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Everything posted by Karasu_Browarszky
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CGI Błyskawica Complete pennant number H34 douse camio in the Movie Greyhound
Karasu_Browarszky replied to T0byJug's topic in General Discussion
Was that the movie that taught us the Germans had the technology for electric digital displays? Very advanced! -
CGI Błyskawica Complete pennant number H34 douse camio in the Movie Greyhound
Karasu_Browarszky replied to T0byJug's topic in General Discussion
Is this the Apple movie? -
room ventilator and airplane sound
Karasu_Browarszky replied to citaDELer's topic in General Discussion
There's probably a difference what it sounds like when you are in the cockpit as opposed to on ground/deck level. Only found a simulator sound clip. -
room ventilator and airplane sound
Karasu_Browarszky replied to citaDELer's topic in General Discussion
The second clip has clearer sound. -
Possibly angling has an effect on how many torps will hit you because you will then change heading as well. So it's not entirely useless, depending of course on what is your tactical position or if there is one of those blasted rocks near you... I just realized this is a paradox. Most be do angling to catch fish...
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Favourite Historical Scenarios as Basis for Operations
Karasu_Browarszky replied to TheAlba2014's topic in General Discussion
Why! What did he post? -
Favourite Historical Scenarios as Basis for Operations
Karasu_Browarszky replied to TheAlba2014's topic in General Discussion
There should something involving the Dutch Royal Navy too. Operation Husky, the invasion of Sicily, would give us a nice Mediterranean setting. This would also (theoretically) give us the likeness of George Gaynes as captain. (There is one very good clip of him which I'd like to post here but I'm afraid the contents would be PG rated and cause me to get a warning..) -
Are those lag spikes? What happens to your ping, do you get something like a negative ping? I'm not really an expert on this, but lag spikes occur sometimes. I haven't had many for while now (knock on wood). Sometimes I lose connection entirely. My game runs more smoothly now when I have manually set the FPS at 30, instead of 60.
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Invalid, but thanks.
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River Delta and other Closed Maps.
Karasu_Browarszky replied to Sunleader's topic in General Discussion
Isn't WT naval play.. (that sounds weird...) somehow much more restricted in terms of ships, or do I have an outdated impression of the game? However, I still think WoWS would benefit from more a varied approach, be it different map modes, ships modes, combat modes or operations. I suspect the downside could be that it would split the player base in terms of queuing. But that IMO is a lesser issue than lack of meaningful content. Shortest queues are always outside empty shops. -
River Delta and other Closed Maps.
Karasu_Browarszky replied to Sunleader's topic in General Discussion
I've lately come to understand that the kind of single player simulations games many of us like would not work as an online game. However, it has nothing to do with game mechanics, instead the key thing is time compression. In a single player simulation game (note I'm calling it a 'simulation game' not a 'simulator') there is an option to use accelerated time. It is an incredibly important feature because none of us have the time or desire to stare at a computer screen for hours, days, or even weeks in the case of say, submarine simulations. We can't have the same kind of accelerated time option in an online game, so instead they have kind of baked it in. IMO there is a range of options that define how much of an 'arcade' a game is and how much of a 'simulation' it is. The controls in WoWS are pure arcade, but the mechanisms are a incredibly complex, they are simulation level IMO but the problem is they are not realistic. What I don't get is... why make a 'simulation' of something that isn't realistic and call it 'arcade'. If it was optional to have a less arcade game mode meaning more of the Ocean, more open waters, bigger maps, I'd go for it. I would not play the island hopping maps at all, given the choice. I would, however, be interested in game modes that feature coastal battles, river deltas or even rivers/lakes as long as they would be optional and separate from open water warfare. -
I didn't realise OP and you were talking about this until I looked at the image enlarged. Looks to me like they've used paint fill too aggressively or something and the pixels no longer look like they should, with blurred/smoothed transitions, instead we get the sharp transitions. Not a graphic designer, but that's what it looks like to me.
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River Delta and other Closed Maps.
Karasu_Browarszky replied to Sunleader's topic in General Discussion
One possibility, or this too: https://en.wikipedia.org/wiki/Amethyst_Incident -
River Delta and other Closed Maps.
Karasu_Browarszky replied to Sunleader's topic in General Discussion
For such a map you'd need something completely different. Would work well as an independent game mode... if WG was interested in game development. -
What is the balancing reason on the german cv torpedos?
Karasu_Browarszky replied to Pappus's topic in General Discussion
Since when? -
Straight to the point. Short and sweet.
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Horses for Courses (Ships for Ops)
Karasu_Browarszky replied to NobleRipper's topic in General Discussion
Correct me if I am wrong, but the AI ships they use in operations do not have the same stats than the equivalent ships we can play in randoms. -
Horses for Courses (Ships for Ops)
Karasu_Browarszky replied to NobleRipper's topic in General Discussion
In the past it would have been the Cleveland for Cherry Blossoms... now. I would mostly use whatever I am grinding, though I grind up fewer lines nowadays. I haven't actually played that many operations in the past months due to the ongoing concerns with them. In other words, I miss the way we used to have a nice selection of interesting operations that provided meaningful content for this game. Call me old fashioned, but I prefer real content to premium ships coming in on a conveyor belt. -
Share of real ships for each nation
Karasu_Browarszky replied to BruceRKF's topic in General Discussion
It would have been preferable so, but I suspect we will one day end up celebrating early access of Swiss CV's. Pocket CV's.... -
Share of real ships for each nation
Karasu_Browarszky replied to BruceRKF's topic in General Discussion
The Soviet percentage will likely plummet even lower drop a wee bit when they snatch more napkins from the Lesta Cafeteria discover previously unknown top secret blueprints from hidden archives for the Soviet Super CV line. Keep us posted, mate! -
Horses for Courses (Ships for Ops)
Karasu_Browarszky replied to NobleRipper's topic in General Discussion
I wasn't aware that Stukas have been used at sea? -
[Poll] Success of the "Odin" dockyard event...
Karasu_Browarszky replied to Leo_Apollo11's topic in General Discussion
The Russians are used to this Byzantine shenanigans. After all, they even use come Cryptic alphabet instead of our Latin one. -
Is a new Italian BB really coming?
Karasu_Browarszky replied to Harvin87's topic in General Discussion
You get the feeling the pizza's in the oven but they forgot to turn it on.... -
Exactly. I saw the thread and was wondering which one of the roughly 999 ugly camos was OP talking about. If they were this ugly, I wouldn't have a problem with them.
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Horses for Courses (Ships for Ops)
Karasu_Browarszky replied to NobleRipper's topic in General Discussion
The ops being what they are these days... do you need any ships really?
