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Everything posted by MrConway
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As many as you like per post and person, just make sure I can tell where one ends and the next begins! :)
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Official PSA on the recent warning/ban wave by Sub_Octavian
MrConway replied to LilJumpa's topic in General Discussion
Any mod in our official forums has been checked and is safe to use. -
Poll: Ship Class for Stalingrad & Kronshtadt
MrConway replied to ColonelPete's topic in General Discussion
Its too early for me to say anything about the class of these two ships. We're going to focus on balance testing and seeing how they work in the game primarily, what we call them is not going to be as important in the end. But expect more news about these soon™- 65 replies
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Official PSA on the recent warning/ban wave by Sub_Octavian
MrConway replied to LilJumpa's topic in General Discussion
As I said, a statement regarding how we will be dealing with the various historical flags is forthcoming, that should answer questions regarding the other flags. Right now I am only referring to the Swastika. While it might be possible to get around the German restriction, it is honestly not something we want to try. Its a game after all, not a historical simulator :) -
We're not planning any major overhaul of the matchmaker at the moment. That being said, it is something we constantly monitor and tweak behind the scenes, I'll also make sure to check out the overall statistics to see if there is anything hinky going on. But it might have just been a case of an unlucky evening.
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After investigating the RMB "Artillery Camera" issue, we have found out what the problem is. Some time ago we designated the RMB as a reserved key, so it could no longer be set to the "Artillery Camera" at all (last August with 0.6.8). As we forced a reset of keybindings with this update, it was changed for everyone who still had it set to the old settings as well. We're working on remedying this issue and will be re-enabling the RMB "Artillery Camera" within the next one or two updates. You can try using the workaround I recommended in this thread, we cannot however guarantee that this will work for all classes and ship types in game.
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Sorry that you dislike our choice here, but we prefer to show off new ports to all players when we introduce them to make sure everyone is actually aware that we did introduce them. As it takes less than 20 seconds to change the port back every couple of months, we don't consider this to be such an issue. Thanks for the feedback though.
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Edit: The torpedoes should indeed hit cruisers, I've reported it. I have reported the RMB bug for the artillery camera up the line!
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Captains, Please leave your feedback regarding the public test of update 0.7.1 here. Should you feedback concern one of the following topics, please leave it in the relevant thread. Vive le France Collection New Map: Sleeping Giant Map Changes Bug Reports
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Captains, Please leave any general feedback you have regarding update 0.7.0 here. You will find the patch announcement and patchnotes on our portal here as usual. Should your feedback concern one of the following features or issues, please leave it in the linked threads: Training Rooms Insignia & Emblems HSF Collection Bug Reports
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Closed at OP's request.
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Official PSA on the recent warning/ban wave by Sub_Octavian
MrConway replied to LilJumpa's topic in General Discussion
Hakabases': especially with the recent ban wave of some NA users, I would suggest everyone to uninstall said mods if they have any" Just to clarify this, when mods containing a Swastika are not allowed we do not mean you are not allowed to install them, they will just not be allowed to be posted on the forums. As we are now moving to a system where we check and approve all mods posted on the forums, we cannot endorse mods that contain a Swastika, as this could create potential issues for us in countries such as Germany. While we urge you to install only mods from the forum that have been checked by us, you can still safely mod the historical flags from third-party sites. We will be posting an update to our mod rules for the official forums in the next few days. -
Captains, You can find an up-to-date list of the known issues for update 0.7.0 here: https://eu.wargaming.net/support/news/327 This list will be updated as bugs are reported, anything present on the list does not need to be reported by you!
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Captains, Please leave any feedback regarding the new Insignias & Emblems feature in this thread. Check out the full guide on the new feature here in case of any questions!
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Not being happy with the team that the matchmaker randomly assigns you is not a valid reason not to play the match. With the current matchmaking rules you need to be prepared to be uptiered. If you really want to avoid it play tier 4, 9 or 10, all of those can see a maximum of +1 tier in battle. Being inactive in battles is a violation of our game rules and doing so repeatedly will lead to sanctions against your account. Encouraging other people to also break our rules is also a forum rule violation so this post will be closed.
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I would guess that this is because you already won a code during King of the Sea, only one of these can be used. In that case I would encourage you to gift your code to a friend or clan mate! There was only a limited amount of codes for each series of games, unfortunately it seems RNGesus™ decided not to favor you
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I will be sending the bonus codes to the email address provided during voting now, please check your emails if you were mentioned.
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Winners with a correct prediction of 3:0 in favour of WGP2W:
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Winners with a correct prediction of 2:1 in favour of OMNI:
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Winners with a correct prediction of 2:0 in favour of TWA:
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Winners with a correct prediction of 3:1 in favour of WGP2W:
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Winners with a correct prediction of 2:0 in favour of TWA:
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Captains, Please share all bugs encountered in the update 0.7.0 below, using the following template, provided that they are not present on our list of known issues. 1. Description Clear and substantial description containing all necessary details. Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug. Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug. Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present. Example: The scout has to be launched by the catapult. 5. Technical details Example: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report.
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Please leave your feedback regarding the new map changes here.
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Dear captains, Please share all bugs encountered in the public test of version 0.7.0 below, using the following template: 1. Description Clear and substantial description containing all necessary details. Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug. Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug. Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present. Example: The scout has to be launched by the catapult. 5. Technical details Example: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report.
