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Everything posted by mailman001
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Yesterday my Nakajima a4N from my Zuiho got owned by 1 little scout plane, and no there was no enemy AA present and they had enough ammo. Seems a bit far from balanced to give a scout plane the possibility to wipe out a complete fighter SQN. This isn't the first it happened.
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Im a starter in CV's and like to manually use the TB. I would like to see is that you can alter the torpedo spread. Aspecially of the JIN i think the spread is way to big even at short range, longer arming time i can live with but this huge spread.
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where can i find a good how to use torpedo tuteriol
mailman001 replied to hellcat053's topic in Newcomers' Section
Here some tips: Don't fire from the max range of your torps, so if their range is 10km don't fire at 10km the chance that your enemy turns before he crosses the torps is way to big. Better is to find out how close you can get without being spotted, mostly somewhere within 6 to 7 KM and fire if the enemy cannot evade because of small seaway or if the enemy is cluttered together. Stay behind an Island and rush in for close range attack. oh...... and don't use your deckguns only if you have to!!! Once you use those, your position is known! Most important task of destroyers is capping in my opinion and then being backed-up by cruisers, Battleships and CV's -
when I start the game and log on the user interface is there but the "port" view is a black screen for sometimes up to 15 secs or more. do others recognize this also?
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Agreed mostly i try to get the skies clear for the group and as secondary i attack a ship with my bombers with minimal damage. They could change the lack of XP by removing the Fighter-bomber SQN and replacing it with a torpedo SQN so you can do more damage. I think this is a good alternative to because for me in an airdefenso role attacking the ships is secondary.
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Too much TK'ing ingame report system needed
mailman001 replied to G01ngToxicCommand0's topic in Archive
Guys, You wanne play war games. In real life or, better war, at least 10% of the losses are calculated to be by friendly fire. This should mean that every game there is room for 1 or 2 team kills. Both sides should watch what they are doing. Mind that in the lower tiers inexpierence is probably the reason for TK. I 've had 1 or 2 TK's to by torps and i didn't even fire random but at the enemy and prompt there whas a friendly destroyer/cruiser rushing in form behind an Island en found him self right in my torpedo spread . So i say get on TS for better coms during battle or watch left and right before rushing in, and there is also thing called minimap where you can see torps going. Multitasking guys just simple Multi tasking............... thats why women are going to rule the world some day -
agreed would like to see that you can choose your own load-out for the carrier. Maybe look at it like consumables or so, that you can buy different SQN of planes in port.
