even that 10 minutes of fire then I suppose it would be relative to the scale of things in game. Actually, the very first naval warfare game I ever played (which we know cannot be discussed here) felt like that kind of more realistic game, not just pointing your mouse and shooting all over the map. I don't think my PC even had a mouse at the time, so I was having to rely on instrument panels with varying gauges and numerical displays in combination with map data to achieve results. -
Few Thoughts on Cruiser Vs. Battleship balance at High tiers.
Karasu_Browarszky replied to Kazomir's topic in General Discussion
Well, that sort of explains it. One or two fires could be quickly put out without much loss of efficiency, but fires ranging amidships would lead to loss of firepower, secondaries, AA guns and even the main guns (probably). However, I am slightly sceptical whether it could happen so quickly in RL as it does in the game, almost in accelerated time as it were. -
Few Thoughts on Cruiser Vs. Battleship balance at High tiers.
Karasu_Browarszky replied to Kazomir's topic in General Discussion
What exactly is burning on ships that catch fire? The decks are probably laid over with teak, the paint can (presumably) catch fire as well, but I'd assume otherwise they had gone to some trouble to reduce fire hazards on board naval vessels. -
Which forum members have you seen in random battles?
Karasu_Browarszky replied to Cobra6's topic in General Discussion
One Drunken_Jedi spotted tonight in the opposing team. His team won... it was a trap! -
Few Thoughts on Cruiser Vs. Battleship balance at High tiers.
Karasu_Browarszky replied to Kazomir's topic in General Discussion
Two things that most disappoint me about battleships and cruisers are these: 1. Battleships are too prone to fire damage. 2. Cruisers are too fragile. I know the game is not a simulation, but what would be historically correct in terms of the above? -
I would definitely want them provide us with historically accurate options, whether peace time or war time paint schemes.
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If you trust Wikipedia, Southern Africa might be preferable to avoid confusion. Still, it also mentions that South Africa may refer to the country but also to Southern Africa (the whole region): https://en.wikipedia.org/wiki/South_Africa_(disambiguation)
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Never thought I'd see something that crazy....
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Jingles has quit the EU WG CC Program
Karasu_Browarszky replied to Drunken_Jedi's topic in General Discussion
What happened to the good old 'Give me a book of complaints'? -
Jingles has quit the EU WG CC Program
Karasu_Browarszky replied to Drunken_Jedi's topic in General Discussion
Jingles is a legend, of course. Overall, it seems that WG had not thought things through with their CC program, and it seems they had no policy in place on how to deal with critical videos and were caught with their pants down. Either that or they are disastrously bad at implementing their own policies. -
Based on my experience: Before Cyclone hits: My team winning After Cyclone clears: My team decimated
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Can anyone explain why most of my ships (ones without a commander assigned currently) have 'Commander unavailable'. When I click on the ship to assign a commander from reserve and/or other ships of the nation, all I get is the recruit option... what's going on?
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'Commander unavailable'?
Karasu_Browarszky replied to Karasu_Browarszky's topic in General Discussion
The problem for me was simply that somehow the game client had closed the commander panel (From the Reserve/From Other Ships) and switched to showing the ship parameters on its own. -
'Commander unavailable'?
Karasu_Browarszky replied to Karasu_Browarszky's topic in General Discussion
Thank you for solving the mystery... I really don't think I've had to do click on it before, though.. Case closed, cheers! -
'Commander unavailable'?
Karasu_Browarszky replied to Karasu_Browarszky's topic in General Discussion
Hadn't thought about that..I usually do it the exact other way round. Thanks, that actually worked! The problem persists but at least now I can move my captains around! -
'Commander unavailable'?
Karasu_Browarszky replied to Karasu_Browarszky's topic in General Discussion
OK.. here are the screenshots:
