User Jaggles posted in this topic ArchiveI feel like some people have jumped on the cry for realism rather than the particular points being made. Some suggestions are clearly not appropriate for this kind of game, such as the torpedo and physics suggestions. Others are more valid, since they're really about gameplay and realism is a nice bonus. Such as; refining the vision system, dive bomber usefulness, and increased feedback on hit registration. These, and other gameplay issues, do need work. I for one would like to see carriers take increased damage from hits to the flight deck/hangar, as those were effectively its magazines (realism), and firing at carriers feels less rewarding than it should (gameplay).