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T0byJug

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About T0byJug

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    Brit in Germany

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  1. T0byJug

    Strange defeat after just 7 minutes ?!

    Mate you not showering yourself with Glory in this thread... This is a Moderator telling Posters to stop being Rude to you.. making commenst about well Intelagance and the such.. Do you not realise this.... You need to pay more attentin in game and in the forum it seams. Look at the orange text under his avatare it says MODERATOR
  2. T0byJug

    the slava it comes!

  3. T0byJug

    the slava it comes!

    Sorry did not understand a single word of the Video... lost all concentration as soon I sore Dasha in a Dindl.... Im in LOVE.. (ok have been for a while) @MrConway @Tuccy @Crysantos is the bow tied at the back to confuse us??? because I hope for her sake she is not a Widow and I do not see any glasses of beer Dindl Bow Rules for the peasants that don't know ......
  4. T0byJug

    Belfast coming back...

    owww did not know about her.... interesting....
  5. T0byJug

    Belfast coming back...

    The hole thing of these ships is the Anima Commander and Camo it would be a little silly to sell the ship without the commander and apart from the AL YUKIKAZE all the other ships are just a couple of Euro more than a normal ship of that tier There not exactly Horribly over priced bundles as the person i quoted stated at 3 maybe 4 Euro more than a normal ship of that tier. Not quite sure why the DD AL YUKIKAZE is about 10 Euro more than normal tier VIII prems, that douse seem a little steep.
  6. T0byJug

    Belfast coming back...

    Tell me 1 ship that has only been made available as a bundle in the last 3 or 4 years??? WG promised never to do Bundle only ships on EU server again and they have kept that promise
  7. T0byJug

    Belfast coming back...

    She is the Biggest Museum WarShip in Europe.. the tie ins as a Prem ship is just to big. Personally I would balance the current one for tier VIII re-release her and give all those that have here the new Tier VIII for free and remove the tier VII
  8. T0byJug

    Depth charge racks

    here's a thought.. maybe its on purpose..... Lower tier ships tend to have there Depth charg Racks. Maybe there are going through the DD's and animating the Racks for when they add Subs to game.. So removing the old racks while they model new animated ones I cant remeber from Subtests if the rolling of depth charges of the stern was completly animated Wpuld be rather cool to see those charges rolling out of the racks
  9. T0byJug

    Depth charge racks

    Yes do.... you Pervert.........
  10. T0byJug

    Depth charge racks

    @That_Other_Nid With the PAN Asia DD's i think its just making the ship model more accurate. Fletcher and Gearing are wartime models the PAN Asian DD's are peace time DD's As for the removal of Headghogs and ASM Mortors.. Will i guess they have been removed to stop us all asking for them to be made active against Submarines As for Monaghan.. I think you have found a Glitch in the Model From before, Clearly can see Depth charge racks In this picture I Just took from Client you can clearly see the Runners to reload Depth Charges leading to nothing. That would suggest to me the Depth Charg racks are supposed to be there..Ive logged a bug report
  11. T0byJug

    Magnetic Torpedos for German DDs.

    OW dear.. never mind.... The Deepwater Torpedo passes UNDER the DD and to fare bellow to detonate.. Go play the silant Hunter games and you will understand. In that game it showed how you if you set the torpedo to run to deep and pass under teh target withourt exploding.
  12. T0byJug

    Magnetic Torpedos for German DDs.

    Funny thing is a proximity fuse for shell WAS a thing.. Ok it was for AA not really against ships but they did exist in WW2. A torpedo exploding alongside a ship would do very little as the venting air bubble has nothing above it to stop its progress. (that's what kills the ship. The ship stopping the Air bubble as it vets upwards) and schrapnel will travel almost nowhere under water. However, a shell exploding above a ship or close to it peppering the low armour areas with shrapnel Well that could be nasty. that's actually a better idea than a torpedo exploding alongside a ship.
  13. T0byJug

    Magnetic Torpedos for German DDs.

    So maybe you will answer the Question @Sunleader won't. In this picture where do you want the torpedo to explode when its close (and do some damage) or when it hits.? for if we get Proximity detonations this Torp would not hit the target And as for things that work in game completely different than they did in reality... Looking at how good HMS Hoods Unrotated Projectile AA was when the ship was released compared to reality I was Vocal against that as well. Do German DD's need a buff Maybe.. But adding something that just did not exist.. no thankyou
  14. T0byJug

    Magnetic Torpedos for German DDs.

    Thats the point very little if any. Also no torpedoes were designed to do this so it has no place in the game And @Sunleader Ok WG is a game and is not historical. But they don't try to make weapons work in ways they did not.. Simple 'NO Torpedoes in time frame of the game were designed to blow up when CLOSE to a ship.. they were designed to blow up on impact or Under the ship. Also in the picture below.. where is the torpedo to explode? (the red line being torpedo track) I would want it where the red line impacts the ship NOT where I put the Explosion
  15. T0byJug

    Magnetic Torpedos for German DDs.

    It douse not.. The simple fact is the magnetic influence of the ship was not strong enough to Activate the Fuse till the Torpedo was under the ship. A detonation of a torpedo Even a Metre or 2 away from a ship will do very little damage if any at all.
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