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LilJumpa

Beta Tester
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Everything posted by LilJumpa

  1. LilJumpa

    Commander dismissed by mistake

    Just tried it to see what it looks like. Unless it was different in earlier patches, it's actually not WGs fault if players can't read.
  2. LilJumpa

    Omaha and Isokaze

    The Isokaze has a fantastic reload time on her Torps. So missing a shot doesn't really matter that much. From T6 onwards your reload time goes up to 1min+. Thats when you should have learned how to effectivly launch your torps ;) If you press "3" while you are in Torpedo-aim you can adjust your spread from narrow to wide. You kind of have to anticipate where your target will move and what he will do if he sees your Torpedos coming. Most of them turn in. So relesing your second spread more directly towards the enemy with a little time in between your shots often does the trick. Also be aware that planes can detect your torpedos early for all enemys to see which ofc makes it easier to dodge them. An enemy needs a direct line of sight to your ship. So moving behind an island that is high enough to cover your ship makes you invisible instantly.
  3. LilJumpa

    Omaha and Isokaze

    #this That is wrong though Firing your main guns has that effect, not AA Iso has 2km AA range (2.4 with Captain skill) and is detected by aircraft at 2.8km. When your AA guns open up you are already detected. Firing your AA also adds 1.3km /2km to your concealment which is reset the moment you disable your AA guns by pressing P.
  4. LilJumpa

    Premium Carriers

  5. LilJumpa

    Colorado needs a buff as soon as possible....

    After the last patch and the buff to the main guns regarding rate of fire and turret turning I also think the Colorado is fine. For me the Nagato and Colorado are both good ships with different strenghts and playstyles and both are well balanced against each other. Nagato has tons of HP, very good secondaries and speed. Colorado has better main guns (now), better AA and good armor ( angled Colorados are very hard to penetrate).
  6. LilJumpa

    Changes an AP Munition / Hit Boxes?

    Es wurde definitiv was verändert. Habe heute seit längerer Zeit mal wieder meine Murmansk bewegt und muss mich nun umgewöhnen, wie es scheint Beobachtungen mit dem recht kleinen Kaliber (152mm): HE produziert nun 0-Schaden Treffer am laufenden Band vor allem bei BBs. War vorher recht selten der Fall. Grad noch mal ein Replay angeschaut um nachzuzählen, bzw meinen Eindruck zu bestätigen: Gegen eine Colorado auf ~14km (also Flugbahn recht steil) 24 Hits und 3x ist die wunderschöne Zahl 326 aufgestiegen....... Wenn ich also 1 vs 1 gegen ein höherstufiges BB spielen würde reichen mir die 20 Minuten nicht aus um ihn killen zu können.... War übrigens in einem anderen Spiel gegen Wyomings ähnlich, da ist es mir eigentlich erst aufgefallen. AP hingegen scheint normal zu funktionieren gegen CAs ,zumindest bei der Murmansk und meinen beiden BBs die ich kurz bewegt habe.
  7. Danke für die Info. Der Tree sieht mir nach einem Grind aus , den nur eingefleischte Ami-DD Fahrer in Angriff nehmen werden, also quasi die Masochisten unter uns
  8. LilJumpa

    XP Calculations random?

    Yes they rock, no they are not untouchable ;) Light Cruisers like the Kuma, Phoenix, Omaha, (to a certain extent Cleveland) with their fast firing guns and good manouverability can be played very aggressively and are very strong at their tiers. But that is also due to the fact that the low tier BBs often don't have the range to fight you effectively before you can engage them. Starting at Tier 5 IJN and Tier 6/7 USN you will have to adjust your playstyle with Cruisers due to bigger guns and longer reload. If you play them the same way as you are playing your Kuma right now , you will actually be eaten alive.
  9. Könnte daran liegen, dass es die erste offizielle Ankündigung der Russischen DDs ist, während die deutschen Schiffe schon im August angekündigt wurden. In dem Artikel gibts sogar nen Link dahin.
  10. LilJumpa

    Lost interest in game

    No you have posted your Angry-kid-style Nagato thread here and it got moved. Now you started another one, same style Just in case you keep on playing. Welcome to my ignore-list. Have fun with archeron there
  11. Der Kasten in dem "Gewertete Gefechte" steht ist ein Drop-Down. Dort kannst du dir die Statistiken aller 3 Spielmodi ansehen bzw diese auswählen.
  12. LilJumpa

    Keep an eye out for BigBill

    That must be the fun all the people claiming "I play for fun" are talking about. Another secret revealed , thank you. Going to try this right afer i figured out which maps I don't want to play. Can someone ask this guy where he hides at the ocean map?
  13. LilJumpa

    Ranked Games - eure Impressionen dazu ?

    na dann muss ich ja schnell 2 gewinnen damit ich mit dir nicht in ein Team komme. Auf so eine Solo fahrende Nagato, die dann natürlich alles aufs team schiebt und von einem Typen gesteuert wird der auch beim 2ten mal falsche Gefechtszahlen angibt hab ich wenig bock
  14. LilJumpa

    Nagato

    I went for secondaries/AA all the way
  15. LilJumpa

    Nagato

    It's always the ship, the team or WG. Never the captain. Some people here told you their opinions and if you looked at thei stats they indirectly showed you what the Nagato is capable of. You still whine and Capslock all over the place so ergo you just want to let off steam and behave like a little kid.
  16. LilJumpa

    Why has Tirpitz destroyed the current meta?

    Well there is one good thing. The amount of Atagos has decreased. Other than that, looking forward to the ranked battles. No Tirpitz there.
  17. LilJumpa

    Ranked Battles - Tier selection

    Tier 6+7 is the best choice IMO and I fully agree with the official statement regarding Expirience because it makes sense:
  18. LilJumpa

    Why I must pay dubloons for selling my ship?

    Yeah, very difficult to look at the screen and notice the clickable arrow, which is all over the port - screen for every drop down. To be honest: WG is just using human stupidity. If they earn money through that, one could tell a lot about the average playerbase.
  19. A lot of people are not even aware of the minimap or the clock in the upper right corner. Since the changes to MM and CV loadouts I actually noticed more whine threads from CV players than "CV are OP" threads. Post-4.1, the average battle time has not really changed. So saying it's the average battle length that lets Carriers get more damage and XP than all other ship classes is like telling everyone "don't sail in a straight line".
  20. LilJumpa

    Battleship secondaries

    Why would it be more fun if guns you can control only to a minimum degree and fire on their own do more damage? I am not sure what you want to hear/read. People stated what secondaries are for, how they can be upgraded and that different ships have better secondaries. You got answers and are still asking why this "made it trough beta" because you (and only you!!) want them to work differently. And ofc the "Stats are useless because............ and my dog played too" statement which never gets old.
  21. LilJumpa

    Battleship secondaries

    The upgraded and captain skilled Nagato opens up with 9 *140mm and 4*127mm on each side at a Range of 7.2 km and a hitrate of 15% + Chance of fire I would not call that pointless and I have 20 kills with my secondaries up to date. Most people are just unaware of the strengths of some ships and either don't upgrade the secondaries or don't use them to their advantage because they stay too far back.
  22. LilJumpa

    Battleship accuracy at long range

    Replay or it didn't happen Never seen 2 enemy Torpitzes so close together unless they where bordersliding and accidentally met at a corner of the map
  23. LilJumpa

    1230 games - Time for self criticism

    +1 for the honest self reflection and the good read. (2 things you don't find that often in these forums lately.) I agree mostly with Flavio in his opinion. Above average player with notable learning and expirience-kurve. Keep it up, we are all still learning. Don't worry about your hitrate though, with Flavios definition I suck at shooting too
  24. LilJumpa

    Either play the game or don't play it at all

    So you are suggesting to dumb down the game. If you want to adapt a game to human stupidity you will receive something like this:
  25. LilJumpa

    Either play the game or don't play it at all

    Guess what. It's actually no fun either when some team members just waste their ships with little or no damage done. But it's always the "Team". That excuse is the easiest way out. Too many take that path and too many times it's a waste of time to answer them. Stats should be used as an indicator for yourself if you regularly make the right decisions. Bad stats, too many bad decisions. But this discussion between Stat-deniers and Stat-lovers will never end.
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