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Karasu_Browarszky

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Everything posted by Karasu_Browarszky

  1. Karasu_Browarszky

    Should there be a battlecruiser tech tree in the game ?

    I think he is a) a journalist and b) an analyst. No idea if he has any service history. The point of the article, as far as I could make it, was to call attention to the issue that nobody really knows how the US Navy would fair in actual modern combat conditions and he used the battlecruiser as an example to highlight the dangers of a flawed concept. Now that is a valuable tidbit of information!
  2. Karasu_Browarszky

    Should there be a battlecruiser tech tree in the game ?

    Well.. their main focus is not history....
  3. Karasu_Browarszky

    Should there be a battlecruiser tech tree in the game ?

    You left out one major Navy from your list.
  4. Karasu_Browarszky

    Should there be a battlecruiser tech tree in the game ?

    But what about the rationale?
  5. Karasu_Browarszky

    Should there be a battlecruiser tech tree in the game ?

    I am in favour of adding separate battlecruiser branches but the implication is that they would have to be created as a separate class for balance and MM reasons IMO. Even if that was not so, they should not be assigned to the BB class in the game but rather moved to the cruisers. Because.... Why a Battlecruiser Is Not a Battleship (And the Ultimate Paper Tiger?)  A ship that never should have been built?
  6. Karasu_Browarszky

    Good job with the new campaign, WG

    Time gating is a bit of problem. We should be able to do that in 6 months with regular game play, but some people joining in later on will be disappointed. No idea why the campaign is time gated, that is a 'novel' feature and I have to side with the traditionalist approach. On the plus side, I too hate it when event drops are tied in with the daily mission chains because that, in a word, sucks. This at least is a huge improvement.
  7. Karasu_Browarszky

    Tier battle Random rework

    Depends on the ship. Of course, there's always the oper... oh bugger...
  8. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    No offense taken, mate. I know it can be frustrating having unexpected problems you're not supposed to have in the first place.
  9. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    That doesn't really make me all that happy... If you had the personal combat mission Masters of the Galaxy , played and won a battle in tier V or higher ship, MoO should be as a download option in that empty slot you have shown us. @TheWarJaC I think MixuS needs some WG staff advice here, cause I or one can't figure out what could have gone wrong.
  10. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    There are about 6 games there. MOO should be the 6th was for me anyway.
  11. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    Are you looking under the correct tab?
  12. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    Same for me. I started up WGC, and began the DL process, then log out of WoWS entirely and waited (took a while...), pressed play and no problems (apart from performance related...).
  13. Karasu_Browarszky

    New Coal Ship TX French DD Marceau

    Pretty soon you will discover most missions will require tier X ships...er... something tells me you already know this...
  14. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    Well.. after your first win you are supposed to be able to download the game for free: Haven't tried this myself yet but.. hope to do that soon. UPDATE: 1 Win in the bag, so far so good:
  15. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    Got this?
  16. Karasu_Browarszky

    Conquer the Stars in Master of Orion!

    Indeed.. as someone who enjoyed the the original two releases MOO and MOO2... and actually bought MOO3 and played it for... like 5 mins or something... this is very interesting. Just hoping this isn't something like MOO3 was...
  17. Karasu_Browarszky

    New Coal Ship TX French DD Marceau

    Will it be good for mimes memes?
  18. Karasu_Browarszky

    New "Strong-Willed" campaign task list...

    Not sure if I'm 'strong willed' enough to muddle thru all this again... Though, in principle 'Campaign' sounds promising.
  19. Karasu_Browarszky

    European DD Verdict?

    Hmm.. the only disappointment I can see in that is that your team lost... I don't think that role is 'relegation' though. I don't usually think capping is the most important thing right at the start, it is more effective IMO to contest the cap and keep the enemy from capping, or even let them cap and then hunt down the DD(s) and reclaim the cap. The thing about caps is that the relevant thing is how long and how many does your or the opposing team hold. When you are done with the cap contesting and DD hunting, the way is open to you to take the point and push! This means, should your DD survive this far, you will be able to take part in the attack on the remaining enemy ships, including capital ships and cruisers. The WoWS battles tend to be on the short side (for some of us even shorter... ) but they still typically will follow a pattern of successive phases (unless your team or the other team gets steamrolled right at the start).
  20. Karasu_Browarszky

    Manual secondaries rework idea

    The effectiveness of the secondaries is very dependent on the spotting. If you have a secondary build, it's mostly going to be wasted unless your team actually spots the DD. Very rarely will a DD close in so close it will be independently spotted by the target BB. This is one reason why 4 pts is way too much for it.
  21. Karasu_Browarszky

    European DD Verdict?

    Funny that...
  22. Karasu_Browarszky

    Manual secondaries rework idea

    That would, IMO, depend on if unlike now, your secondaries would fire normally until you manually select a target. Changing them that way, would still not justify the 4 pt cost in my view. So, if we assume that bonus stays as it is, and your secondaries, unlike now, would start firing like secondaries normally would, where would you place it? 2 pt or 3 pt?
  23. Karasu_Browarszky

    European DD Verdict?

    I think that your analysis is spot on.
  24. Karasu_Browarszky

    Manual secondaries rework idea

    Well.. that was the other part of what I was saying.. so you may disagree with that. It might have to be 'nerfed' because otherwise it may become OP on certain ships. If there was no fear of that, and it would be say 3 pt skill and would produce the same bonus it might still be a balanced skill. Currently as it is 4 pts is IMO too much, so the other part of this is, if it stays a 4 pt skill, the current bonus is insufficient. Though, regardless I would prefer the secondaries fire as they normally do, with only the manual targeting being required for the bonus to kick in. IMO these are somewhat gimmicky, because they will only work against something like an enemy DD that is very very close to you. The thing is, a DD shouldn't be close enough to for you to spot it, so this will depend on your team screen effectiveness and.. in most battles I've been that screen is nonexistant.
  25. Karasu_Browarszky

    European DD Verdict?

    You two must be playing them wrong. I'm not the best DD player, and I mostly prefer to play torpedo builds which initially made the Swedish DD's very challenging for me. They are.. gunboats, I think they've been compared to the French DD's here on the forums before, and I've never much played any of those. The lack of smoke does not bother me much, because I've only depended on it very rarely, out of necessity and mostly when my tactics have failed. This tells me you can make fewer mistakes with no smoke DD's to begin with. IMO these DD's are primarily hunters and they excel in that role. Good guns, and good torpedos too. Countering enemy capping, countering enemy flanks and aiding in breakthroughs. They require a very aggressive playstyle with situational awareness. I think they are very good, because I played them with limited captain skills and no camo. Fully equipped they should be very very good.
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