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LilJumpa

Beta Tester
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    4,603
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    7488

Everything posted by LilJumpa

  1. LilJumpa

    Neues Fadenkreuz

    Jo das "geplante" Standard -Vanilla Fadenkreuz soll verlängert werden: so soll das aussehen
  2. LilJumpa

    Q&A stream next week - send me your questions

    I would love that. But it's actually a few users that do the work in regards of information from the russian forums and bring the very frequent Q&As to this forum Users like Carnotzet, Takeda and Takru and they do that on their own time expense and all they get is a few "likes" That thread is not even pinned.....
  3. LilJumpa

    Q&A stream next week - send me your questions

    Crysantos!!!! Check your mailbox MrConway , I think hes applying for a WG job @MrFingers Yes, may be. But please check the interesting Info from RU Thread and count how often this question was answered.
  4. LilJumpa

    Q&A stream next week - send me your questions

    I am amazed that this flag question seems to be the most important one regarding this game. Especially since everyone can easily copy paste a mod that shows it for their personal pleasure. Who cares about loading problems and technical issues, plans for the social and competitive goals for this game, balancing and gameplay questions, heck even pricing policy. This and the looks of the Hipster are the most important things ever and have to be answered in every Q&A with the same answers. @MrConway There where far more relevant questions in this thread, you guys just didn't select them But as I said. It was a start. Please keep it up.
  5. LilJumpa

    Q&A stream next week - send me your questions

    I am actually a bit dissapointed about the selection of the questions. Imperial flag for the 265822589th time Karma? really? roadmap? there was video for that on the homepage greek subforum.......... yeah that's a Q&A question for everyone But it's a start. Thx for that.
  6. The upgraded guns on the Bogatyr are the stock guns on the svetlana. So they get researched automatically with the new ship. Doesn't cost any XP (I think) The GFCS I don't know, but it did not happen to me.
  7. LilJumpa

    ARP Kapitäne entlassen

    WG glaubt eher daß es an ihnen liegt sonst würde er (MrConway) sich wohl nicht entschuldigen http://forum.worldofwarships.eu/index.php?/topic/47233-arp-hiei-captain-taking-up-reserve/
  8. Hab momentan nicht den Creditpool um mich durch T2-5 durchzukaufen inklusive upgrades. Die Kirov werde ich mir vielleicht noch holen um einen 2ten Kapitän zu leveln. Aber ja , durch das Free XP Angebot letztes WE und das was ich noch rumliegen hatte hab ich mal 1000 Gold investiert um mir die Buddy gleich zu holen, da ich die eh fahren wollte.
  9. Check your updates folder and you know what was patched. In this case it was the launcher, no content whatsoever.
  10. LilJumpa

    ARP Kapitäne entlassen

    Das war, zumindest bis heute, nicht richtig. Sie haben Plätze belegt auch ohne Yokowhatever Hafen. Ob das heute behoben wurde, kA
  11. LilJumpa

    Atago oder Atlanta?

    Da beide Schiffe nicht zeitlich begrenzt im Angebot sind sondern dauerhaft: Ich würde dir erstmal keins von beiden empfehlen sondern würde dir raten einen Kreuzerbaum auf T7/8 hochzuspielen. Das ist nicht böse gemeint, aber du hast noch keine Erfahrung in den höheren Tierstufen und weisst auch nicht ob dir das Gameplay in diesem Bereich gefällt oder nicht. Darüberhinaus kannst du dort auch noch nicht wirklich viel ausrichten, da du sicherlich noch ein paar Spiele brauchen wirst um die Grundlagen zu verinnerlichen und du wärst deinem Team wahrscheinlich eher eine Last als eine Hilfe. Das sieht man auch schon an deiner Bewertung der Schiffe. Das würde dann zu Frustration deinerseits führen und zu eher negativen Reaktionen deiner potentiellen Mitspieler. Lose/Lose Situation Wenn es dann soweit ist wäre die Atago um einiges einfacher zu spielen als die Atlanta, die eher speziell ist.
  12. Und jetzt möchtest du einen Klaps auf den Rücken oder was hat das nun mit Fakten zu tun?
  13. LilJumpa

    Matcmaking, losing credits

    probably useless, but anyway: T10 is not endgame content. WoT/WoWs are designed to keep all tiers populated and that is a totally different approach.
  14. Self inflicted problem, since CV players think carrier sniping at the beginning is the way to go. I had games where half the team defended 2 Carriers at the beginning in a 3 Cap domination match while they flew around the map to snipe the enemy carrier and sunk 1. By the time they actually did their job, we where down 3:6 and lost all 3 caps.
  15. Nach 3 Spielen mit der Buddy kann ich das mehr oder weniger bestätigen, so als ersten Eindruck. - Kirov konnte ich als Gegner mit meiner Murmansk frontal Zitadellen aus ~12 km Entfernung geben. Natürlich war der Winkel da steil und ich habe wahrscheinlich das Oberdeck penetriert. - Buddy + Super Kanonen mit flacher Flugbahn + Schnellfeuer + 16.6km Reichweite + Schadenswerte HE sehr gut, AP muss ich noch mehr testen - groß - euch braucht eine AP Granate >= 203 mm auch nur zu streicheln und ihr seid mehrere tausend HP los - gefühlt sehr brennbar bei HE Beschuß Also Glaskanone trifft es eigentlich perfekt. Wie gesagt allererster Eindruck.
  16. There are far better stats sites for comparing ship or class performances, since warshipsstats only tracks "registered" players and those are overall numbers not taking changes into account Try this one: http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html I read it twice now and it still makes little sense to me. Just because you meet more Yamatos than Midways on average makes a Yamato the stronger ship? Not really. @Topic From my PoV, and I don't play this class, CVs are the most influental class on the outcome of a battle. This Influence increases with the Tiers. The reason for this is the ability of planes to perform every important action in a match except capping. They can spot (highly underestimated by most players), deal damage, decap and deny areas through presence and do these things on the whole map with the ability to quickly change flanks. This influence: - leads to CVs being the class with the highest skill gap since situational awareness and target/area prioritization are very important - is very hard to balance. In every patch WG is screwing around with CVs and/or AA. In a high tier game with CVs the teams are extremely dependant on the skill level of their CV player(s). The advantage of having a good and expirienced CV versus a bad one is in many cases decicive for the outcome of the match and in a 2 vs 2 CV game the team is completely dependant on the CVs. [if there are no CVs this can be said about DDs, but there are usually more of them and this "burden" is shared by more players] tl,dr In high tier games you are too dependant on the skill level of your CV, making it the easiest target for rage if you lose a battle.
  17. LilJumpa

    Matcmaking, losing credits

    You have enough Expirience in the Pensacola. The NO is a Pensa with very good armor, smaller citadel and 2 triple front turrets, which makes her capable for the +1 Tier she has. The guns are equally good and the 16.5km range is sufficient while not great. The matchmaking has nothing to do with her performance since you will be top tier in enough games. Be defensive and pick your spots untill you have her fully upgraded and get used to the higher Tier. She is a good ship but you have to upgrade the range asap and due to the current Meta with less CVs think about boosting her main guns instead of going full AA Spec.
  18. LilJumpa

    New Features Added to WoWReplays.com

    No problem, now i can see what happens if i lose 410 games in a row ^^ Suggestion: Could you make this the default Account page?Or give a link to the profile page on the account page. Right now i have the page with the account/myaccount url and the profile page seperated. If I want to access my profile I have to klick on a replay of mine to find a link.
  19. LilJumpa

    New Features Added to WoWReplays.com

    Your Fix messed something up. Now I have 410 more than i actually have with the same effect. I said I had a lower winrate but 10,5 % is a bit harsh
  20. LilJumpa

    So I thought I'd play my Kongo

    Never play the day before Patch day
  21. Wir sehen hier die Anfänge eines neuen Spielprinzips : win to pay Im Gegensatz zum altbekannten und verpöhnten pay to win Im letzten Q&A haben sie ja angedeutet, daß "gute " CV Spieler die Saipan angeboten bekommen. Lassen wir uns mal überraschen was sie sich dabei gedacht haben.
  22. LilJumpa

    New Features Added to WoWReplays.com

    I think you missed the post from facefisted above
  23. LilJumpa

    New Features Added to WoWReplays.com

    http://wowreplays.com/Player/eu/LilJumpa http://worldofwarships.eu/en/community/accounts/512808645-LilJumpa/!/pvp/overview/ Total numbers of pvp battles is missing 65 while the number of victories is correct, giving me 2% higher WR, which is nice bot not correct ;) The missing 65 lead to higher avg damage, higher frags/game I guess it's the draws that are missing, which happened more often in the beginning
  24. LilJumpa

    New Features Added to WoWReplays.com

    Hey Jammin, nice feature The stats are not totally correct though. Your total battles counter doesn't go up but the total victories do. That leads to a higher per battle statistics like winrate and frags.
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