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About varqel1993

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  • Birthday 02/09/1993
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  1. If they are going to say that this is ok, sorry but i need to say it, it means that they are dumb. How im i suppose to to play like this, is stupid. Now is more easy to get 6 Torp hits with USN CVs while with IJN you should be lucky if you get more than 2 hits. Pff. Its a stupid joke. Bye bye CVs Im going to BBs because they rule <3
  2. varqel1993

    Xerb Kancolle (Mod) WoWs

    WooooooooW. Great job. I love it <3
  3. varqel1993

    Look son it's a Draw!

    Indeed, i dont like it either. There are times when the enemy team has left only 1 ships and my team 2 or more, and because the times passed, boom, draw, when it should be victory for my team because we had more ships left.
  4. varqel1993

    Shokaku tier 8 IJN Carrier OP in current MM

    I think they should make CVs being able to change their loadout during the game. In this way you are not going to be useless if you are a USN CV or not getting rekt if with IJN CV. Also but optional, both of them should be able to have an loadout of full attack or full defense. Simple as that. Also, in IJN CV case, you cant sail with your team mates because IJN CVs are paper , but the main reason is that their not going to give a fuk about you, and they are not going to protect you, and your launching time is higher Until the time you get out your 2/3 TB the USN CV got all his fighters up and running.
  5. varqel1993

    Xerb Kancolle (Mod) WoWs

    Wow. It look amazing <3. Great job.
  6. varqel1993

    Shokaku tier 8 IJN Carrier OP in current MM

    Quite normal, because i was bale to make 7 kills too but that because the enemy CV didnt know how to play and also nobody bother to dodge my torps. The ship isnt OP at all, i have matches when all my squadrons are annihilated by enemy Essex or Lesington, in special when they are 2 of them or in 1 vs 1.
  7. varqel1993

    World of Battleships

    Everything need to be balanced tho. Right now BBs are making the law in tier VIII IX and X
  8. varqel1993

    Xerb Kancolle (Mod) WoWs

    I almost got RJ <3 300 RP and is mine <3 MINE I SAID!!!! Muahahah <3 Btw, keep up the good work, you are making awesome skins <3
  9. varqel1993

    New aimbot avaiable?

    I think they changed the RNG, thats why you can get more hits I almost one-shotted an BB with my CA, not only once, it happened quite few times ) so yeah, maybe something wrong.
  10. varqel1993

    New US BB's and Torps

    Im a CV player tho, but indeed the BBs turn way to fast right now. They shouldnt be able to turn like that. I understand Kongo class being able to do it because is an BC and that class had high maneuverability, but for the rest of them? In special for the US once...... Also the Japanese CVs and CVLs are awesome <3
  11. varqel1993

    Aiming MOD Exposed!

    I juts give you a tip, dont use it when you are playing with Nagato, ...you cant hit the target ) At least i cant hit it with this mod, is more easy without it. I also used it on Fuso and....OP. Always 6 hits or 8 hits out of 12 and always 1 or 2 citadel hits O_O at max range. In fact this mod is op with ships that has lot of guns. Example Fuso and Mogami.
  12. varqel1993

    Aiming MOD Exposed!

    Its clear...going to ignore you.
  13. varqel1993

    Aiming MOD Exposed!

    I was just saying what it is...lol. Calm your tits.
  14. varqel1993

    Aiming MOD Exposed!

    This mod is the aiming system in WOWP that dot that tells you where to aim. Am I right?
  15. varqel1993

    BB's are now the worstest thing from Fuso up to Yamato

    Also Yamato turning radius is 800m when Kongou is 860m...just, WTF? It should be somewhere at 700m-750m not 860m.... Anyway, when it comes to BBs it should be lot of dmg from great distances, which isnt not like this. Also, does Yamato guns range have 40km firing range(25 miles)?