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Everything posted by MrConway
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Please leave your feedback regarding the "Vive le France" Collection here.
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Please leave your feedback regarding the new "Sleeping Giant" map here.
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No, we are translating the things, the forum just switches to your language.
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@Sehales is applying the finishing touches, it should roll out very soon. We're going to use one of our new forum features and have only one modding section for all languages, that is automatically translated. It really is almost ready and should make life easier for everyone, modders, staff and users. We are a bit late with it, mea culpa.
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As people have pointed out, simply creating a forum section is not enough. We would also have to moderate and administrate it and we don't have that capacity at the moment.
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Congratulations to @T0byJug and @dasCKD for successfully being nominated as our first quality posters. Please do keep the nominations coming, I know there are many more deserving players on this forum!
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Captains, Please leave any feedback regarding the training room feature in this thread.
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Please be aware that we make collections much easier on PTS to let you guys complete them quickly, it will likely be harder on the liver server.
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Captains, Please leave any feedback regarding the new HSF Collection and related camouflages + commanders here. Find out more about the HSF content in our portal article here (link available from 18/01/2018 only).
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This is the last season of ranked for me, until something changes.
MrConway replied to Azrael_Ashemdion's topic in General Discussion
This is actually good and valid feedback that you could have delivered without [exp. deleted] cursing so much. I think we have shown that we are not afraid to make changes to our game modes, maybe the star system is something we can look at for the next iteration. The tricky part is making it work within the current scoring mechanics in a way that is fair and clear and easy to understand for the average player. -
Ich kann die Sache schnell aufklaeren. Es liegt daran, dass gewisse Organisationen ein "Black Sun" symbol verwenden: https://www.adl.org/education/references/hate-symbols/sonnenrad Damit wollen wir euch auch garkeine Neigungen vorwerfen, wenn so etwas gemeldet wird muessen wir es nunmal aendern. In so einem Fall kann der Clankommandant ueber den Support kostenlos den Clannamen aendern lassen.
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We are aware of the issue and have reported it, hopefully we'll be able to fix it soon.
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MrConway replied to lordbeedoo's topic in Newcomers' Section
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I agree, seeing people run away at the end of the game really triggers me too.
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I'm not going to go and say it, but it is definitely a priority for us. I for one am excited to see what kind of things we can make work! :)
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I see your point, although I think providing more options will definitely help some people and clans. Counter-question: How would you set it up? Bearing in mind that we cannot run CVC constantly, don't want people to burn out by having too many days in a row and let the maximum number of people play.
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No need to be so shocked, I can only talk about myself and I am sure that my colleagues have been through here already ;) Ideas are always great to hear, but the hardest part is to find a way to implement them in a way that works well and doesn't break any of the many other parts of the game. Regarding the Graf Zeppelin we freely admit that releasing it as is was a bad idea. At least it kicked off some good discussions and gave many a chance to get involved in some more in-depth testing. I will try to keep an eye out for cool ideas here in future, but as I mentioned, feel free to tag me!
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I can ask, but I will hazard a guess that the test server is used to run other tests when not in use for testing. If you feel that strongly about wanting to do lots of testing, you should apply to supertest when we open recruitment again, that will soon cure that urge
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I kinda feel like I need a batsignal... I would love to tell you more about what were doing for CV's but it is too early and everything might still change. Trust me when I say that I will share what I can as soon as I can!
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1 - How is WG WoWs budget doing ? Poorish ? Pretty decently, thanks for asking. 2 - Why introducing a new money mechanic ? (emblems) The beauty of an online game like World of Warships is that development is never finished. So in time we can add little things like the emblems that we didn't have the time for before. 3 - Why is WoWs not PG-16 ? Why would it be? And do you really think changing the rating would change our audience in any way? 4 - Why not fixing what many players have asked ? We are working on many improvements in the background, remember that we have a large dev team with groups working on different features. 5 - What s WG dev plan for 2018 / 2019 ? #MakeShipsEvenGreater 6 - What s the purpose to make a game ? Money ? Pretty much the purpose of most things to be honest. We just try to have fun doing it by making something that other people do for fun ;)
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If you can't get the issues fixed please send through a ticket to customer support, they'll hopefully be able to track the issue down for you.
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1: Go to your profile and click on the icon next to your name. 2: That depends on what you define as benefiting... I think that once we have a lot more variety in the patches and emblems it will be quite nice to show some past achievement off in battle. On the receiving end you'll also get some instant information on who sank you. 3: You have some missions in game which you can see with the regular interface. Otherwise all the information is available in game for you to see in the patches and emblems menu. 4: Pure cordite - you cannot have any! ;)
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@Sehales once managed to crash the supertest server with carriers in the training rooms ;) While this might not have a bad affect for all clients it is definitely heavy on our servers. If you just want to test your own ship's performance, I would suggest taking it into coop where you will be facing active bots.
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Its too early to talk about that aspect, for now we will be focusing on getting the feature working and implemented for clan battles, then we can see what else might be possible.
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I can't promise there will be any changes, but we have forwarded this particular feedback to our devs already.
