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[ROUGH]
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Everything posted by Concrete_Potato
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Try to open a container directly after exiting a battle...
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DO you get it now?
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Even that I am in my 50's I definately don't need the banners blocking my buttons. :)
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MAJOR issue with the new INFO banners!! If you are in the CONTAINERS section you cannot CLICK any ''open container'' button unless the banners go away. The banners are blocking/hidding those buttons.
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Tirptitz was shown in port as a cv... CV icon by the name
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0.11.8 Public Test 0.11.8 - General Feedback
Concrete_Potato replied to Seraphice's topic in Archive
We need a new thread for 0.11.9 NO? And it keeps on crashing/ freezes in new halloween modes and sub operation convoy. No packet loss or latency. Connection was fine I have a stream for this https://www.twitch.tv/videos/1592513703 -
0.11.7 Public Test 0.11.7 - Submarine improvements
Concrete_Potato replied to Seraphice's topic in Archive
Don't worry BALAO now is a garbage.... 4 minutes max underwater (battery) 18 torpedo hits 38K damage.... Where is the improvement in subs? I have the feelling that someone wants to play with us. You have destroyed all the job you did! All this patches with subs so far? e.g: underwater visuals, map remaking. You have rendered submarines useless because people cannot adapt to new things. This is completely a waste of money and resources. A sub battle lasts max 2 minutes after being spoted. A sub supposed to remain undetected after going idle at long depths. Sonar and radar pings it but returns nothing because it is not a moving object. It is called a radar drop. Otherwise radars will ping rocks and think it is a sub. -
Cashing in your Camo, what did you get?
Concrete_Potato replied to Migantium_Mashum's topic in General Discussion
I have the feelling that the ''more camouflages'' type of conteiner will never get clicked again. Do you guys find any reason to? Just a humble question. -
Should WG keep the " only one Ship of Each Type" Rule in Upcomming CB´s?
Concrete_Potato replied to TOXIC_DD_MAIN's topic in General Discussion
It is getting funny can't reply seriously here, Journalists are saying you get a stupid answer if you make a stupid question, but in games I think the rule doesn't apply... -
Should WG keep the " only one Ship of Each Type" Rule in Upcomming CB´s?
Concrete_Potato replied to TOXIC_DD_MAIN's topic in General Discussion
Ithink we should lock this post and just vote in the Survey link. This debate can last for a century. -
Should WG keep the " only one Ship of Each Type" Rule in Upcomming CB´s?
Concrete_Potato replied to TOXIC_DD_MAIN's topic in General Discussion
Yes we can also do clan battles in another game. Seriously now? -
Should WG keep the " only one Ship of Each Type" Rule in Upcomming CB´s?
Concrete_Potato replied to TOXIC_DD_MAIN's topic in General Discussion
Cruisers are the most important class, what are you talkin about? Please try to see the whole picture. -
0.11.4 Public Test 0.11.4 - General feedback
Concrete_Potato replied to Seraphice's topic in Archive
Well you see this because there is a mission on Public test server that you need to score 8K XP with a submarine. I did all the other missions and now only subs left to play. ARMS RACE: I was playing randoms but it was 8/10 arms race. So maybe have it seperately (because it is childish, can't deploy any tactics in), or the rate of this should be less than 50%. so ok let's say 80% old maps, 20% arms race. I ve found arms race childish, boring and stupid. PLEASE fix the economy of SUPERSHIPS. Impossible to maintain them. You need 500K damage and a victory so you can say ok I made 100K silver this battle, with a premium account. -
Fact number 20013: Why a tier 8 ship DE 7 provincien from Netherland in DD smoke can see a mino while mino can't see it? On a 1vs 1 situation? Mino outside smoke kills the dd. DD's smoke stays and DE 7 provincien hides in smoke and shoots back and you can't see it. Interesting? in 4 miles. Give us more childish camo's and ''balance'' everything won't get this game anywhere realy. For one patch you have had the harugumo AA bugged and not working correctly, but nobody noticed it. What have you gave for compensation to harugumo players? What you have compensated for loosing clan battles because of island bugs? You only compensated for server issues. What about gameplay issues? It looks like we will not get answers to that so I am stoping writing out of dissapointement. Again.
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A small question: I have 106 ships (that's all I need at the moment) and 110 Vaccant slots in port. One new slot costs 150 doubloons now that has a reduction. Usualy it is 300 doubloons. Is there any way to get rid of this empty slots that cost all this doubloons??? Maybe a slot for steel? Maybe a slot for credits? Maybe a slot for Berau?
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I have to agree with the comunications.. Even in the chat the word ''I am not sorry'' is nowhere to be found on presets.
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We have said this a million times one detonation flag costs 96K per battle. ONE FLAG!!!.... There are no credits gained when you play a good teamplay ranked battle. I ve won a game dealing only 9K in a shimakaze, cause I was overspoting everyone. Good team, we ve won. No credits. Easy. Do the math... WE do not earn credits in ranked battles. And I need all the flags to play.
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Ok ok I did my streams, I ve enjoyed so far and I have also did my Survey. All good.
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So for my time now it is on yes? it is 18:38 here... And I am +3 UTC. But I can't login.... So I am missing my stream time.
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Cachalot has 6.2 concealment and can only be underwater for 4minutes and 16 seconds? For the whole match? Huge nurf. Doesn't have a battery generator or recharge? Also for today my login issue just returned...
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Anyway... I have the felling that subs got nurffed so hard, you don't get to affraid them anymore... This battery thing, and also nothing works under 8 meters for cachalot.... Hmmmm. I prefer to be on a surface ship this patch if it stays that way. Not even right for wolfpacks or anything. I have to insist that previous patch was much more enjoyable and playable. IMHO as always.
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Also no Tech tree or armory.... Anyway. Depth of the ocean looks fantastic so far. But... Sub mechanics are nurffed so much I think, It was much more easier to handle a sub. Now the battery meter or how much time I can dive or not it is not so clear. I know it must be a player ''now how to use'' adaptation, I am just saying that previous patch was just magnificent in handling.
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Guys... I have a question... can someone stream Submarines server? I mean as long as this is allowed to everyone to join.
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OK... First I like to thank wargaming for this idea. It is making the game even more advanced and more exiting, I always like to try new things. After all this battles so many days I am starting the game and I am not even interested to click random... anyway. Gaede depth charges are a bit slower in reload like they where in last patch. So I think this is fair enough so far for balancing reasons I gues.. I am keen to see how the depth of the ocean looks like.
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Last try now and... well... I am in! I ll give fedback a.s.a.p.
