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Everything posted by puxflacet
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yeah. könig's refit is probably my favorite german refit...but the first one. those stupid and ugly rangefinders...ugh
- 332 replies
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- dreadnought
- jutland
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Aetam's YouTube Channel: Commentaries and Montages
puxflacet replied to Aetam's topic in Videos & Streams
i love your accent -
shhhh....do not mention the könig here
- 332 replies
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- dreadnought
- jutland
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seriously, i think that this could actually work as naval camo irl and looks good. i like it...wg is improving.
- 69 replies
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- camo
- camouflages
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wg really surprised me... and in a good way. mutsu seems to be meticulously accurate in her 1934 state and looks like a great piece of collectable. firstly her speed: i always hated that the nagato's A hull was as slow as the refitted one (even slower before propulsion upgrade) despite the fact historically it was quicker, because she was lighter since she didnt had torpedo bulges and additional armor. i thought that give her the extra speed could a bit compensate her squishiness...but now mutsu is the A hull and she indeed has her historical speed - faster than nagato then the torpedos: i saw some reviews on youtube and people are kinda confused by them, because they dont seem much useful because to use them you have to be pretty much in suicidal mode. but i think this is also nice touch from wg. they are there just because she had them. you are not suppose to use them unless there is no other way. also these strange above-water launchers were a bit rare among bbs...so also nice touch and finally her spotter plane: i wasnt able to confirmed that yet but i hope it is heinkel d25 - i hope because it should be since this is another rarity for nagato class battleships. because these planes were designed specifically for these battleships from heinkel EDIT: my bad. it seems that only nagato had them...so never mind well...only thing which ruins her 100% accurate look as if in 1934 is the camo of course. they chose nagato's camo she used when harbored in kure. but i can understand that since historical would be just naval grey and people proved to not understand this kind of approach before (tashkent, prinz eugen...) so from me...big thumb up!
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poor girl. wg somehow forget that she is not dreadnought and her 4x300mm shouldnt be her sole weapon but 152mm guns are her main firepower and they have only 3km range! make secondary armament range doubled (this is for all tiers desperately needed becouse now it is of no use) or make the 152mm controllable with proper range (10km)
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i just unlocked the amagi and she has no more the first hull...i had no idea EDIT: oh...i almost forgot how you dislike her refit but i think that wg did really good job with japanese refits. myogi looks great - from all fantasy ships i like her look most but yeah. bring the premium. id like to see the old wooden-armored, A-shaped-funnel amagi again!
- 332 replies
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- dreadnought
- jutland
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The service is currently unavailable...
puxflacet replied to puxflacet's topic in General Discussion
yeah -
thanks guys...so it seems i will have to make myself wows day today...because i would be really pi**ed if it will slip through my fingers
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anyone knows if the hunt ends hitting 19th january or it is going through 19th also? i am about one day from getting the graf but i'm not sure if i will make it today...
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i am strongly against that because i believe there should be preserved as much timeline continuity as possible: for once it looks better and more immersive and for second balancing the ship is more natural. pre-dreadnoughts should just stop with dreadnought. what i believe is better to add 2 more tiers down the tree. right now tiers 2 - 4 covers 20 years when from tier 4 there is about 4 years between each tier to the gameplay: i believe there is a opportunity for unique gameplay for pre-dreadnoughts as they can be dedicated brawlers. and dont forget about ramming: wows needs improvement overall with ramming mechanichs, but there is big opportunity for ramming-focused engagements is this a joke?
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xxx
- 43 replies
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Ok. Can somebody please tell me what am I supposed to to now to switch off the arpeggio ships?
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EDIT: this thread ceased to be topical since removal most of the battleship stock hulls, however still stands my points about timeline progress and the following debate Battleship hull configurations and their placement in the game this problem is primarily related to first dreadnought battleships which were laid down before world war 1 but survived the war because of the treaties and after war were heavily refitted - some were practically turned into different ship, yet still these radically different configurations share the same tier which is tearing them out of the natural progress through the naval development. this was not so obvious with japanese and american battleships for various reasons, but will heavily affect both germans and british battleships. There are lot of fans of first dreadnoughts which would like to use the ships in their original configuration, but because the orginial and refitted hull versions share the same tiers, players have to accept the fact, that they will be handicapped because they are forced to face 20 years younger ships and even aircraft carriers for which these ships were not designed. EDIT: some of most affected stock hulls were already removed the related problem to this is uneven time distribution through tiers. this game is suppose to cover timespan approx 1900 - 1945 but still is heavily focused on ww2 : because first aircraft carriers, treaty ships and bb refits starts at tier 4 it means that the space for ships from 1900 - 1920 era is limited to tiers 2 and 3 (tier 1 is out because of obvious reasons) yet for the years 1920 - 1945 there are tiers 4, 5, 6, 7, 8, 9, 10 - evident disproportion. this means that ships in low tiers are put into unnatural enviroment which causes some problems, because there are meeting ships which separates more than 30 years of technological and tactical development. this is result of wg copying tiering system from their other games but both tanks and planes cover timespan from approx 1925 - 1950 which is about 20 years shorter than the ship's timespan EDIT: issue of low tier ships in unnatural enviroment was pretty much fixed with MM limits for tiers 2-4 So I think that there should be done something what helps these configurations to be competitive in this game and the best way to balance all warships is obviously to put them in proper place in the timeline, because balance is what is naval engineering all about and every warship were designed balanced compare to their potential enemies. _________________________________________________________________________________________________________________________________________ I can think of these 3 options: 1.) The difference of performance of some battleships between stock and fully upgraded configuration is such drastical, that maybe they should be splitted into more tiers. Maybe it is a way to avoid some unnecessary paper designs and just replace them with older hull of following ship. 2.) Split ships into two cathegories according to their current configuration: pre1920 and post1920 and matchmaker would try to put ships of each cathegory against each other. Preferable rule – certainly not 100%, because of divisions etc. This rule is more focused to the fact that stock bbs have to face carriers, but it would also help to bring ww1 configurations in same matches rather than against their younger counterparts. 3.) Or introduce more complex matchmaking rules - that the specific configurations of ships would have a rating number according to their upgrade status and matchmaker would try to put the ships with closest rating against each other (sounds a bit familiar, right?) These are my 2 cents to this issue. Feel free to comment... EDIT: in reaction to 1MajorKoenig's proposal i am including 2 more radical suggestions, which would more drastically affect the game, but still worth consideration: either: - focus on even time distribution/progression through tiers as 1MajorKoenig proposed - end of ww1 was important milestone in warfare evolution, so if this game wants to include ships before 1920 it is necesarry to put them in proper enviroment. i would even recommend to add 2 more tiers down to make more space so: 1 + 2 + 3 + 4 + 5 tiers for 1900 - 1920 era ships 6 + 7 + 8 + 9 + 10 + 11 + 12 for 1920 - 1945 ships - this would mean of course no 1930 refits for tier 2 - 5 battleships and no pre-1920 hulls after tier 5 and preferably no hull configurations exceeding 20 years sharing the same tier (splitting one ship into more tiers would probably also apply to this) & carrier start at tier 6, etc... or: - focus completely on ww2 and remove every ship configuration before 1920 EDIT: i really didnt mean this seriously. i know its not possible (premium ships cant be removed, and i doubt this would be very popular not to mention how huge change it would be) but certainly its option
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anyone knows if she will get pref MM? I would rather not to see her against T8...
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Permanent Camouflage - Could had been more perfected...
puxflacet replied to Crusherheads's topic in General Discussion
which ones do you mean? -
realism with torpedos would also mean duds and bounce off under sharp angles
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thickest armor on the back of the turret?
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Please remove detonation from the game once and for all
puxflacet replied to T3ddyBear's topic in General Discussion
the footage of the explosion is really disturbing when you see all the desperate people perish...part of me is ashamed to refered it as "immersion" -
Please remove detonation from the game once and for all
puxflacet replied to T3ddyBear's topic in General Discussion
the cause of the explosion in both cases was (most likely) fire inside the ship...after hits from bombs and torpedos ...but even capsizing causes either shellfire, bombs or torpedos ;) -
Please remove detonation from the game once and for all
puxflacet replied to T3ddyBear's topic in General Discussion
yeah -
Please remove detonation from the game once and for all
puxflacet replied to T3ddyBear's topic in General Discussion
detonations are immersion feature, but to be really satisfying they simply need proper animation. without this their existence has practically no point imho i wouldnt mind to be detonated from time to time just for the spectacle -
i wanna [edited] sticking from the bow so i would feel even more manly in my bbs
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yeah. scharnhorst was way too big opportunity for the cash...there is not as much hype about any of the KGV class so maybe the situation will be different after all edit: i would really love to see how much money each premium ship earned
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i was not talking about any particular configuration but had suspicion that wg will tweak the ships to their needs - in this case because of caliber progression... and maybe also some fictional AA upgrades for early dreadnoughts may be coming just as with germans and if just proposal or planned design simply does not matter. wg wants primarily to focus on progression with the tech tree and kgv is a bit akward class on this regard. so i am pretty convinced we will not see real kgv in the tech tree but they will satisfy the fans with premium i also thought that what-ifs should be primarily premiums and real designs in the tech tree but we know how it went
