-
Content Сount
2,099 -
Joined
-
Last visited
-
Battles
22396 -
Clan
[IDDQD]
Content Type
Profiles
Forums
Calendar
Everything posted by Quetak
-
ohně jsou jeden z těch menších problémů, který bitevka má. Všechno co ti oheň udělá se dá doléčit pokud jsi se schopný na nějaký čas ztratit z dosahu (maskování). Proti bitevkám ti nic proti ohni nepomůže - krom britů, ale tam je spíš problém alfa dmg granátů než ohně. Proti torpédům taktéž. Když se dostaněš pod palbu několika křižníků tak ti oheň stejně udělá mnohem menší část poškození než dopady granátů samotných. Asi je zbytečný tě přesvědčovat, sám k tomu jednou dojdeš až se dostaneš na vyšší tiery.
-
přesně můj build z většiny bitevek Tam kde je špatná AA (třeba Yamato) tak akorát měním AFT za Fire prevention.
-
věř zkušenějším hráčům, camo je volba číslo 1 za 4 body u 99% lodí. Klidně hraj bitevky bez toho, ale počítej že hned od začátku bitvy budeš dostávat focus, protože budeš asi minutu jedinej kdo bude vidět.
-
tak to bude chtít pořádnýho kapitána s IFHE, AFT, Manuálky a k tomu BFT nebo DE...ohně navíc nebo rychlost palby
-
how this works in tournaments like KoTS where every small advantage can decide battle? Is it up to players which mods they are using? Or mods are abadoned? Or such mods are mandatory for top clans to have every little edge over enemy? I dont get how such grey zone can exist when there is competitive scene, more when poll looks like it looks and members of "purple" clans who wrote in this topics are against such mods.
-
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
if you have enough time ofc but not possible in heat of battle. In 1v1 in Des Moines against another cruiser 22,5° and 27° is huge difference - you can use AP over HE with chance to citadels. Sry but based on some lines you cant recognize 4,5° difference in angle. -
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
...so are you able to tell me every second exact distance of ship sitting in smoke when you are moving, so you calculate your speed, your angle to tagret and based on it you are changing distance in real time? WoW, are you new Hawking? Its like someone said that he can calculate angles of ships just by map positions and direction lines. -
Richelieu, Hood, Nelson, Duke of Yorck, Lyon, Yorck, Pensacola, Algerie, Myoko, Mogami, New Orleans, Hipper, ....dont want to check all....so from almost all ships have spotter plane it become around half if you exclude low tiers. Sry but almost all means for me something like 90%+.
-
Conqueror? Republique? Alsace? Lots of cruisers? Almost all...good one
-
wrong words...I should wrote "click" on exact spot to be clear, satisfied now? all ships have spotter plane?
-
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
yep you can be proud on yourself -
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
ok, my opinion about you is complete, thanks -
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
do you realy think that result will be different when that CV was 5km from border? -
20:1 already?
-
for me this is obvious, are you able to reliably hit exact spot on map without mode? No. And with mode? Yes. So it gives aiming advantage.
-
so no hope for no-mode players I have same problem as OP, even 42" screen cant help to see it.
-
na tom Prdochovu screenu mě zaujala jedna věc - mapa - jak se to hraje když se ta mapa otáčí? Používáte to taky? Docela mi chvíli dalo než jsem poznal, která to je mapa, a asi bych v tom měl po pár otočkách pěknej guláš kde co je když by se mi to každou chvílí točilo do jinejch rohů.
-
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
you cant calculate from ship positions on map exact angle or you are Eninstein. When you know autobounce angles it can tell you when exactly you can use AP over HE, that few degrees can be deciding factor and dont tell me that you can recognize if ship is 22,5° or 27° - that can be huge difference for Des Moines for example in 1v1 fight vs. other cruiser. Torpedos cannot tell you this when ship is bow on to you. Also not all ships have torpedos for check. When ship is bow on you can read smoke trails as long as you want but you will not recognize if its reversing or not. You will just waste one salvo to check and after 15s target movement can be different again - this mode is directly countering speed changing tactic and then its totaly over egde. Im not telling that these mods can make unicorn from potato, unicorn will beat potato regardless mods but when two good players engage in 1v1 this can give edge to mode user to win this fight. -
at 13:50 blind shot 3 citadels and kill to Yamy - without any X mode, just based on map and with lots of luck. Probably best blind salvo in my life Sometimes I try blind shots in cyclone based on map when I have nothing to do except waiting and from time to time there is some hit, usualy overpen but better than nothing.
-
WG: Please Ban The Mod That Place 'X' on the Map
Quetak replied to TheFierceRabbit's topic in General Discussion
Im for removing all mods which are giving more informations than player can get from clear game. X mark on map ship Angles that light which tells when you are reversing/staying/moving forward Such things should be about skill to recognize not about mode. Modes should be about cosmetic improvements not about game advantages. -
copak, chceš je konečně pochválit a nemůžeš?
- 8,626 replies
-
- neustálé porážky
- bůů
-
(and 5 more)
Tagged with:
-
turtleback was never = imune to citadel. There was always possibility to citadel german BBs, it was quite rare but possible. I rememeber that I hit 2 citadels with Monty to Kurfurst at very close range (something around 4km) even more than half year ago. I havent played other than FR BBs since last patch so I m not sure if that citadeling german BBs is just thanks to punch of FR guns or global for all nations. From time to time there is citadel hit to germans but its not consistent like to other nations - so germans have still advantage from that turtleback. And Hindenburg is working still same as I played it in CWs on weekend for many games. I like when BBs can be punished same like other classes when they do stupid move like showing boardside to high caliber guns and I dont see need to change current state - its okay, keep it like it is.
-
sakra tak to už frantíci asi němcům citadely sázet nebudou Včera jsem jí louplul Kuřbuřtovi s Republikou na 4km na střed lodi (ne pod přední věž).
-
tu je záznam z tý hry z pohledu Alsace
