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22cm

Beta Tester
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    [RONIN]

Everything posted by 22cm

  1. Spoiled decadent capitalist brat, why you no happy?
  2. No, it only gives you 8 more seconds. Not if the guy is smart. Nobody said radar or hydro are useless. Not sure if it s worth the upgrade it replacss, overkill anyway on Des.
  3. Yes, but not when you have 3 of each AFTER you have already fitted Perth...
  4. DCP, AA, smoke and the plane are pretty useless...
  5. The 12-2 you speak of does not exist, it was a 10-2. It is the number of ships in each team at the end of the game, not the number of kills for each team, as you said. Your 12-2 is a 10-2 in fact.
  6. Yes, but a new flag will be released, 100% safe landing, like the anti-detonation one.
  7. Nothing. The cat is just stalking the Catain s Fish.
  8. What, you don t know? It s still a secret, but US CVs are getting smoke to balance them with the Jap ones. The only ship who does not need to fire guns when sitting in smoke.
  9. Can the 1 tier 10 battle be co-op too?! You got to tier 10 only in co-op? That s some dedication.
  10. Lol, same here. I even used its module for ther ships, so it s naked and with no captain... I hope co-op battle will be possible too, it s still a battle.
  11. 22cm

    KGV captain skillset question, need help

    Right now, with Jackie Don Kirk, i m trying a build to maximize Jackie's skills. 1. Whatever, i try double fighters (with AA module)/double spotters for enemy destroyers, depending how many CVs are in game. 2. AR, EM, Jackie of all Trades, High Alert (with flag, Repair reload is 62 secs, cruiser level). 3. SI, SE (maybe I ll switch to BoS, not sure about this). 4. CE. (19 points)
  12. Including Co-op? No discounts mentioned on EU site?
  13. So, again another game WoT-like, this time a 11-1 win. Fortunately this time I saved the ending screen (i did not saved it for the 12-0 game). Last ship was hiding, if not it would have been a 11-0 game...
  14. Lol, is the guy who only plays in a full 3 man division.
  15. I m very close to chat ban too, awful teams in a row...
  16. Not multi-purpose, when launched they were advertised as cruiser-hunters, which they were, in that meta. Now the meta is 5-6 BBs per team, competing to hunt the 3-4 cruisers available, and any of those BBs is a better cruiser-hunter then them.
  17. Not really, they just had ~ 30 k tons of flotability to be removed, which is a lot compaired to a 1.5 tons destroyer. All the military vehicles have redundant systems, even something as small as a plane, not only the big ships.
  18. 22cm

    Super Container Loot Thread [ topics merged ]

    My last 2 were super AA upgrades...wtf, where to use that crap? I also have 4 super repair upgrades....
  19. 22cm

    Team damage system broken in 0.6.10

    ^ This.
  20. Actually, I would remove Heal for all ships, because in real life stopping a fire or a flooding was all it could be done. I\This will also solve the BB overpopulation.
  21. Hmmm... are you sure it s only the MM? Why were you playing a DD? It s probably the most useless class fot this.
  22. 22cm

    KGV captain skillset question, need help

    So, what build? Fire Prevention + Concealment?
  23. 22cm

    Premium camos for tier IV and V ships?

    Tier 4 is in a good spot right now because of the limited MM, I remember before when a tier 4 ship was the lowest tier in over 50% of the games. If the MM is reverted, premium camo would be wasted on them. And for tier 5, with the MM now, premium camo is not worth it.
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