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SmokyButtons

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About SmokyButtons

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  1. SmokyButtons

    Matchmaker Discussion Thread & MM Balance

    I have for long been looking into how to improve the MM, there is a lot of stubble bloks, like of player numbers to make full skille league system work! So came up with this solution, hijacking the exiting tier system, We will keep the current +/-2 system, but modify the ships rating, the current match ships with in 3 tier window! by adjusting ships tier rating slightly, based of win/loss, each win will add +0,05, and a lose -0.05 to ship tier, and a ship kan go up/down 1 tier this way! eks. you are in a tier 8 ship, do well for the first 4 matches, you ship rating will now be 8.2, and now meet ship up to rating 10.2 and down to tier 6.2, yes this means you will not meet avg tier 6 players! This system can be done with current player base 🤔 And massive improve player experience, and balance in teams, where the strongest ships have the less skilled players and the weaker ships have the higher skill, creating a ballance! It will also automatic balance OP ships! Some options 1 you can have MM try for 1 tier spread and increase spread by 0,1 per second til in get match or hit 3 tier spread 2 you can use that top 8 players in match, gains a "rank" and the bottom 8 lose one, the middle 8 stays 3 you can also the max +/- you can gain to 2 tier from 1, will give even more prestige to gain max "rank" 4 new ship should start with minus 0,5 to tier, as players have to learn to play them, and they are weaker that a full upgraded ship
  2. SmokyButtons

    Class call system

    I kinda suggested something in that line, and it would be a good way to do it, but Are there enough players to pull it of? Kinda why this thread, to make players more available for matchmaking 🤔😎
  3. SmokyButtons

    Class call system

    I love a MM as much as the next player, Probably more lol But this is kinda the topic 😎😉
  4. SmokyButtons

    Matchmaker Discussion Thread & MM Balance

    Hmm.... IMO the whole issue with the MM, is that it's frustrating and not much fun, scuking some the fun out of othervise fun game! but there are challenges to fixing the MM, we currently don't have enough players to do, a full skill one tier spread MM, witch would be the optimal! So we have to kinda a hot fix of sort, piggybacking of the exiting Tier system, Where you win and loses adjust the ship tier slightly, +/-0,05 per win/lose, up to one full Tier, and keep the current +/-2 spread MM just adjusted for the new ship rating think that would work really well as a soft skill MM system
  5. SmokyButtons

    Class call system

    I am 41, so yes I do remember those, and love them, and love the once there of these today, like Xcom series and Kerbal Space program, But one big difference, they where and are single player games, or very limited multiplayer, like local lan! Massive multiplayer like wows need to do different from them, you up against players, and you learn more if the skill gab is not to big! Plus the turnaround in those old games where fast, it is not in wows! And getting slapped down makes people frustrated, and they give up or do stupid things 🤔 As an good old danish saying, keep the carrot close and the donkey goes faster 😂😎😉
  6. SmokyButtons

    Class call system

    Yes the game needs a lot balancing in a lot areas, i totally agree, but we kinda have to start somewhere, and i think ensuring that matchmaker works well, is a good place to star. i think why a lot people think the econemy sqeuce is a good idear, is becouse they have time to play a lot, while people with work, familie that has little time to play would more or less be forced out of the game by those changes, and the game would be like wow, where it not how good you are, but how much you grind! not a good solution! I have an other idear, used El2aZeR idear as base kinda... as we have now, the MM does 3 tier spread, there can be 3 tier difference betwen top bottom, could modify it a bit, when you sail a ship, and win battle you add +0.05 to you tier, and if lose -0.05 to tier, up to a maxium of +\- 1 tier that would mean that low skilled would much less often find them bottom tiered, and good players can reap the rewards of doing good i bottom tier ship, would kinda auto ballance overpowered premiums, and TX good players, would see much lees "Noobs" in their matches, and will not requirer a larger player base then now note this is a very rough idear
  7. SmokyButtons

    Simple answer to the Mega Stomps

    Yes lets hope 🤩 Maybe if adopting an system like this It would be possible 🤔
  8. SmokyButtons

    Class call system

    Okay how do you propose to help the lower skilled players, "get gud" ?
  9. SmokyButtons

    Simple answer to the Mega Stomps

    Thanks for your awnser, Yes it's not easy 🤔 Has never stopped me from trying though! And thanks for your input and sound reasoning 👍😎☺
  10. SmokyButtons

    Class call system

    If I got your opinion wrong I am truly sorry 😶 So you do not believe that the lower 50% is sabotaging the game? What are you opinions on the low skill and struggling players of wows? ☺🤔
  11. SmokyButtons

    Class call system

    I do understand, where you guys are comming from, you are part of the elite players, and I assume you spend lots of hours each week playing the game! But not everyone can do that or has the skill to do that! I just think the game should be for everyone, that we should help the weaker players among us to get better and have fun! You don't help anyone by beating them down, it is just cruel, Are we not better than just seeing new and struggling players as something that has be punished? 😢
  12. SmokyButtons

    Class call system

    Yarh but your definition of players "sabotaging" is the lower 50% 😁 No we are dealing with uneven distribution of players, if more equal distributed, there would be more than enough players for doing a better MM! Imo
  13. SmokyButtons

    Class call system

    Yes you right the economy is f... up, but we differ on your view on how, and the definition of a elitist system, is a system that gives the playerbase there is ahead on skill an even bigger advance then allready have, and making the gad even harder to close! Furthermore you offet and repeatedly expressed that you think, the lowere 50% skilled players should quit the game and delete their account ! If that's not elitist view, I don't know what is! 😑 Yes you right there will the same amount of players, but the way they are distributed will much better, effectively making it easier for the MM to do it's job, hence why it's a force multiplier 🤗
  14. SmokyButtons

    Class call system

    You right in most what you said, still think the MM could much better, but be a problem with it having enough population to work with! A better MM , would give new and weak players to learn and grow, and elite players would have more fun as they would have a better teammates 🤔😊
  15. SmokyButtons

    Class call system

    Not really, you will earn more per match, yes the ships you que with are unavailable until it done, so if die early those will unavailable till the match is done, but most have more than 5 ships, and can play on of those 🤔
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