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22cm

Beta Tester
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    36662
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    [RONIN]

Everything posted by 22cm

  1. From how many small containers?
  2. How many boxes you bought of each type?
  3. There are rumors the the first draws are rigged on purpose (Flamu for example)...
  4. Same like you, there is only Kidd that I want to get... but I ll buy some large boxes and hope I ll get the flags.
  5. I am pissed off. All 3 free XP ships are BBs, and there are 5BBs/team already!!! Nerf Salem a bit and make it the next tier 9 free XP ship!
  6. 22cm

    Ranked Season T8 Ships

    I think only tier 9 and 10 can use it.
  7. 10 knots submerged was an end war top submarine, and at that speed the batteries discharge and the noise was max, so easy to be detected. Economic/silent running was a few knots only. Try chase a 20 knots BB.
  8. No. 1. Aiming arc is needed, or else only very good players could uss them. Launching implied solving a calculus first. 2. A naval battle usually lasted less than 24 h, they had enough autonomy to stay submerge. 3. Max submerged speed was 6-8 knots, max surface speed was 20, and this on the most modern subs late WW2. But because refueling and recharging the batteries were difficult, and running submerged at max speed would increase the noise and detection, top speed was not used. Deploying at 20 knots when starting from same spawn means they will be the last ships in battle and not useful. 2. Easy to hit at surface because low speed and destroyers with a +15 knots could close on them quickly. 3. No, they used the same torps as the other warships. 6. Fires. All the ships are wet unless slow speed in good weather. Fire does not burn on the outside of the ship, but on the inside when a compartment is breached and set on fire. Submarines were very vulnerable because after a few hits could not submerge anymore. These are the reasons why the subs were mostly used against comerce ships.
  9. 22cm

    I have noticed a trend.

    The biggest impact on a game still belongs to the CVs. A 60+% winrate CV against a 40+% one means the game was decided before starting.
  10. The problem is that DW torp is a WG made-up [edited], most torps could adjust before launch both depth and speed, but higher speed meant shorter range.
  11. 22cm

    Conqueror thoughts

    Nobody will read that wall of text.
  12. 22cm

    Huanghe - what do people think?

    Lol, probably Fuso.
  13. 22cm

    weekend specials spoiling us too much?

    A tier 1 CW would be really fun. And no premiums.
  14. 22cm

    Nerf the Conqueror ...

    Actually, the best to check is the solo WR... PR can be easily buffed by camping behind your team an trying to be the last surviving ship, something most BB players do...
  15. 22cm

    Lo Yangs wierd turret armour

    It s good enough against seagull gnats.
  16. 22cm

    Should I skip Izumo ?

    I never skipped any ship, even the crap ones.
  17. 22cm

    New Year Premium Sale!

    Or you can buy it with the crapload of dubloons they use to inflate the price of the bundles, even at 100% price is still OK.
  18. 22cm

    tears of desert

    Standard and epicenter should be removed, domination is OK. 5 camping sniping BBs per team makes this map awful.
  19. 22cm

    Recommend best tier 10 DD to contest caps

    Sorry, but 8 battles means nothing. If in division, even less.
  20. 22cm

    Huanghe - what do people think?

    I don t own it, but Perth was OK without IFHE. CE is a needed though, so 10 points.
  21. Lol, really, 3 posts in this topic and all 3 of them are walls of text... Really, its not OK.
  22. 22cm

    Duke of York changes.

    How about not. BBs are already too strong, it s the most played and the most idiot-proof class.
  23. Only WG has that data, but in terms of money spent, I probably spent more money than you, even if you re from those 5 countries. And you re forgetting that the part of the players that reads the website news is also a very minor part of the overall playerbase.
  24. They deserve Donald? No one deserves him, except Mickey Mouse. Yes, it is, WG has understanding problems. It seems that choosing a different form of contest, instead of lottery, like get the most basic XP for each class, would have worked for all players. Making nappy a part of the your customers while pissing a bigger part of them is a marketing mistake.
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