CaptainSnowi
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Everything posted by CaptainSnowi
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Start by removing double carriers on both sides and reduce it to only one per side. This way the can't team up with each other and single kill a destroyer with rockets. Do you have ideas aswell which are serious? So no remove carriers etc please add them below and hopefully WG fixes it!
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Just remove the possibility that two carriers can come on each team. One carrier on each team would balance the game significant. Try to buff AA, Wooster or DM with complete AA build who still get outtraded easily against a carrier is complete nonense. I undertand it's pure logic a carrier will kill any zoned out ships from the rest of the fleet and i'm okey with that but AA main ships who can't counter a carrier which they supose to do is b#llsh%t.
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Hi WG, 1. Description Des Moines, Mountain Range, Random battles 2. Reproduction steps Rammed the ship into the island at D8/E8, ship can only move forward untill ut hits the big island again. When reversing the ship will get stuck on the same small rock again. 3. Result In-game experience is worse cause of this bug. 4. Expected result In-game experience which should have occurred if no bug is present. Example: Check the coding of every island, since the last updates islands can suddenly beach your ship without knowning due to indication. Fix this mechanic. 5. Technical details Example: Bug time: about 22:10 (UTC).Replay: Around 16:00-13:00 20180428_220746_PASC020-Des-Moines-1948_37_Ridge.wowsreplay
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Same here, also got a message from Wargaming that i won a Gigabyte Laptop. Very generous of them to spoil us with laptops .
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Hi all, I just played a game in my Murmansk and i sailed into the border.. trying to maneuver around a Carrier but then the Carrier yeah..... watch for yourself... "Submarine was born" I couldn't sail away from that guy on top of me... It was indeed funny but perhaps this needs some attention. Cya O7, Snowguitar
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Yeah fired my mainguns and torps but sadly enough they were invisible... Cause the reload counters started.
