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IVG_86

Weekend Tester
  • Content Сount

    8
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  • Battles

    1936

Everything posted by IVG_86

  1. IVG_86

    Muh frames

    had the problem again wile in battle... strange thing is that all the members in my team experienced the same problem at the same time ,all dropped at 9 frames , all with high end pc s...
  2. IVG_86

    Muh frames

    had the same problem ... i thought it was my system ... after i restart my pc it gets better . When i get the problem i'm at around 20 frames , normally i get around 60
  3. IVG_86

    Thesis on Carrier Gameplay Overhaul

    i read only the first part ... i feal u m8 ... we r all nf victims ( 4 years myself ) .... i wish this game would raise the skill cap a bit , the difficult lvl ...less then 500 battles and im already bored ... I want manual AA so bad , and some real control of the planes... Anyway its nice to see the nf players coming to the light side ;)
  4. IVG_86

    Manual AA ... ?

    I know that WG said that subs and manual AA are off limits from the beginning .... but ... seeing the current state of the game ... I personaly would love to see the implementation of Manual AA ... of course this would require some adjustments to the loadout of CVs ( and their ability to control the planes ... like the number of planes in each squadron etc.) .in my opinion it would give the game the extra lvl of difficulty and complexity that it really neads... Agen this is something i would love to see ... anyone else? PS: sorry if i misspell , english is not my first language .
  5. IVG_86

    Manual AA ... ?

    long term i see this game reaching the point of big clan wars and complex naval battles and my only hope is that the aerial defence will not be limited to the syncronised pushing of a single button ....
  6. IVG_86

    Manual AA ... ?

    i completely agree , this is meant only for competitive game play ... like ranked and clan related battles ... in my eyes this would open the door for AA dedicated ships and cv counter gameplay .
  7. IVG_86

    Manual AA ... ?

    ...exactly that .... i don t think it would be that difficult to implement . Seeing that lesser games (SO and NF ) have it and are quite fun . i mean ... to have the choice of leaving them to fire auto ...or take control of the secondaries and fire them manualy ...
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