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cowboyslayer

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    [SKM71]

About cowboyslayer

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    Able Seaman
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  1. cowboyslayer

    The Destroyer line USSR tier tree problem

    lol they are they are locked only =)
  2. cowboyslayer

    What you messed up Devs.

    Biggest problem is shell air time in this game. a 1250ms cannon have 995 and the bbs that have 450ms to 650ms have 1500ms to 1700ms this alowes the bbs to stand of and fire whit the same chans off hit that a destroyer have on close range. I would say curv the maps and increse the spreed on smaller cannons increse there speed to 2000ms for a 100mm and let it decrese from there the bigger the gun are. to a 900ms on the biggest 460mm. and change the spreed on the bigger cannons. And Have a almoste flat curv on the shells on the smaller cannons. And a higher curv on the BBs big guns this will lower the hit rate for BBs on long range and force em in too the zones. And that the smaller guns goes faster and on a flater curv will force the ppl to show em self and can no longer fire over the Curv on the map cous the distance on the shells are controlled by the angel of the cannons. And ding the game is 10 times more realstic and the Arcade in the game goes more equal. and it place the right ship on the right place. And an idea is to focus the CVs more on certian typs. exempel the US to bomb experts and remove the Torpedos totaly from em and insted give em a 2500 in max dmg on tier 8 full upgraded to tier 10. Add insted the of torpedo planes a diff typ of bombers 1 dropping fighters. and 2 dropping bomb planes. Cous if you plan having a CV on the german side you will need the same on em almost. and USSR and IGN have torp specialisation. Uk get Mix on the CV. Add week ships for bombers and week ships for torps. Like it almost is exept the week spoot. the top hull on bbs where week thats and they are reinforced for torps. or waz and this could ment a pen hit on bombs on a bb maximum hit off 20k and on fighter bombers 10k and this is on tier 8 and above. and only if it pen whit shuld be a 5% chans at max. Then increse the AA range by 1k on all crusiers so they are needed to AA. Make em extra week to Torpedos since they dident have reinforced underhulls. so a torp on em have a chans of 5% to do dubbel dmg. Increse the range on the torpedos for IGN so the can drop 1k longer away from the ships cous the crusiers get extended range to compensate for the game play specialistaion. Give the Destroyers the Sonar insted of the crusiers intill tier 8 and shorten the range on the torps but increse the speed so the spam disapare. Add alternativ lines from tier 7 or 8 on crusiers to battle crusiers like the alaska class. i know US hade 3 real Battle crusiers and IGn only 2 so tier 8 would make most sens. this is crusiers whit a smaller armor gain and bigger guns whit bigger armerment. The 306mm MK8 waz the most expensiv cannons made during ww2 era that Alaska class did carry. And they did out range the 356mm it hade higher AP and where just as effektiv in DMG. All cous the shell waz a dev where they used speed and waight of the shell to its maxium. the shell did keep even whit the 203mm in speed at 850 to 950ms all cous the longer barrels on the 303mm. Like most ppl say we need changes and when now adding more countrys more ships specialition will make the game so mutch more intresting. Multi taskers can some in place new upgrades. like Radar for AA ships. Sonar skill for commanders that give sonar extra range. Uprades on singel planes to typ hellcat whit 2 500 bombs or 1 torp mk12. Upgrades to fighter planes so they get extra spotting range. this list can be extended all day long. Small programing things that would do so mutch for the players and the game. Sry for my bad english i try but i cant write all in googel translate. And bigger gains on Premium so more ppl buy it and you time into the game get its value back.
  3. cowboyslayer

    The Destroyer line USSR tier tree problem

    There are a Jump beetwen 5 to 7, 6 is not registerd right in tier tree claiming and its cost on upgrade and on all the new ship is 1* dont know if you know it.Or if it are cous beta testing. And the buffalo in US line says null null in costs and are missing the specs in moduels window it show you the upgrades from the lastest ship you enternd.
  4. cowboyslayer

    The lagg is back 2015-10-07

    restart your router and it shuld work. there are some servers in europe thats under attack and they are working on redirect so we dont hit this servers. https://www.akamai.com/us/en/solutions/intelligent-platform/visualizing-akamai/real-time-web-monitor.jsp
  5. cowboyslayer

    The lagg is back 2015-10-07

    xhonken are you swedish? and use comhem? they will redirct the server during the day time to solv some issues shuld soon be up and work.
  6. cowboyslayer

    Question

    i would be glad if you where telling me you will change this velocity problems cous no matter how you do in the futrer this will be a problem. bbs have longest range most armor hp skill and on that most dmg per shot. they need about 3 citadell hits on crusier to kill it. a crusier need 20. we have closer range so we get in to fire ur air time on 18k is 18sec and we miss miss miss miss miss 1 hit. now take the time of this 2 salvos per 1 salvo from em and they miss miss hit. cous there air time on 18k is 10sec. it make no sens at all. cursiers like the US that dont have torps need the Alaska class cannons the 300mm that where better then the 356 cannons in dmg and AP. and hade faster shell time. it is not a arcade game if your ship suck so bad that a tier 6 destroyer kill you. fire rate in this game is more then any thing and the baltimore it have 4.6 in reload speed the imbuki have 4.3 and more cannons so it fires the same amount of led per min. on this it have torps and a faster ship. are it ment to be a Arcade game or is it ment to have real stats and jobbs? cous then the spotting range for a plane is about 30k. and fire range on 203mm on a baltimore is 32k on a iowa class the 410mm have 34k range. the air time on a 203 on full range is 38sec and on a iowa 46sec. the diffrence come in the focus on the salvos the 203 have a lager spreed area on 32k then the iowa have on the 34k. ap on this range is non on both shells and distances are only for artillery shoting. the ap range on a 203 where it would pen a BB is about 15k. and it pen the 300mm on that range the 410mm pen a 300mm on a max range off 26k. what about maby add the gamers on crusiers a more even chans vs the BBs and add a higher ap effekt on a max range of 15k where every shoot pen so we at least have a chans to kill a bb. we have under half the dmg on ap then the bb but we fire 2 salvos under the time he fire 1. we dont stand a chans vs a bb all we can do is set em on fire whit he and hope that we can stay away for there salvos to they are dead. some times you make it but it is like 1 of 10 that it happens. The aa on the ships are way to under powerd the AA skill need mutch longer effekt and mutch more effekt while activated i did build my admiral to full aa i use the 20%longer aa upgrade i use the AA efektivness still it is not even close to do the jobb that it is supposed to do. it cant even take down 1 torpedo group from a tier 8 CV from us side before they drop on me. Are ur roll AA then you need to buff the range to at least 10k for the bofors cannons and 10k for the 127mm. it is a joke the things you did write about the role play in the ships. the role of a crusier is try to stay alive not any thing else the turn rate on tier 7 and upp on US side is slow that destroyers sooner or later whill get you cous the sonar is joke in the game. so smoke remove the engieen sound? sonar shuld be the 40 sec skill but be a real sonar that see all ships whit in 20k. no matter if they are behind a rock or in smoke. the aa skill shuld work for 120 sec and if the ranges you have now is gonna be set it shuld dubbel the ranges under that time. then you would be a AA ship now we are floating ducks ready for the hunter to pop.
  7. cowboyslayer

    New Aim Mod (No, realy, this one is new)

    lol so auto aim for torps is ok but not for cannons? are you guys seriusly happy about how the game play is? or is it cous you got used to it you want it the same? all i se in this game is serius problems the beta testers cant have reported a singel crap to wg but just played the game and think it waz done. first the cannons the slowest shell speed shuld be on the BBs. 2nd the torpedos range if it is ment to be skill based max range on 10k but upgrade speed on em and make destroyers and ships high lighted when drop but not whit in smoke and add extra 10k in hp on the destroyers. 4th points for cover if a crusier stays whit in 3k from a CV or a BB it gains cover points that ticks every miniut and have great value both in xp and cash. It is based on team play you earn nothing for doing it. Changing the cannons speed will remove the issue of you getting hit at start whit a built in Aim mod in the game cous then the BBs whill have longer air time and you have a chanse to doge it.This will even force the BBs in on the close ranges. like it is now i wounder if WG are fully retarded that even call this a game. And to say it is finished just make you cry. Wg focus way to mutch on adding crap the game need serius fixes to be one among the greatest. Take world of tanks as an exampel the cannons speed there the bigger caliber the slower it flys. the fact that the short range cannons shuld have widest burst now they have the most focus and bbs the worst. I say this things to your best WG i dont give a flying crap what the beta testers think. They are obeuis not any good beta testers cous then this would have been fixed a long time ago. And while fixing this things you even get the aim mod issue solved. and you get a better competion game and alote more users. a Win Win. But i guess that you listen to the others and continue your path to self destruction. Whit this fixes not alote problems would remain for you. But it is your game i can only guid you need to take the steps. And i know you se the risk in the changes and it my lose the gamers. Too that i say chanses to win are only for those who play the game.
  8. cowboyslayer

    New Aim Mod (No, realy, this one is new)

    well i say remove the torpedo aim assist to. why is it ok for torpedos but you need to manully calculate for the cannons. or implement it to the game cous you have a skill that tell you incomming salvo if you use that you know that you need to doge a salvo . not harder then that.
  9. cowboyslayer

    US Cruisers need some love

    [edited]
  10. cowboyslayer

    US Cruisers need some love

    lol aa on Des M have lower then the AA on a montana and the most games you get are whit out planes at all so stfu. it is a arcade game so give us the alaska class on the 3 last ships. or at least 2 and lower the Des m to tier 8. this ships are a joke i know you are russians and hate US but we dont and it is not a arcade game if you dont have equal chanses. have you ever played a high tier game. BBs just camp in base and they are the tanks. cous they have fastest cannons longest range. they game creators are retarded if they think this is a good arcade game. after 20 matches i made 250k cash whit permium. whit the baltimore. how the [edited]shuld i get the cash to the upgrades? how the [edited]shuld i hit any thing if the bbs camp and my jobb is to aa def em? this game is made for [edited] of [edited]. i just now spend my time to take the Des M so i can sell the shitty Baltimore and start whit the only ship you need BBs and carriers rest of the ships are only in the game so they can spam torpedos and fill out the room.
  11. cowboyslayer

    Question

    Is it that your programer made a mistake programing the cannons the the Velocity of the cannons are backwords? A 460mm in the game is the fastest shell in real life the slowest. and the angel on a 460 is the worst. since the shells are progrem totaly back words the smaller cannons are shitty like hell on there max range and the bbs over powerd. if you take the small 127 it have a wide spreed in real life but a fast and almost straight path. while the 460mm have a high angel and slow travling shell. the diff is that the 460mm 1.5 tons shell it have a good travling path and a more controlled grouping on its max range. you spend endless houers on making horse powers correct you spend endless houers on making ships models right. still this is totaly backwords whit the velocitys. the BB kill a Crusier in 1 salvo he out range the ship and have faster shells in the game. whit realistic shells it would change the game play totaly and force the bbs to leav the base to actuly hit there targets. all that happens on a high tier battel is that bbs stand in base and fire. and crusiers that def them cant even fire on the long range targets so you ern 0 cash cous you cant reatch the targets and go in alone make you 1 hit by a salvo in less then 2 min. The game is totaly shitty at high tier since BBs have there super range and there super fast shells. There is actully no point at all having the crusiers and destroyers if the game work like this. since the planes can spot for the bbs. and are whey better torpedo droppers then the destroyers. and the small diffrence in AA on a crusier vs a Battleship is so totaly low. and when you get a tier higher from baltimore to Des M you lose AA power like hell. would it not make more sens that the start on every new lvl at least have the same amount as the upgraded ver before it? It to me seams like your idea to the game waz too have real speed on the shells but some one messed it up some where and you now think it is to late to change it. And thats why you removed my posts about it 3 times. I would be a shame if i where you that call the game finish whit all the fixes this game needs. i know ppl scream for more content but thats cous the game are as shitty made as it is. and i dont say it to be rude i say it so you may take to you and make changes. And last part if it is competion game mods shuld be totaly forbidden only skin changes and not even that. cous then it ends like CS they coolor the skins on the foe team in a screaming color so the camo have no effect. I hope you can read this and i am sorry i am not better on english. And for all that now come whit comments go to wiki read about the bots and the cannons before you comment. And the tread dont need crap that dont consern the matter so if you dont have anything to say about it. Simple then dont.
  12. cowboyslayer

    high ping, unplayable

    yeah it is Comhem it is the mtc core server from em. all off us have perfekt lines on ur phones and using there internet gives you back the problem. and talking to the support waz like talking to a trained monky. so if you dont have a 2nd internet at home it will lag. And the portogal guy you dont have the same issue turn down your grafik you have a fps lag not a ping lag and you just have a shitty internet provider. i have a 1000mbit line and a ping on 4k and packet loss on 30 to 50% cous ur providers node have a new FW protection installed that reads off all packets data sent to it. and it will probly take 2 weeks for em to see the issue and then it will take 2 month to do a script for em. and the best part is connecting to same servers in wot gives you 0 lag. but we can always hope that the guy worrking on monday have little brain and fix it no support work during the weekends on the stations and it is a station problem.
  13. cowboyslayer

    high ping, unplayable

    thx for the info Haider it seams that you where right about the server change. and most routers are set to automatic updates at least the netgear c3700 that i am using it do this every 30 min and acording to mine it change the server adress at 3am and i have a stable ping right now but it is not manny users at this time we see what the time tells.
  14. cowboyslayer

    high ping, unplayable

    yeah 1 houer off for me to.
  15. cowboyslayer

    high ping, unplayable

    i newer played rocket league but you sure you dont have fps lag in the games? alote off ppl mix ping lag and fps lag. i read about 1 guy that complaind using a gtx 920 and think he could go ultra settings on arma 3. Grafik is the FPS and if you suffer from low FPS it is bad the FPS you want as high as you can where you still think the game grafik gives you the desire you want. and the Ping you want as low as you can by exampel turning down downloads and so on. Alote off ppl mix this up and one thing WG is good at is they show the FPS and the Ping in your upper left corner off the screen. if you suffer from a FPS lag i would recomand you to update drivers first off all. press Alt+pause brake button in windows check you Grafik cards name go and look after drivers from your manufactures home page. then googel recomended settings for that card alote of games have forum where the users off the game share there settings. max is not always best even if you can run it. some times whit at fullspectrum you lose the key focus and so on. I can tweek around for houers after every patch to find those 5 extra in fps where the game still looks perfekt for my self. others just plays on normal but alote try to max even when there cards aint really have the power to it. then they complain about it. you need to understand that since the 4.1 patch i think it waz we did get a major grafik upgrade in the game and your card maby no longer have the power the game needs at max. and you would maby even like the game more whit lower settings max is not ultimate for all it is just where you use your cards full poteniall to the game. and to ping issue turning of downloads websites whit flash like almost all have to day and so on can better your ping alote. turning off windows update give you a few extra since this otherwise active scan for updates. but plz remeber to scan for updates your self if you turn it off. some off windows updates helps you alote in games cous it is fixes of the operation system.
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