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22cm

Beta Tester
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Everything posted by 22cm

  1. Only that the supposed BB counter was supposed to be the DD. CVs are another monstruosity because they counter 3 of the 4 existing classes, except cruisers.
  2. 22cm

    Captain's skills ?

    From the 1 point skills, you need IFA or PT, or both if you can afford it. From 2 points skills EM and AR, but you don t need EM on RU or GE cruisers because their turrets are fast enough. From 3 points skills Vigilence. DE is now hardly worth 3 points for a 2% increase. but is still a choice. From 3 points, CE (and IFHE for guns below 200 mm).
  3. 22cm

    Huanghe - what do people think?

    How dare you show Flamu is wrong? Blasphemy! Yes, it works. I used Leander with AFT and secondaries (or AA) module and it worked nice in close range against DDs, and also the AFt improves your AA. But is not worth using also Manual Secondaries or BFT.
  4. 22cm

    Captain's skills ?

    It depends on the class or ship you play, be more specific. There is no universal miraculous skills setup that works for all ships.
  5. 22cm

    Huanghe - what do people think?

    Yup. This seems to be slightly worse than Perth. However Perth is a very good ship (best winrate T6 cruiser, but a little hard to play), so Huanghe might not really be a bad ship.
  6. 22cm

    The Ultimate Frontier

    For premiums, Myoko clones are good because of 10 guns, good HE and good torps, more than Indianapolis. Also Belfast with 150 and maybe Atlanta with 120. From regulars, Schors is probably the best, then Fiji. Any BB specced for secondaries is good against those destroyers you meet (Scharnhorst, Gneisenau, Nagato), though Vigilence as a captain skill may be useful.
  7. 22cm

    Ashitaka in the Premium Shop

    Of course the most expensive package includes both, the nice looking green normal camo and the stupid ugly cartoonish idiot-designed camo. The cheapest package has only the nice looking camo though so buy the cheapest one (ship-only) because the WG appreciation is not necessary, they only took a tier 8 stock ship already existent and made it a premium ship one tier lower, no effort needed at all. Also the ship reviews are bad.
  8. 22cm

    The Ultimate Frontier

    These. A Nagato specced for secondaries could work.
  9. 22cm

    The Ultimate Frontier

    Any tier 7 premium BB or cruiser (includind the ARP Myoko clones) is OK, so you can us any captain in them. DDs not recmmended,as in any other scenario.
  10. 22cm

    Ashitaka in the Premium Shop

    Yup, you posed the picture with a normal camo. That Makoto Kobayashi camo is so *Edited. Why WG let that *Edited guy ruin Kii and this one, too? Was he even paid for the crap he delivered?!
  11. 22cm

    The Ultimate Frontier

    Agreed, on PT was really hard. But even now, with the amazing random teams it can be a challenge. No AA ships required.
  12. "Croissant", "Pate de foie gras" or "Cognac"..
  13. 22cm

    The DD spam has to stop

    Lol, so 5 BBs per team is not bad, while 5 DDs per team is bad. Because you know, those damn DDs that camp the back line and use their 20 km torps to snipe make the game so passive and boring.
  14. 22cm

    Weekend Special?

    Lol. Cant you see it?
  15. 22cm

    Question about premium smoke cruisers

    Supposing they had a brain.
  16. 22cm

    British Destroyers and more Events

    WQar in China was already at stalemate, and they only had to tie down Russia in the east, not to win.
  17. 22cm

    Public Test 0.6.13 regarding carriers

    Nah, that s even easier. CV is the best counter against 2 classes, BBs and DDs, while the only counter for a CV is another CV. Where is the balance, even asymetrical? It can not counter cruisers, due to Def AA, so it is not the best counter against all classes, which would have been the perfect asymetrical balance, I guess.
  18. 22cm

    Public Test 0.6.13 regarding carriers

    Are you talking about reality? Lol. For your information, naval engagements were at ranges of arround +10 km (I think longest hit was 20+ kms), while aero-naval engagements at ranges of hundreds of kms. Which means those would not happen both in the same place at the same time.
  19. 22cm

    Public Test 0.6.13 regarding carriers

    Reduced influence over the battle for CVs, same with the other classes, or the option for the players to choose games with or without CVs, which will be worse that the first option. So more CV nerfs are needed to reduce their "greater impact".
  20. 22cm

    British Destroyers and more Events

    Japan brought a new player to the game, USA, instead of tying down URSS or trying to finish off China.
  21. Strange you could not carry with that triple smoke division.
  22. Well, it may also be the usual WG EU screw up and be about ship XP though... we have to wait for tomorrow. Want a little teaser?
  23. Clan Wars Episode 2: OMG! 7 Minotaurs! Smoking is bad for your health!
  24. 22cm

    Public Test 0.6.13 regarding carriers

    If WG wants to make money, it should not pamper 0.5-1% (maximum) of the players, who are not even spending a lot of money on the game, to have a greater impact to the disadvantage of the rest of 99% players who make up 99.99% of WGs income. The idiot who decided carriers must have a "greater impact" should have been fired long ago for sabotaging WGs income.
  25. 22cm

    Public Test 0.6.13 regarding carriers

    Who decided this?! Should be fired. Most paying players do not play CVs, most premiums except 3 (3 lol ffs!) are not CVs. WG is not making money from the CV players. Why should a CV player have a greater impact then me, on my money? Why should I pay for the game so a CV player has a greater impact? Screw the CV player. He can play co-op if he wants a greater impact. Same impact as other ships, or banned to co-op. Was already banned from clan wars. Same reason.
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