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1MajorKoenig

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Everything posted by 1MajorKoenig

  1. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    No, none of the above would be fun and I had something different in mind. Slow and squishy - and somewhat stealthy - yes. And short ranges weapons. They would need to use island cover but probably need a little stealth to not be useless in open waters. Speed shouldn’t be too bad - Ka-25 is about the same speed as a Swordfish
  2. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    Don’t shoot the messenger
  3. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    For now Missiles are off the table but I wouldn’t exclude the possibility for them to return. Just look at what WG has in mind for subs (the pinging and such). WG will probably never say never again
  4. 1MajorKoenig

    Siliwangi Tier 8 Premium WiP

    Noice :-) Hab diesen Asia-Cpt drauf der ein paar extra Punkte HP bekommt. Torp reload, BFT und AR hätte ich noch ganz gern. Wieso Antriebsmodul statt Ruder? Finde sie (nach nur zwei Testfahrten) trotz Rudermodul ziemlich träge
  5. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    I am sure a lot can be done here. Maybe not ballistic - but I could give you an idea on how to do missile cruisers and DDs on T9 and 10
  6. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    Don’t be a chicken
  7. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    Although you don’t need any of the missiles to be modelled functional in game to do this I completely understand your reaction. Although I think helicopters could be fun to use somewhat
  8. 1MajorKoenig

    Was wäre wenn...? Wilson's Warplan

    Damit ist die Trennung dann also amtlich
  9. 1MajorKoenig

    German Battleships

    Pretty good summary. Pommern is an odd duck as she is a pure brawler in a campy environment. Extremely fun if you manage to get into a small group engagement. She was hilarious in the 3 vs 3 sprint but is rather underwhelming for normal randoms. Plus: T9/10 gameplay is stale and rather unforgiving. However she can be obtained for free / coal. Scharnhorst is still a nice brawler and at T7 you can still do that usually.
  10. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    Oh dear. Here you go
  11. 1MajorKoenig

    Idea: Soviet CV Line - Helicopter Carriers

    The year is still young. Although I find helicopters on real ships less detrimental than fictional flying tanks. Probably IL-2s magically navalized.
  12. 1MajorKoenig

    General Submarines related discussions

    Only if subs are submerged all the time. If they change it so subs spend the majority of their time on the surface you can scrap the whole thing (actually you don’t need to scrap the mechanics - you just need to remove it from the subs - and add it back for missiles which we then put on T9 and T10 cruisers and destroyers...)
  13. 1MajorKoenig

    General CV related discussions.

    Don’t stop - beliiiiiieeeving ! No serious: don’t blame CVs for people nor finding the magic “w” key.
  14. 1MajorKoenig

    General CV related discussions.

    The red team behaves completely normal. What’s the point?
  15. 1MajorKoenig

    General Submarines related discussions

    Nope. This is simply a lie. Also wrong. And the wrong thread to spread such nonsense. There is a general waste bin/thread for that. And that’s the issue. Apart from some players who fail to understand the basics of the game with multiple classes - most here are concerned about the way WG is going with the subs. The design started horrible with automatic depth charges only on DDs and some CLs and infinite dive time. Add this stupid ping and homing torps this design has all components for a major disaster. I hope WG will change the design - then yes. Subs certainly can work. But not in the current form. In my humble opinion 1) the pinging and homing needs to go away 2) infinite diving needs to go away That would be a start. Make diving more of an exception to escape or attack rather than chillax for the full game. And make torps skill based rather than ping them into the citadel. Unless WG changes a lot in the concept I am also negative about adding subs (at least in their current state).
  16. 1MajorKoenig

    Das Spiel macht SPASS

    Die gibbet eben nicht. Und mal ein Buch lesen hat noch niemandem geschadet
  17. 1MajorKoenig

    Possible Soviet CV line

    I have a fantastic suggestion! Make the Soviet CVs Helicopter carriers! T8 Moskva T10 Kiev As squadrons: - rocket Helis - torp helis - asw depth charges helis Kamov Ka-25 for T8 and KA-32 for T10 Slow, can get stationary, and rather unique
  18. 1MajorKoenig

    Premium ships suggestions

    Helicopter carrier Kiev
  19. 1MajorKoenig

    Premium ships suggestions

    Premium Kumano?
  20. 1MajorKoenig

    Premium ships suggestions

    SMS Kronprinz SMS Baden L20ea SMS Hindenburg SMS Seydlitz Torpedoboat 1924 / Jaguar Emden III with 4x2 as planned S—113
  21. 1MajorKoenig

    Das Spiel macht SPASS

    Jo mir macht es auch Spaß. Und wenn nicht mehr - spiele ich halt auch nicht mehr statt hier im Forum passive-aggressive rumzunörgeln
  22. 1MajorKoenig

    Is WG about to close World of Warships?

    We should make this an Eel-thread!
  23. 1MajorKoenig

    Number of active players

    I think this is one of the most common misconceptions. WG doesn’t go arcade because they want to attract to the Call of Duty kids. They go arcade because the biggest group of players is a bit older and plays much more occasional and with less time and dedication. While you may like it or not it also means that “competitive” will always be more of a niche segment
  24. 1MajorKoenig

    Number of active players

    Not only that but also a lot of “I’ll give it a try” dudes. I am aware you dislike a lot of the developments and additions since 2015 but the player numbers don’t reflect at all than any of these would have a negative impact. Clearly there is currently no competition - WT naval sucks since its introduction. Steel Ocean dead. The market for such a game isn’t huge but the players are - as Pete rightfully pointed out - usually able and willing to pay. I have seen a list of F2P games’ financial success from Some while ago, and WOWS was quite high on it despite having a relatively small overall player base. Not small as in lacking but rather small as in niche. However it looks like this small playerbase is paying much more than average F2P gamers. You can argue about a lot of things in the game but economically it seems to be doing very very well and has a pretty stable player base.
  25. 1MajorKoenig

    Was wäre wenn...? Wilson's Warplan

    Moinsen ich habe das Thema "Irland" nun auch offiziell in unsere Geschichtsschreibung aufgenommen. Ich habe es aufgeteilt in "was bisher geschah" und "weiter geht's nach der nächsten Maus" - als nächstes kommt das Referendum Btw. @Septimus - was macht eigentlich die Einladung nach Moskau?
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