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Everything posted by MrConway
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We do indeed, thanks!
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They were added (1 WG, 1 Soviet container) as compensation for the issue that we had 2 weeks ago where sometimes ships in battle would not move. You're welcome :)
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ASW for other ship classes is definitely something we need to address in future in some way, thanks for the feedback. We needed some way to space out submarines or we would have had gigantic matchmaking issues.
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Thanks for that great post and suggestion, I forwarded it on to devs. Thanks for the ping! He is surely most welcome to apply for a position ;)
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black screen Armory issue - black screen
MrConway replied to Jethro_Grey's topic in General Discussion
Please send a ticket with screenshots and reply or PM me with the ticket ID! -
Is it intentinal that Sub battles dont add to Daily mission chain??
MrConway replied to T0byJug's topic in General Discussion
Apologies for this oversight, as was already pointed out, they have now been added and do count! -
They will have to rely on their depth charges (where present) or team mates to deal damage to subs. We will see whether this will change in future for a potential full release.
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I understand that the ramming mechanics are not at all realistic, but I also think that in the context of our game there is not much benefit to making them so. Apart from the fact that ramming is a rare occurrence and not necessarily a strategy that we want to promote, we want the mechanics to be easy to understand.
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Today's problem with WoWs, by Flambass
MrConway replied to ImTryingButYouDontHelp's topic in General Discussion
While I cannot give you exact numbers, you are actually quite close, with lots of people needed many more battles than you estimated to get to tier X though. Of course averages will never take into account the extremes, but overall people take their time to get there. Yes, I did not mean a single line, but how long it takes a new player to reach his first tier X ship. Never, I am a proud potato :) -
Today's problem with WoWs, by Flambass
MrConway replied to ImTryingButYouDontHelp's topic in General Discussion
I have been watching this thread and feel like it is time to weigh in and clear a few things up, as I disagree with Flambass' hypothesis that players do indeed progress too quickly. Of course it is currently possible to race through the tiers very quickly if you: Are an experienced Veteran that consistently gets very good battle results Have a huge stockpile of signal flags and camouflages saved up to maximize your profit Both of these do not apply to a new player at all and while someone could in theory throw money at the game and try to get much faster progress that way, this is something that very rarely happens. The topic of keeping "noobs" out of higher tiers is a very recurring one on this forum, but ultimately pure experience (number of battles) has never been a guarantee for skilled play or competence at the game. With the amount of ships and lines that we have in game now, it makes sense to have options available for speeding up progression, but this doesn't mean everyone just races off to tier X. I don't have the numbers to hand right now (will look them up) but I am curious what you guys think how long it takes a new player to get to tier VI and tier X respectively (on average). Please leave your guestimates below!- 289 replies
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The starter booster is intended specifically as a starter and can only be purchased before you have unlocked any of the build stages, afterwards you will have to purchase stages one at a time.
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lm's in rb: equipped ones can be bought 2x?!
MrConway replied to MrWastee's topic in General Discussion
Its a known issue, if you accidentally bought a second you can ask customer support for a refund. -
Missed this on vacation, but it is AMAZING, thanks! :)
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Wöchentliche Kampfaufträge: Jagd auf die Bismarck
MrConway replied to The_EURL_Guy's topic in News und Ankündigungen
Urspruenglich machten wir Naval Legends nur ueber Schiffe, die als Museen noch existieren. Es gab nun natuerlich auch andere Folgen, es kann also durchaus sein, dass auch ein beruehmtes Deutsches Schlachstschiff mal auftaucht. -
Refund for Moskva and Kirov (official)
MrConway replied to Silver_Leviathan's topic in General Discussion
You do not have to pay 3 million credits if you don't want the new branch of ships. If you do, then just as always you will have to purchase and research the ships on the way there. If you had kept the ships in port, then of course you would not have to pay anything extra. -
Sorry that you had trouble with the process, but creating a throwaway anonymous email address for this purpose should have been quite easy. Unfortunately having a valid email address is the only way we can process these kind of requests from a technical standpoint.
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Wait... it is possible to have clanmate(s) on the opposing side?!?
MrConway replied to Andrewbassg's topic in General Discussion
As long as you play a fair battle and do not under any circumstances coordinate with players that you know on the enemy team, there is nothing in the rules banning sync-dropping. We have said so multiple times before. :)- 61 replies
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I see where you are coming from and I cannot say that I am a little sad to see that the initial test version did not make it - it was a lot of fun to play, maybe even too much fun. And that is where the problem lies, based on our testing it was simply overperforming, a fact that most testers will be hard-pressed to disagree with. We needed to make a change to bring her back in line and opted for this one as it tones down the survivability while leaving other characteristics untouched. As always, we will of course closely be monitoring her performance, changes can always still be made.
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Similar to many other posters here, I think the mechanics that we already have in game are sufficient here and if necessary, you can already ram submarines with a destroyer and survive thanks to the disparity in hitpoints - although I still would not recomment it :)
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Virtual Victory Day Parade – Celebrate History
MrConway replied to The_EURL_Guy's topic in News & Announcements
Please let us know if you have anyone specific in mind, I would love some suggestions! Isn't that his natural state? -
Ich glaube nicht, dass so ein Thread besonders nuetzlich waere. uns hilft es viel mehr wenn ihr Vorschlaege zu bestimmten Themen in relevanten Feedback Threads postet, dann haben wir immer gleich einen Kontext und koennen einschaetzen wie viele Spieler an einem Vorschlag interessiert sind.
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What am I supposed to do? Was this even considered?
MrConway replied to NavalNishk's topic in Off-Topic
We didn't consider how quickly people would be finishing ranked sprint, so this mission was unfortunately not great for the super fast among you. We'll make sure to take this into consideration if we do more missions for ranked sprint.- 3 replies
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azur lane Azur+Hololive Collab with WoWs
MrConway replied to Sunleader's topic in General Discussion
Sorry, but this is not something I am allowed to talk about... yet :) -
Captains, We will be holding a special stream on May 6th to commemorate the 75th anniversary of VE day and have invited some interesting and knowledgable guests to talk history. To make this as interesting as it can be, we need YOUR questions on the topic of "Allied naval operations in the European/Atlantic theater"! We will pick our favourite from among the most interesting questions and discuss them on stream with our guests. Should your question be selected, you will also win a prize - details to be announced on our stream! Submissions close Friday, so don't wait! See you there next week!
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Sounds interesting, but can you please turn it into a question :)
