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Everything posted by T0byJug
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Ok thats fine.. my comment to Spithas is directed to you as well!!! MMM well I am in work so maybe your Sig file is not updating for me but it only displays World of warships profile not This http://warshipstats.com/eu/player/Ebu34'>http://warshipstats.com/eu/player/Ebu34 If it had shown that i would not have replied to you like I did! So for that I apologise (Infact this is good to know as i thought hiding profile would stop http://warshipstats.com as well) I show my stats as i have nothing to hide but many forum contributors are very quick to look at other players Stats while hiding there own.. I have no time for them. As for XVM I have never used it and never will I believe it should be banned on tanks and ships! so hiding you stats to bugger up XVM.... I cant fault you for that
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Well the stat would suggest yes!!! Ok in reality we know the reason is because Atago is a Prem ship and as such has a high volume of new players not knowing what they are doing dragging the ATAGO Down. Comparing high tier Normal ships/Tanks to Prem is always difficult for this reason
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@Ebu34 you hide you stats go away! @Spithas Discussion is and I quoit you first line (Top tier (9-10) matches are completely infested with DDs nowadays.) Well tier 7+ Ships regularly get in to tier 9+ games. Infact Tier 8 DD's are brought to matches at a rate of more than 2 to 1 over tier 9 and 10 DD so as I have many tier 7+ ships i can comment on tier 9 and 10 matches. Also i am quoting numbers from stat pages.. I dont need to play to quote the stats
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Jap DD from tier 5+ can invis fire and American can at tier 7. Only DD's that realy suffer are Russian. That can invis fire at 8 but only if they have a 15 skill point commander and the appropriate skills
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So what you saying is that the BB/CA players complaining on this thread are getting enemy BBs and CAs broadsides Presented to them by as friendly DD's force the enemy BB's and CA's to turn to avoid the Torps. and said BB/CA's are getting oddles of damage(so XP and Credits) from these broadsided ships! and the Poor DD that did all the work and took all the risks gets Bugger all..... Very selfless of those High tier DD i say!
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But simple fact is BB and CV are doing substantial better than DDs at tier 9 and 10 and so are many of the CAs
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Torpedoes are Worse at lower tiers as Reloads are much quicker.
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Taken from the other DD's are OP thread T0byJug, on 23 February 2016 - 02:53 PM, said: This one again! Amount of times ships by class brought to battle for week ending 20/02 Tier 9/10 Tier 8/9/10 9+ 8+ DD 45217 106455 41% 30% CA 28113 120091 25% 33% BB 32872 115193 295 32% CV 5688 15872 5% 4.50% source http://maplesyrup.sweet.coocan.jp/wows/ranking/20160220/eu_week/average_ship.html go look at the OP Shimakazi stats!! Wait a second she is no where close to having highest win rate or average damage for tier 10 Ships..
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This one again! Amount of times ships by class brought to battle for week ending 20/02 Tier 9/10 Tier 8/9/10 9+ 8+ DD 45217 106455 41% 30% CA 28113 120091 25% 33% BB 32872 115193 295 32% CV 5688 15872 5% 4.50% source http://maplesyrup.sweet.coocan.jp/wows/ranking/20160220/eu_week/average_ship.html go look at the OP Shimakazi stats!! Wait a second she is no where close to having highest win rate or average damage for tier 10 Ships..
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LOL miss read your post! i though you said supper-testers should have detected this before release. I dont need batteries Just new Glasses
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I think supertesters are concentrating on game mechanics not the description on a pretty flag. Also as its not diversely effecting game play its not a high priority! Its not worth a patch on its own so it may well be waiting for some other tweeks to be ready
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Błyskawica 15 commander points and your valued opinions Needed
T0byJug posted a topic in General Discussion
So Sailors and Lady Sailors I have the Błyskawica and am 9k from 15 commander points I have 4 options 1 Situation Awareness 2 Last stand 3 superintendent =6 So the last 9 Option 1 Advanced fire training/Surviveability expert/Basic fire training Detection range 7.6 Gun range 14.5 km (almost 3 km or concealment firing and 10% faster Guns) Hitpoints 18300 Option 2 Advanced fire training/concealment expert Detection range 6,7 Gun range 14.5km (almost 4 km concealment firing) Hitpoints 15500 Option 3 Surviveability expert/Concealment expert Detection range 6,7 Gun range 12km (almost 1,5 km concealment firing) Hitpoints 18300 I currently have Advanced fire training as the Blys Guns are Very accuret at 14+KM when firing at CA\BB\CV I am leaning towards option 1 as i do better than ok with my current setup so more HP and faster firing guns can only be Good! BUT the other 2 options could be rather good as well. Spending 250 gold to reset commander is not an issue. So whats your thoughts -
Why you want to show of that you got to rank 1 season 2 and season 3!!!!!!1 Only jealous I only made rank 6 season 2 and rank 4 season 3... Did have almost 62% win rate season 3 so am happy with that It would be cool though to be able to place 2 or 3 flags..
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Błyskawica 15 commander points and your valued opinions Needed
T0byJug replied to T0byJug's topic in General Discussion
For me demo expert is a wast for tier 4 skill for DD's sure its a substantial increase in setting fires! But there are only so many locations on a ship to set fire too and with the rate of fire of most DD's i dont feel its necessary! not when there is AFT and more hit points as 2 other choices at tier 4 -
Draw circle on minimap to indicate range my ship will be detected.
T0byJug replied to SkybuckFlying's topic in General Discussion
Yep lets take all skill out of game! I hated it when tanks brought in Last know position and some fool has done a mod to put this is ships... Just Great! As for detection! know your ship! I play Tanks and ships Vanilla! Always have and i am pretty sure i always will. Detection range is most important on DD's and part of the skill with DD is playing as close to your detection range as possible -
So 5.3 improved matchmaking? Yeah, sure...
T0byJug replied to Kruzenstern's topic in General Discussion
So in approx 2 hours of play you have posted 4 battles! Maybe 1 there is an issue with MM thats the last one 2 tier 7 BB a 6 and a 5 against 2 tier 6 and 2 tier 5 is a bit nasty..... @ Kill3r_Konkani as for your Curve ball! You must have been in a division with a tier 5+ to get into a tier 7 match.. Thats no Curve ball thats bad play on you part for forming a fail Division! you did well but its still a fail Div! -
Błyskawica 15 commander points and your valued opinions Needed
T0byJug replied to T0byJug's topic in General Discussion
Ok sat in a bar and a little drunk! But there are lots of great replys here that take some exploring! Keep them coming! -
Błyskawica 15 commander points and your valued opinions Needed
T0byJug replied to T0byJug's topic in General Discussion
Mmmm quite a lot if firing at a large CA or bigger! The guns are seriously good on this lady -
There you problem!!! Play PVP. Because when both teams of live players Run away you will be left King of the hill!!! Serialsy mate!! Most people only Play PVE when there ship is stock or they struggle with PvP so play PvE because its easer so what do you expect!!
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Did you get the Kamakaze??????? If so its not so bad!
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Yep Murmask was not seriously hurt by the AFT changes
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Chance of a refund is slim! as they did state in Beta that stats could change! but yes they have killed it! When she came out what was she about! well amazing Torps for tier and good AA. they killed here when they made the torps the same as Kuma!! For those that dont know the hole thing about Yubari was she was a test bad for the Long lance Torps! when she first cam out the had short range but very powerful torps The AA is nice but lacking the ability of AFT her main guns are just a lot less usable than All other CA at tier as she only has 4
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I'M a bit dissapointed! wows is not ewen near ww2.. :P it shoud be! you told!
T0byJug replied to korkk1's topic in General Discussion
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Please WG what's the official explanation?
T0byJug replied to MS_Surface's topic in General Discussion
No way!!! its part of the game!!! if Friendly fire was turned off game would be a close range torp fest! But i agree friendly fire punishment should be a lot heavier! get a couple of torp hits on a team mate!! lets say 20k damage! you should have to do 80K to enemy before you are in profit again We have all done it by mistake!! Well i have a couple of times!! One time even a division mate. I should have ended match in minus for credits are least!!! if not XP as well- 14 replies
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- damage
- compensation
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whuld like one change in the game for more realism
T0byJug replied to Raa_Svempa's topic in General Discussion
Well on the allies at least!!! But there are no convoys in game... DD were not so important outside fleet and convoy escort But BB's played a huge Role!!! look at Tirpitz. As a fleet in being She kept a Large amount of Royal navy Battleships/Carriers and Cruisers in Atlantic up untill the end of 1944. ships that would have been better deployed helping Americans in Pacific. In-fact many RN Carriers were redeployed when Tirpitz was gone
