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Everything posted by 22cm
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We will have submarine event soon so its possible.
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I hoped you re smart enough to realize it s a quote from WG development department. I don t think they contradict themselves and I am sure they really have the database to prove what they say. But then again, hey, you re part of the "special" 3%.
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I can give you the full link if needed.The bolded part is basicly WG saying def AA is worth crap and is too easy to counter by CVs. [WoWs DevBlog] - ST CV Rework Bulletin "Reasons and goals of changes Aircraft Carriers in World of Warships were always different from any other ship class because of their specific game control. It was needed to bring diversity to the game and to highlight their unique role in a battle and real life. However, over time, it had become clear that their exceptional role causes several issues such as: High difficulty in mastering and because of it – an excessive gap between experienced players and beginners who may be excluded from a battle without a chance to do something about it. As a result, low class popularity and no stable presence in battles. Nevertheless, there was an excessive impact on a battle because of the several reasons: possibility of scouting using several squadrons interfering with destroyers, detecting the enemy team and actually blocking initiatives and unexpected maneuvers. possibility of dealing critical damage to almost any target in a short period of time, especially on high levels; Combination of aircraft carriers’ features and AA defense working mechanics resulted in a situation where it’s impossible to shoot airplanes down (for example, average destroyer chased by a squadron) or quite the opposite case where planes can be destroyed immediately (Des Moines with full AA defense set). Shooting down several planes has almost no impact on a game. Moreover, confrontation between an aircraft carrier and its target comes down to “AA Defense Fire” activation and attempts to maneuver which are easy to counter using several squadrons. Counterintuitive difference between automatic and manual attack which work very differently, and doesn’t imply any smooth skill growth suggesting a very “high bar” instead. The main gameplay doesn’t look attractive to most of the players because its main feature is managing several squadrons with a top down, 'bird's eye' view . In other words, the gameplay is “cut off” from a main battle and fixed on micromanagement. Moreover, there is a big question when it comes to “AA defense ships” and “AA defense sets”: if there are not enough aircraft carriers and its playerbase isn’t stable, why spend your modernizations, skill points and consumables on AA defense."
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To the 3-5 % players " I m 15% better in CV than in other ships because I m special" , probably the first thing WG will do when they start testing the new CV play will be to remove infinite planes.
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I would say you have 4 options: 1. Uninstall mods, restart. 2. Check game integrity from the game launcher. 3. Wait until next server reset in the morning, at 3 or 5 am. 4. Uninstall game completely and install it again.
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Considering WG thinks the same, I am right and you, the CV fan club is wrong. Also, >95% of the players thinks the same. But of course, for the CV fan club boys, WG and +95% of the players are wrong and they are right.
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You must be new here. As you said, you need the whole team to make up for the difference between the 2 CV players. To make up for the difference between the 2 DD players, you only need 1 or 2 good BB players to push into a cap. And this while the Shimakaze or the Asahio idiot is humping the map borders.
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Nope. If there is 1 DD each team, one 60% the other 40%, the team can compensate even if no radar. Even in domination game, it will be clear which cap the enemy DD is at, so it only takes a few good Bb players with balls to push into the other 2 caps. Of course, if the team with the bad DD player also gets bad BB players game is lost.
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So, this is the reason why / Here we have tears and cry.
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Depends, if you have Stalingrad, Kronshtadt becomes obsolete because it is a worse Stalingrad with worse MM.
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And an information for CV players, I know what to do against carrier players so they don t instadelete me in 1 attack wave. I remember I was killed in a single wave by a CV only once, when I was playing Kagero.
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And an information for CV , I know what to do against carrier players so they don t instadelete me in 1 attack wave. I remember I was killed in a single wave by a CV only once, when I was playing Kagero.
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Lol, dude, go away. If he s at 8 km and I charge him in smoke with hydro, he becomes visible at 5 km, so I only need to cover 3 km. And this considering that I wasted my radar on ANOTHER DD, so it s again 2 ships, because if Harugumo bates my radar himself, it will be an badly damaged Harugumo at least, considering its maneuvrability. While the carrier can do both the baiting and striking.
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For Jap CVs, is the opposite, bait def AA with DB, attack with TBs. For Haku is even foolproof, bait with 1 TB, attack with the other 2 TBs.
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Lol, 11 players doing what one of them says its reasonable to do, in WoWs? Only possible in CW. The crying boy was the CV boy, / Because he lost his beloved toy.
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No. That is already 2 ships. Just counting. And I can reliable hit back UK cruisers in smoke at 12-15 km with low ROF guns (>200 mm). With a Wookie at 8 km, I may melt him first. Or pop hydro and charge him in the smoke, i think at 4-5 km becomes visible.
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Lol, right now CV is a hard counter for any class, itself and AA specced cruisers included. Show me another class that can do this.
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Except Worcester is the class supposed to counter carriers and is maybe the best AA cruiser in the game right now. But after the 40 secs of the def AA expire, is a free kill for a carrier. To make it easier for you to understand (no insult intended), a cruiser is not a free kill for a DD even after its radar expires. And if i try to scratch my pet or my balls when playing DD, I risk to get insta deleted.
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Was fun to see a video of a CV guru game in ranked, in which he wins even if his team derps, where he kills 2 Worcesters (!), and has time to for his pet dog during the game too. Much balans indeed.
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Best t6 cruiser for getting potential damage?
22cm replied to thiextar's topic in General Discussion
For him. His account. -
Best t6 cruiser for getting potential damage?
22cm replied to thiextar's topic in General Discussion
Galison zig-zagging on speedboost is hard to hit. -
Right, the former good tier 9 ship can prove to be a crap tier 10 ship.
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Did you get any British DD-missions from the containers?
22cm replied to MrFingers's topic in General Discussion
Frankly, much better would have been to buy the Coksuk with real money, then grind it, buy 2 more Guiness from shop and you ll get its worth in gold. And you can do all the missons with it. Is much safer than buying containers and gambling. -
Year of the carrier, FTW!
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Why NA server players are more welcome than us?!
22cm replied to Atorpad's topic in General Discussion
It s a raffle aka lottery , not an event, organized by NA. Events should be identical.
