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1MajorKoenig

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    [DREAD]

Everything posted by 1MajorKoenig

  1. 1MajorKoenig

    Roon

    Habe ein paar Runden das neue Rudermodul statt Tarnmodul probiert und bin nicht übermäßig überzeugt. Klar ist es schön, etwas besser zu drehen, zumal die Roon ja nicht gerade ein Wendigkeitswunder ist. Aber es fliegen meist so viele große Geschosse auf einen zu (38cm+++), dass das Ausweichen nicht immer gelingt. Ich denke ich wechsle auf Tarnmodul zurück und versuche aber trotzdem mal dan Sec Skill statt CE.
  2. 1MajorKoenig

    König Albert

    +1
  3. 1MajorKoenig

    Smoke rework suggestion

    Like the idea. Not as a nerf but to add a tiny bit of realism. Not the biggest fan of all these gimmicks tbh. @OP: you said lock on through smoke? So at least DDs had the torp indicator to have an idea where the target is roughly moving?
  4. 1MajorKoenig

    dies_ari meldet sich zum Dienst!

    Du arbeitest anscheinen auch für WG...
  5. 1MajorKoenig

    Royal Navy Cruisers Feedback

    Yeah ok I get that. But each line has a characteristic which should - more or less - represent the design philosophy for that type of ship and navy historically. Apart from IJN BBs (which were far from being snipers) and the fictional Russian fleet these national characteristics work out pretty ok when compared to the real design philosophies. For example for British BB bigger main caliber would be a theme or accelerated fire speed at the cost of survivability for the BCs and so on. Not saying it is typical for the British Navy to forget one of the shell type though ... But what would be typical? What could have been used?
  6. 1MajorKoenig

    Royal Navy Cruisers Feedback

    Sorry - serious question (as I didn't play the RN): What would have been a reasonable characteristic in you guys' opinion? All I read is "they are gimmicky / garbage". USN - AA & fire volume, escorts - makes sense IJN - raw firepower & torpedoes - also reasonable HSF/KM - strong AP - can understand that as well RU - well the line itself is a surprise - nuff said So what are RN cruisers known for? They were cheap and available in numbers, ok but what makes them recognizable? Again, not RN bashing but a serious question. Don't have an answer myself tbh.
  7. 1MajorKoenig

    Upcoming IJN Destroyer split

    Shinonome's torps are 6km? Don't understand WG - if any weapon the IJN was famous for it was the torpedo. And Campletown got 7.5km torp Range? I dunno - just started with the line and was looking forward to a premium Fubuki class as I really like the ships. But a little more torp range would be nice? Say 10 like Myoko?
  8. 1MajorKoenig

    Mein Fazit nach einem Jahr World of Warships!

    Das Spiel macht ja unterm Strich Spaß sonst wären wir ja nicht hier im Forum zu finden :-) Wo ich ihm zustimmen muss ist, dass man erstens leicht den Eindruck bekommen kann, dass es kein größeres Konzept gibt (nach IJN und USN) und, dass die Zeit der BB gegen BB Schlachten unterrepräsentiert ist. Finde ich auch schade. Im Pazifik Krieg im 2WK gab es gerade einmal zwei (!) solcher Gefechte. Der eigentliche Seekrieg wurde von Flugzeugen und Zerstörern geführt. Im 1WK dagegen war das Schlachtschiff noch eine Schlüsselwaffe auf See - im 2WK eher nutzlos. Daher passt da einiges im Konzept nicht so gut zusammen. Will heißen: wenn WG schon ein Spiel über Schlachtschiffe machen möchte (und den Eindruck habe ich wenn ich mir die Warteschlange anschaue) dann wäre 1WK passender gewesen. Wollte WG tatsächlich World of WW2 Ships machen müssten die Protagonisten halt die Träger, Kreuzer und Zerstörer sein. Sind sie aber nicht. Alles wird gut
  9. 1MajorKoenig

    Halloween rückt näher!Was kommt auf uns zu?

    Ist Dr. Hide eine Nassau?
  10. Ich denke, die Dunkerque wird dir gefallen! Habe zwar keine Unmenge an Gefechten mit ihr aber jedesmal viel Spaß! + schnell wie ne Kongo + hält von vorn sehr viel aus + exzellente Kanonen mit beeindruckender Pen (!) - bow on sieht immer ziemlich Panne aus - Lieblingsziel aller CV (manueller Flakskill hilft hier) - no return - wenn man sich in eine dumme Situation gebracht hat kommt man nicht mehr so leicht heraus (Rückwärtsgang und Stoßgebet kann ab und zu helfen aber halt nicht immer)
  11. 1MajorKoenig

    dies_ari meldet sich zum Dienst!

    Willkommen! Könntest Du bei euch im Schrank mal nachschauen, ob da eine König Albett liegt? Ph3lan sagte zwar dieses Jahr noch in den Shop aber wir warten schon sehr. Kannst Du dazu irgendetwas sagen? Grüße und viel Erfolg in deiner neuen Rolle!
  12. 1MajorKoenig

    A new EVENT on the way?

    A well implemented convoy mode would be awesome and finally add a breath of objectives to the game - rather than being limited to the damage dealing game. Objectives open the opportunity to shape class roles again. Other nice mode would be island capture with the support of Landing vessels. I think some tactical depth (and with that - teamwork) would benefit the game a lot. For now I am curious what the black Nikolai is doing for Halloween.
  13. 1MajorKoenig

    Die verschollene König Albert

    Gunter Gabriel oder der andere? Egal :-) ich finde die 9 Tage sind rum und wir packen die Kleine in den Shop. Dann können die Kürbisse machen was sie wollen
  14. 1MajorKoenig

    Dreadnought Era Appreciation Thread

    Thank you and welcome to the fleet, captain! Driving these ships in a stock configuration can be indeed challenging... :-) currently doing it with Bayern and Amagi. Bayern is absolutely ok, Amagi... well beautiful but a tough nut against Bismarcks, Friedrichs, Yamatos, etc
  15. 1MajorKoenig

    Dreadnought Era Appreciation Thread

    Welcome to the fleet!
  16. 1MajorKoenig

    Dreadnought Era Appreciation Thread

    Welcome to the fleet! I knew you would like these rust buckets :-) Yes, where to draw a line? I would say WNT - Bayern stock is a formidable (super) dreadnought for sure and fun to sail in her WW1 config! Amagi.... well she's kind of the dreadnought age's last Hurra. Certainly a challenge Stock at T8
  17. 1MajorKoenig

    Bayern

    Moment mal! Fahre sie mit dem A-Rumpf aus Überzeugung (ohne den Fantasy Mist) und das geht mit dem Schiff sogar. Finde sie hat alles, was man von einem Schlachtschiff erwartet. Der 5er Sec Skill not 60% wäre nett aber der zieht erst ab T7.
  18. 1MajorKoenig

    Molotov

    Spiele sie gerade auch nicht mehr viel aber habe viele gute Erinnerungen :-) Die beste war eine 8-Fach Zita frontal in eine Murmansk in einer einzigen Salve. Das hat gerumst
  19. 1MajorKoenig

    Royal Navy Cruisers Feedback

    Ok national pride seems to be a thing here. My point of complain is more thr passive game play these ships promote. Smoke spam, stay back, all the boring stuff. I am just happy they don't do bow-on reverse paddle
  20. 1MajorKoenig

    Where is König Albert!

    Frustrated indeed. The only time I recently played was to check for myself how convenient the Brit CAs can be citadelled (which was worth the sortie). These grind missions are crap and boring - just put the ship in the damn shop. Btw did not play WOT for long and remember now why. Still like WOWS but a couple of things like Albert spoil the fun.
  21. Nice :-) Yeah visuals are amazing in general. That's definitely a big plus for the game and sets it apart from eg. Steel Ocean. I think criticism is more towards balance, questionable mechanics and lack of objective based team play. However - +1 for bringing up the good of it !!
  22. 1MajorKoenig

    Royal Navy Cruisers Feedback

    Very interesting feedback here :-) Haven't played WOWS since weeks because I am still pissed off that WG didn't release Koenig Albert. But all the whining here encouraged me to take my Koenig out and have a look myself. I expected tons of Brits to shoot at but was happy to meet at least a few (and citadel them). The ones I met were rather passive (smoke, retreat, spam). Perfect to make the meta more stalemate. My guess is we'll see some changes to the line rather soon. But still, Why are there so few?? Are ppl already giving up?
  23. Turret traverse and the one that keeps you going after hits to the rudder and engine (last stand? Forgot the name). Both are really useful
  24. I also went for DE and didn't regret it. It doesn't make a huge difference tbh because of the relatively high base value and mediocre fire volume. However, fires are a strength among this line and went with the principle of "strengthen strengths". For AA you can still rely on the magic button which will do it in critical situations. Apart from that dealing more damage is a plus. I have btw a different problem: I took two lvl 2 perks alteady meaning I need a 17 point captain to get concealment. This will take a while
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