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Everything posted by MrConway
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Captains, Please post all bugs using the following template here: 1. Description Clear and substantial description containing all necessary details.Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug.Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug.Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present.Example: The scout has to be launched by the catapult. 5. Technical detailsExample: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report.
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Please leave your feedback regarding any other changes here.
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wold of warships realistic deck gun sound
MrConway replied to U156dasboot's topic in General Discussion
If you want my opinion, then the sound from this recording is not going to work. You can tell that it was recorded on a handheld cam with no proper microphone attached. Having fired the gun on HMS Cavalier last year, the sound is much too tinny and quiet. Even with a tiny amount of cordite, there was quite a massive explosion from the blank that I fired. The idea is cool, but you'll need to get a better recording I think. -
The modpack has now been updated for 0.6.2.
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1. When we take a question for consideration the post is hidden to make sure it does not get cluttered. 2. We have not seen so many questions that this has been necessary in the past. And generally we will forward all the interesting questions. Please do however bear in mind that this still does not necessarily mean that we will have an answer for every question.
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If you posted a question that has not been answered yet, please feel free to re-post it. Any new questions after this post will be looked at and forwarded again on a weekly basis. However, please bear in mind some simple rules: This is not a discussion thread, any comments that are not a question will be removed Questions about when we are releasing content cannot be answered While we will try to answer questions to the best of our ability, not all questions posted here will be answered. We are looking for questions, not essays. Please try to keep your questions short and simple where possible.
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This is due to balancing reasons more than the caliber difference, you'll find many ships with the same caliber having very different concealment values. This is something we might look at during the course of our carrier rework and improvement. But generally we advise paying attention and not sacrificing too many allied planes. For balancing reasons, we don't feel that having the bombs changed this way would be a good move. The Bastion mode was removed completely for now. It might be reintroduced with a rework but will likely still remain restricted to the higher tiers. Large events that happen on multiple servers are generally coordinated and should mostly be the same, with some exceptions. But in general we cannot promise that we will have the same missions or activities as the other servers, this is decided on a regional basis. We saw a great initiative started by enthusiastic players that we just wanted to support. Now it has turned into a regular highlight for the community and attracts many players and viewers, so we do plan to keep supporting it. I personally find the competitive gameplay extremely compelling to watch Female crew members have been introduced in WoT and WoWP - are there any plans to introduce them to WoWs, too? Never say never. It falls under the same category as “when will ship XYZ arrive” – just wait for the announcement. And remember that we at least already have female commanders on ARP ships. Are you planning to release more German vessels from WWI - like the "old" SMS Gneisenau and Scharnhorst? If you would, would they keep their name and the Prefix SMS or be renamed to something entirely different to avoid confusion? Let’s cross that bridge when we get there. However in this specific case: After experimenting with Mikasa we are not planning to add more mixed battery ships such as armored cruisers, as with our control scheme they are generally complicated and uncomfortable to play. Are there plans to allow players to change the names and appearance of the captains, like in WoT? We are planning more customization options overall, no specifics yet though. Kirishima currently has the voice of Iona, could this be fixed (give her the voice of Yotaroh since it's basically the same person)? Yotaroh was available as a separate captain. In any case since the partnership is ended, it is unlikely they will be any changes in this aspect. Some players are unhappy with the current design of Islands of Ice - do you have any plans to change it - in particular closer to the older design of it? It is unlikely we would return to the old design. However maps gradually evolve, so there may be changes in the future if needed. Overall however the “new” Islands of Ice seem to lead to a more dynamic playstyle. WG states that they can't introduce the Kaiserliche Marine flag into the game due to legal reasons. Wouldn't it be possible to use a slightly different version of it to help with a more authentic feeling of the game? Not planned right now. Do you have any plans to introduce a premium DD for the German & Japanese techtree for this year (no specific date, just want to know whether we're working on something)? We try to add premiums for all nations and preferably all branches, but other than that, no comment on specifics. What happened to the old map Northern lights, could we get it back as an additional map in the map pool? Not planned for now, while visually beautiful the map could be a bit hard on the eyes when actually playing the battle. Are we going to see a German port in the near future? Maybe, no guarantees and no specifics available though. Scharnhorst and Gneisenau are basically the same ship with different calibers and minor differences. One is a regular, the other one a premium ship. What do you think about doing the same with Mogami and her different armaments? There were several sister-ships and it would be a very similar situation. While we know players like to see different configurations, they also do not like to see “clones” so this needs to be balanced. As several mods have already been added to the game, is there any plan to introduce the smoke-countdown mod as well? We are tracking popular mods and some of them (such as the smoke border) were already implemented, so maybe… Is Epicenter going to get removed as well (like Zone and Bastion mode it is rather just a test?!) or will it at least be removed from Tears of the Desert, as the center of the map is completely open without any islands and it doesn't contribute to dynamic teamplay? We are currently not looking into removing the mode, it seems to work. Will it ever be possible to spend the lots and lots of credits (which at least good players can earn) for training captains (more than just 1 skillpoint) or to buy signal flags (or anything else)? We are not planning adding retraining for credits. There might be more credit sinks – among others a new tech tree coming in soon ;) When can we expect the team lineup table (when waiting to be loaded into battle) to be fixed so that we can see the names of the players along with the clan tag? Unknown, however we know this is a frequent piece of feedback. Note that the interface is currently “universal” for all resolutions so has to conform to the lowest common denominator – so the change is not that easy. Do you plan any event where players could get the premium camo for standard ships? Like some missions or time limited discounts etc.) There are the containers, there are also Premium camo rewards sometimes in missions (weekly / weekend) (cue in Valentine) How much do you work on the CW map and when we can expect it to come? http://forum.worldofwarships.eu/index.php?/topic/56867-otazky-pro-wg/page__st__400__pid__1660558#entry1660558As mentioned in our January Q+A stream, we plan to focus on Clans this year, however “Clan Wars” are far off – first we will improve the calns themselves and introduce a limited form of Clan vs. Clan gameplay. when will be team battles active?We do not plan to enable them in the short term. In longer run they will be replaced by Clan vs. Clan gameplay. ES: W10 Why the torpedoes are too powerful in this update? The flood damage is huge since we implemented the Update 0.6.2http://forum.worldofwarships.eu/index.php?/topic/56895-preguntas-y-respuestas/page__st__120__pid__1694312#entry1694312Torpedoes and flood damage was changed already in 0.6.1. General rule was: Increase of flooding damage for high tiers, reduction for low tiers and overall shorter, but more damaging flooding. You can find the details in patch notes. Generally this was changed to give a bit more effect to esp. Japanese destroyers and their torpedoes.
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When we make changes to ships like we did with the Soviet branch, all modules and upgrades are automatically dismounted and placed in your storage. You can then remount them for free wherever you want them Please double-check and I am sure you'll be able to find what you are missing. Regarding the changes themselves, I can assure you that we try to avoid them when possible, but in this instance we thought it necessary to be able to add the new ships to the branch.
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Correct, under no circumstances will you lose anything due to the patch but in many cases you will get additional free content added. Please try to inform yourself more clearly before sharpening your pitchforks
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Captains, Please post all general feedback regarding the public test of update 0.6.1 here. If your feedback is regarding one of the following topics, please leave the feedback in the linked thread Bug Reports Stability New Maps Sound Improvements Other Changes
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Captains, Please post all bugs using the following template here: 1. Description Clear and substantial description containing all necessary details.Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug.Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug.Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present.Example: The scout has to be launched by the catapult. 5. Technical detailsExample: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error, please zip your ~\crashes\ folder, upload it to any online file storage and add the link to your report.
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Please leave your feedback on the new upgrades here.
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Please leave any general feedback about season 6 here.
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Please leave any general feedback regarding update 0.6.1 here. If your feedback concerns one of the following topic, please leave it in the respective thread: Bug Reports New Upgrades New Sound System Map Changes Balance Changes
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This is an unfortunate limitation of the forum software. If you want or need to make very long posts, you can simply post in in several replies in the same thread. To make sure you don't lose any content, I would recommend always writing long posts in a text editor and then copying it over
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Kings of the Sea...only four teams?
MrConway replied to Azrael_Ashemdion's topic in General Discussion
Even though people have already posted a clarification to this, let me reiterate: There is only one reserved slot for the tournament, the one for the previous winner. We announced the signups on the portal, the forums and all social media channels with exact instructions how and when to sign up. This means there was space for 372 additional players. While we do want to include more players (work in progress) the conclusion for this time is simple: You snooze, you loose! -
Update: Get the February wallpaper for a glorious IJN desktop in all resolutions here: With calendar: https://share.wargaming.net/f/85d34673df/?raw=1 Artwork only: https://share.wargaming.net/f/55a69231e5/?raw=1 Captains, I present: The in-game event calendar for February! We are continuing the string of historically themed missions and as always there are also weekend specials awaiting you! Missions 25 January - 01 February: WEEKLY MISSIONS: Battle of Rennel Island Aircraft and anti-aircraft guns will play the main role - get your air superiority load-outs ready! 01 - 08 February: WEEKLY MISSIONS: Battle of Makassar Strait A nice set of all-rounder missions awaits you. 08 - 15 WEEKLY MISSIONS: Battle of Port Arthur A surprise night attack from February 8 to 9, 1904 marked the start of the Russo-Japanese war. Get your gunnery skills up to date! 15 - 22 February: WEEKLY MISSIONS: Battle of Badung Strait Attempting to stem the onslaught of the Japanese advance, Allied forces were driven back by skillfully handled destroyers. You will need all your skills here! 22 February - 03 March WEEKLY MISSIONS: Battle of the Java Sea In the final act of naval warfare in the East indies, Japanese cruisers and destroyers utterly destroyed the Allied ABDA fleet. Brush up on your combined arms handling! Specials 04 - 07 February: SPECIAL: The British Fleet! Were you afraid we have forgotten about the British ships in our cycle of discounts and missions? don't be! 11 - 15 February: Happy Valentines Weekend - I love my Ships! Make Love and War(games) 18 - 21 February: SPECIAL: Double Experience for Everyone! Experience boost will help you to progress faster... 25 - 28 February: SPECIAL: O Captain! My Captain! ...and captain boost will let you adjust to the new ships you have! February is rolling in with the leitmotif of Japanese Navy victories - do you know which of the Shiratsuyu class destroyers took part in some of them?
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Well, we only specified the broad conditions for the video, the interpretation is ultimately up to whoever makes the video. But I agree that some of them are not technically trailers Hootsuite is our social media tool, it just lets us easily create signup campaigns and all other manner of contest pages. We have full control over any data submitted, don't worry I don't think that we can have us pop up in WHOIS searches directly, as other companies also use the same site. In general you can rely on us only posting links to reputable sites on our platforms! I just checked, you have successfully signed up already
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Please leave your feedback regarding the new maps here.
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Please leave your feedback regarding the sound improvements here.
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Captains, The Lunar New Year is at hand - and we are launching an all new marathon that will let you get earn a fancy new ship! Let's welcome the Year of the Rooster with a bang - or even better, with a special Marathon event! Event start: January 20, 06:00 CET Event end: February 20, 05:50 CET Missions Lunar New year Marathon #1: In Random, Co-op or Ranked battles With Tier V-X American ship Over any amount of battles Once per account Accumulate 20,000 Base XP Reward: 5x Dragon Flag Lunar New Year Marathon #2 - 4: Same conditions, different nations #2: Japan #3: Germany #4: USSR Reward: 5x Dragon Flag Lunar New Year Marathon - Final Task In Random, Co-op or Ranked battles With Tier VI-X ship Once per account Win one battle Have tasks #1 - 4 completed Rewards: Southern Dragon (Tier VII Cruiser) 10 skill point commander with a reserve slot Memorable flag Best of luck in the Year of the Rooster! Action Stations!
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Please leave any feedback on the balance changes here.
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Please leave any feedback on the new sound system here.
