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Karasu_Browarszky

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Everything posted by Karasu_Browarszky

  1. Karasu_Browarszky

    Sister ships

    Paradoxically enough, we have a ship that looks like that on Tier 7, the Poltava.
  2. Karasu_Browarszky

    Procedural generated maps

    I think this would work best if it was known as the 'Random Map' or 'Surprise Islands Map' and just inserted into the regular rotation, same as 'The Ocean', my favourite map of what we now got.
  3. Karasu_Browarszky

    PSA: remember to claim your free daily loot

    Just realized, I've actually forgotten to do this for the past few days even though I've logged in daily...
  4. Karasu_Browarszky

    Sister ships

    Slight derailment, apparently the wreck of Karlsruhe has been discovered.
  5. Karasu_Browarszky

    Sister ships

    Tashkent says 'hello'!
  6. Karasu_Browarszky

    Procedural generated maps

    Or.. I wonder if they could have like movable props (rocks). A selection that the map would just place randomly for every match. Would need additional coding to work though. Maps that rotate weekly or bi-weekly would maybe be more practical.
  7. Karasu_Browarszky

    Sister ships

    Have you checked the Rushan Wiki? You must have missed the creamy dream ships, I'm sure you will find them somewhere. Legendary ships don't just disappear into thin air like that.
  8. Karasu_Browarszky

    A new harbour for the Pan-Europe

    My home town once had a naval base too.. but... seeing how the town is located inland with no connection to sea, it might be a bit.. too underwhelming to include...
  9. Karasu_Browarszky

    Supercontainer Project Results!

    Excellent work, mate!
  10. Karasu_Browarszky

    Final nail in the coffin

    I don't seem to see many forumites in battle either... ... except in division with me. What a curious coincidence!
  11. Karasu_Browarszky

    Would you please fix the servers?

    There was a time I used to get that sometimes. Hasn't happened for a while though. Overall, my PC sometimes seems to freeze up, and if that happens during battle... I sometimes come back to see my ship sinking.
  12. Karasu_Browarszky

    WGs birthday Cinemarathon Codes

    Noice, I've always been partial to a bit of cake. Cheers!
  13. Karasu_Browarszky

    Final nail in the coffin

    Good points about operations above IMO! Since we have ships on several tiers, operations should be made available for all those tiers, and they should at least be somewhat tied to relevant historical events. Operation Dynamo was excellent in this regard! Very complex and it showed everyone that the game can handle that level of 'operational complexity'. The current system of repeatable missions that are doable with V-X usually (at least for me) means I will tend to do them with the same, higher tier ships or occasionally with ships that I am grinding. That is not bad per se, because it rewards you for playing the game. However, it leaves out everything below tier V, and is not always sufficiently diverse to 'force' you to play ships beyond your usual 5 to 6 ships. Temporary event missions could be a solution, they however frequently are 'inflexible' in certain ways. I don't think what I'm after is forcing players to play ships they are not comfortable with, it's more to do with giving them a chance to play a wider selection of their available ships. Campaigns have solved this issue pretty well by giving a multiple (sometimes slower) ways of completing the stages. I realize that the margin between 'forcing' and 'allowing' can be a somewhat grey area here. For some of these reasons I will happily engage in the new campaign. Diversity is always welcome!
  14. Karasu_Browarszky

    un-scaled mode possible?

    Tells you something about my reflexes then...
  15. Karasu_Browarszky

    Final nail in the coffin

    I've started doing the new campaign. Most welcome, playing tiers 2 and 3 now. I really like those older ships. Getting regularly seal clubbed too. And.. loving it.
  16. Karasu_Browarszky

    un-scaled mode possible?

    Yes, the one problem with multiplayer games is that time compression isn't an option. In this regard, the scaling kind of makes sense, the problem for me personally, however, tends to be that reaction times are similarly accelerated as well...
  17. Karasu_Browarszky

    A new harbour for the Pan-Europe

    Seems to be here. The whole package, port, base and shipyard. https://www.helis.com/database/gps/gdynia_pl/ https://www.globalsecurity.org/military/world/europe/pl-shipbuilding-naval.htm
  18. Karasu_Browarszky

    Final nail in the coffin

    But well designed missions would be good for the game. They could device a system of missions which would make the players feel more worthwhile to play varying ships, varying tiers and varying modes.
  19. Karasu_Browarszky

    Final nail in the coffin

    They haven't yet figured out how not to blow up their own ship yet...
  20. Karasu_Browarszky

    un-scaled mode possible?

    I like the idea, but one area where I suspect there would be problems is with mouse controls and gunnery. That sort of mode would require much a much better system of locking on target to be available. In principle
  21. Karasu_Browarszky

    Cinemarathon bonus codes

    Oh, I remember that thread.. thanks, have to look for it. Just a thought... it would be nice if we had an event specific bonus code thread with an appropriate topic heading to make thinks clearer!
  22. Karasu_Browarszky

    !!!BUG ALERT?!? The Range Indicator has issues...

    Am I mistaken to think, based on the above, the ships are roughly going about twice too fast relative to the shell flight time? That would explain why they are so hard to hit... other ships that is, not mine...
  23. Karasu_Browarszky

    Cinemarathon bonus codes

    We have a code thread for this? @OP Cheers, mate!
  24. Karasu_Browarszky

    It seems I am missing something here...

    True, some people can be incredibly uncivil and rude!
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