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Everything posted by Miessa3
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But you do know what it means if something is truly random right? even patterns as in losing 30 matches in a row is not impossible because that is how RANDOM works. The only thing that isn't random in your matches is you and your perfomance in the match. But please enlighten me. What is the profit for WG to make you lose, especially if you are one of those players that is already invested and may spend more money? Just think about the amount of work this would take even with using an automated system..... Everything else you said can be explained by "confirmation bias" and the good old habit of the human brain to look only for bad things and renember only the good ones when it comes to the far past.
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I can confirm they exist as I once got one in the early days when containers where still fresh and I was picking TYL very often. It comes in form of an Anchor, but is extremly rare. Quick google and found it. It looks like this:
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This. Something died insinde when I realized this part of the patchnotes were no joke.
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Help screw the nut with friendly CV captains
Miessa3 replied to Redcap375's topic in General Discussion
so i should accelerate eralier? Or don't bother stopping at all and still eat at least one? The thing is I only use this in situations in which getting hit by one is already very likely. So I wonder.... Is that an acceptable "trick"? -
What happens when Baltimore get's bumped down to T8?
Miessa3 replied to Hannibalurg's topic in General Discussion
current cleveland xp will end up useless on the Cola sadly. Was the same for all the other splits too. If you wanna have the shiny ships in the new line other than the given freebies you gotta grind em. There is no pregrind for it except the €€€ cash way.... -
Help screw the nut with friendly CV captains
Miessa3 replied to Redcap375's topic in General Discussion
Actualy I have a question on this. As good cv players are rare as they go I am not sure if one of my emergencyplans is actualy that smart as I meet to many cv captains whose drops I can just dodge effortlessly. When I realize the enemy cv is of the better kind and I can't dodge his droppatters for much longer nor reach friendly AA/fighters in time i try a certain trick. What I do is I try to fool the enemy cv in thinking I am a noob (maybe this what I do is noobish i dunno but it works sometimes). I do exactly as you wrote above BUT as soon as the smoke covers me and I go dark I slam the speedwheel on full forward and activate speedboost to avoid the incoming Torpedos that the cv player (hopefully) aimed at an expected standing target. Does that actualy work on good cv captains or am I a fool just because it worked sometimes but only because the enemy cv messed up? -
What happens when Baltimore get's bumped down to T8?
Miessa3 replied to Hannibalurg's topic in General Discussion
By all means if you have researched so far then rebuy the cleveland if it's not in port! You will get a jump on the new Line to Tier VIII for free. Also if you are even only slightly interested in the permanent premium camo of either the new Tier VI Pensacola or Tier VIII Cleveland then buy the Cleveland permcamo now before the price triples from 1k to 3k and also get the Tier VI Camo for Cola for free on top. Jeah I know I sound like a salesman but those are good tips! (only if you are interested in premiumcamos ofc. but the silver credits for Cleveland are DEFINATLY worth it) -
doesn't that get boring very fast? I also imagine you might get shocked by the sudden sound when a hurricane cyclone (derp) emerges.
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The 5 Minute warning should be enough.... If you forgot the match is about to end in that time than you have the attentionspan of a goldfish... Still very clear sign the match is about to end is when the backround music first goes to a flute theme thingy ant then goes VERY quiet. (that is about the 2-3 minute mark i guess) P.S. Oh and we also finaly need ARP Maya in the game! (so WG hurry up with a new ARP collab PLEASE)
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Jay for freebies! \o/ Banzai!
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Damn that camo looks sexy! Sadly this Ship is, from what i read, after the Z-39 the second DD I am absolutly not interested in..... WG is slacking recently.....
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Higher number of dispersion always means better?
Miessa3 replied to FriedrichCarl's topic in Newcomers' Section
The only valid reasons for NOT upgrading the fire control to the longer range is either you play an USN ships with floaty rainbowshells and you won't hit anything anymore with the extended range or you play any DD other than the RU ones. The reason for not upgrading the DDs is a different one though, as you stay spotted for 20 secounds after you fire and rarely need the range as most DDs knifefight only anyways. The advantage in that shorter range for DDs is, that after you sink the enemy DD in a 1 on 1 fight the chance is lower that there are enemys in your gunrange that keeps you spotted. Most cruisers (if not all) benefit from the firing control upgrade if there is one. The same can't be said about the range module though as you could slot faster reload instead which makes more sense on a lot of cruisers actualy. -
Didn't we discuss to slim the abuse of ponys or make a second thread to reel in more recruits a few pages ago? Seems like we just worried too much am i right? Also Lameoll is on a roll recently! Are there provisions for recruiters? Did I miss something?
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- scrubs
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Have you used the "enter queue" (or what it is called) button in the missionstab for the last match you played before logging off? I had this bug recently too. When I was foolish enough to use those it changed the mode to coop right after that game. When I then pressed the normal Battle Button I found myself playing coop. Annoying bug.
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Funny and sad game situations shown with map screenshots.
Miessa3 replied to albinbino's topic in General Discussion
Just got a very good game in my Hsienyang that could be the overkill xp earner if my team just helped a little bit... more xp than ANYONE on the enemyteam.... just too much lifting going on... But the highlight was this one: -
Look where you throw your torps! Your Torpedo your responsibilty! I also often consider not repairing the flood (even if I could) until that idiot secoundline torped is sunk. Especially infuriating are those special guys that hit me with their secound torpwave that they launched AFTER I dodged the first one. No this penalty is not too harsh and should also be punished ingame right after the teamdamage. Because basically the playerbase became so stupid, they wouldn't realize how bad their actions are if not followed by immediate and severe consequences. (see basly played BBs that only get punished for playing bad when the match is already almost over)
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do jap torpedo boats do anything useful?
Miessa3 replied to hollowbaron's topic in General Discussion
You have to drop quick then though. I am mainly a DD player and when I see Torpedobombers that I can't outmanouver anymore i use this as bait. Basically I go full stop plus smoke and act like a noob, but the secound I am unspotted due to the smoke I hit full speed ahead + engine boost (if not already running).... I stoped counting the amount of CVs i fooled into wasting their whole torpedoload for nothing only because they thought i was an easy kill. Also yes if I get droped and hit reliably by more than one Torpedowave then mostly my cv messed up as I usualy don't stray that far away from the caps/teammates..... yes that is what you SHOULD do, but sadly it gives near 0 xp... With % like that it doesn't take much to seriously improve them over a few games if he doesn't have lots of games played... -
Ah ok. I forgot about that.... Welp now that I will get Black anyway when they roll out the prices I won't have to grind that much ressources to get the stuff i want.
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source? I heard rumors as well but did they actualy said it through official channels?
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Ranked Battles Season 9 - Discussion Thread
Miessa3 replied to MrConway's topic in General Discussion
Yes please. Now that I got my 5# Rank 1 in Ranked and will (hopefully) get my USS Black soon I am all for Tier IX in future ranked seasons.... -
Yes i believe it would be ok for the guy offering money as the problem on dumping the front yard of someone is on the guy actualy doing it. Without someone doing it it would just be people fooling around. if someone actualy did it he got fooled by a troll even if he stands to his word and pays and also will face the problem of breaking the law. If it was my property that was defiled I would only make sure the law is going to punish the one actualy doing it. And yes I believe there would also be people doing it without an incentive of money sadly. I met some very special people in my live.... And yes I hope they would learn from the consequences. Though I don't understand the point of your comparison. How does it corelate with what I said?
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Mostly only in your head which is my point. No i did mean what I said. People with an overly inflated ego tend to be very selfish and egoistic at least that is what I experienced so far. the incentive to wish your teammates do very bad is indeed bigger with this system as not everyone is always in a hurry to start the new match and aren't effected at all then if this system didn't exist, BUT this doesn't change that the problem is all in your/the players head. The xp rewarding system is not perfect as perfection is simply impossible in this case, but most of the time the player on the top did something right even if he made a big mistake resulting in uncarryable defeat before/afterwards. When I see someone above of me in xp I truly believe he did better than me if i don't know better. Most of the time you are focused on your play and don't realize what the player in question actualy achieved. Yes there are rare exceptions like the Conq in a 1 BB per side match (unrealistic i know but that's an example) that survived because he hides at the map boarder all game. Then when only he is left all 5-7 enemys (especially the DDs) rush him recklessly one by one without caring for their survival only to end it quick desulting in him in killing 2 DDs one cruiser and badly hurting a BB. This case is one of those rare (constructed) cases that will make me wish he would just detonate on the first shell that lands on him. But I can't know before I see the scoreboard and it's history then. I am by no means a saint. I will and do rage at people doing VERY dumb mistakes or special cases like the unlikely example above. I may be more understanding and calm than most but that has a limit. tldr: It's all in your head and comes directly from your attitude. If it annoys you then you have all you need to change it. I also usualy don't care what random people on the iternet think about me when I mess up and chat may is filling with insults etc. One of my favourite songs is very fitting for this topic (though the underlying topic is a little different) so I drop it here.
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Actualy this shouldn't change much even if the saving a star rule where to be removed. Only you yourself can control what you are thinking and how you would like the match to go. It's simply your ego (being egoistic) vs your conscience or teamspirit. Even without the rule egoistic people will still have ill wishes for their teammates as this will end the match sooner, enabling them to requeue faster. (you shouldn't change ships on the fly if you take ranked seriously) I for example don't have this feeling as most of the times when someone gets more xp then me then he simply played better. If he gets the last salvo off which enables him to rise higher than only because he managed to survive longer than me. Yes there are annoying exceptions to this, but that's why they are exceptions.
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Sadly most of those @ 48% WR won't read this and another good portion of those that actualy do read this won't agree or take the same path. Nice to hear though one more found the light. Good luck on your 60%
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It would be an awesome thing to have but won't happen due to reality issues (good reasons against it). - too low population to split into another (permanent) gamemode - it would have to be a gamemode like training room that costs nothing and gains nothing because it would be too open for abuse otherwise - due to above point there can't be any monetization for it or just a very crappy one (like paying for access) which would make the whole plan uninteresting for WG. (why put in ressources in when WG gets nothing out of it other than SOME happy players. - no you can't do a gamemode with costs and without gains because either noone will play it or the ones that really want to play it will complain. (WG tried this with coop in the past if i renember correctly) - like above not everyone will apreciate development time that ran into a gamemode they are never interested to play. (you can already see that quite well in the comments on events like the recent spacebattles) - many more but those above are the first that came to mind.
