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G0dzThirdLeg

Beta Tester
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Everything posted by G0dzThirdLeg

  1. G0dzThirdLeg

    CVs unplayable - demand refund

    The first idea sounds interesting, but is probably not all that great in practical application. The second idea would only work, if WG would radically change their map design. So instead of putting islands almost exclusively right in the middle of the map, since otherwise CVs would just be useless XP-pinatas sitting in the open. I personally think that the best solution would be to just go back to pre rework CVs and AA(with a few minor changes like allowing manual attacks at T4 and T5, etc.)
  2. G0dzThirdLeg

    Reduce battle costs for CV

    I still don't understand why WG just doesn't buff the economy of CVs and nerf the economy of BBs, that would solve probably both the lack of people playing CVs and the overpopulation of BBs.
  3. Wäre vielleicht hilfreich zu wissen welches Windows du benutzt. Ist ja nicht so als ob Bugs die in Win10 auftreten dies auch in Win7 tun.
  4. Don't forget that Manga = Anime =Hentai. So everything is hentai to them.
  5. G0dzThirdLeg

    invisable ships suck

    I dont know how I am lucky that it is in the game. How realistic is i it to get to proximity range? even for dds it is not common and every other class is even more unlikely to get it self in a position where it will proximity detect another ship.
  6. G0dzThirdLeg

    invisable ships suck

    Surface detection range isn't equal to proximity detection range. The 2km refer to proximity detection.
  7. G0dzThirdLeg

    more torpedo launcher for destroyer

    Not sure if you try to Troll, cause you can launch the torps on your left side on one target and afterwards aim your right side at a different target.
  8. G0dzThirdLeg

    BB captains too passive?

    You also could argue that way too many Cruiser captains do not screen the BBs against planes. So I think its just your everyday uncoordinated random battle situation that makes most BB captains sit as far back as possible. Also knowing when to take hits in your BB and when not to is important, so basicly it heavily depends on the state of the current battle, if you should play agressive or not.
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