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Everything posted by 1MajorKoenig
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Mainz und Eugen haben auch den gleichen Rumpf optisch aber das einzig wichtige ist das Plating
- 228 replies
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- leichter kreuzer
- deutschland
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(and 3 more)
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The UK BB appreciation thread (MM why?)
1MajorKoenig replied to Dampfboot's topic in General Discussion
I was waiting for this joke - so thanks But no - I certainly prefer games with CVs when in a surface ship. Can’t really say the same for Thunderers -
The UK BB appreciation thread (MM why?)
1MajorKoenig replied to Dampfboot's topic in General Discussion
I think it it relatively easy. Redo the RN BB line and make them Warspites. You need to rebalance 8 ships + Thunderer obviously but it can’t get much worse so whatever they change will be a net benefit -
The UK BB appreciation thread (MM why?)
1MajorKoenig replied to Dampfboot's topic in General Discussion
You are absolutely correct, it would be better to create a separate MM queue exclusively for these two ships so they can annoy each other and let the rest of us play the game without parasites -
Shoot
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To be fair - the moment there is something one can influence - and that is both aiming as well as reading the tactical situation - one can mess it up
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That is about as smart as saying: “that is only because the average DD player doesn’t play perfect.” Well of course - that is why it is called “average”. This discussion will never cease to amaze. Basically this thread deserves to be the Trashbin of the forum due to its shallowness. The video was quite ok for a CV discussion in that sense that the two agreed on that the main strength of the CV is to be able to influence the match with the flexibility the class has. Which obviously favours player who are interested in reading the minimap and reading the tactical situation. This is already much more than what’s discussed here in the thread over and over again.
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Not really. They discuss the different levels of influence.
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There is a lot of talking (not all of it really serves a purpose but what to expect from a 3h discussion) and also a lot of repetition. But they find back to reasonable discussion most of the times, eg. the DesMoines part which started out at “delete in 3min” and ended up at “wear down in about 8min”. The whole discussion is much better due to being a dialogue rather than one person simply airing an opinion
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Proposal: enhanced CV Fighter mechanics
1MajorKoenig replied to 1MajorKoenig's topic in General Discussion
Exactly. We can’t have manual fighters - it creates more problems than it solves. But making them more like the rest of planes and add a little here and there as proposed it would make the interaction more interesting -
I never heard of that dude before (and I am afraid that is for a good reason) but for the sake of this discussion I had a watch. Now the video doesn’t offer any facts unfortunately beyond representing a BB–Main‘s opinion. Which is as good or bad as any other individual opinion. The problem with the video that he tried to make it look like a fact which it is obviously not. If you want to watch a real good, in depth and knowledgeable discussion on CVs — better watch this. These two know — in harsh contrast to the other vid — what they are talking about. And I think Ahskance nailed it: CCs and expert players have a responsibility to inform objectively instead of misleading the poor souls who don’t know any better for some cheap clicks. Very good and thorough discussion indeed - discussing all facets from different angles - very nice although quite long:
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Was wäre wenn...? Wilson's Warplan
1MajorKoenig replied to 1MajorKoenig's topic in Vom Einbaum zum Supertanker: Schiffe
Wieso? Willst du das Ruder an deinem Modell voll eingeschlagen festkleben...? -
Proposal: enhanced CV Fighter mechanics
1MajorKoenig replied to 1MajorKoenig's topic in General Discussion
Hey Mr C - now that we got a chance to test the air superiority build after the captain skill rework - and it doesn’t seem viable - did you look at this proposal? Any chance for you to look at fighters from a little higher flight level (see what I did here) -
Best battlecruiser-style battleships
1MajorKoenig replied to Pukovnik7's topic in Newcomers' Section
My favourite in that department is Gascogne -
Welche Permanent-Tarnungen gibt es mit Kapitäns-Erfahrungs-Boost?
1MajorKoenig replied to Karl_567's topic in Allgemeine Diskussionen
Gibt ein paar: - diese National Camos haben +100% statt +50% meine ich. Ich habe die für die Graf Spee - diese Kobayashi Tarnungen für Ashitaka, Kii, Roma haben das meine ich auch - Eugen hat meine ich auch eine - gibt bestimmt noch mehr Die normalen Perma Camos haben +50% XP? Dann gibt es noch diese ganzen Jubiläumstarnungen für lau -
Takes kleine Schiffswerft der Kuriositäten (shipbucket-Eigenkreationen und Co.)
1MajorKoenig replied to Takemikazuchi_1121's topic in Vom Einbaum zum Supertanker: Schiffe
Ganz einfach - um den Development Effort im Zaum zu halten wird der Nassau-Rumpf genommen - passt ja ganz grob. Türme gibt es bei der Nürnberg und den Schornstein bei der Bismarck. Fehlen noch die Wackeltöpfe und 10.5cm Zwillinge und los geht’s. Dass Secs und Main im gleichen Kaliber unsinnig wären ist klar, daher die 10.5cm DP. Nun setzt man das Schiff auf T9 und befestigt gut sichtbar ein Preisschild 63,99€. Viel Spaß -
Takes kleine Schiffswerft der Kuriositäten (shipbucket-Eigenkreationen und Co.)
1MajorKoenig replied to Takemikazuchi_1121's topic in Vom Einbaum zum Supertanker: Schiffe
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ST 0.10.1, changes to test ships. (DB 119)
1MajorKoenig replied to Tanatoy's topic in Development Blog
They held back Tone for 6 years because they wanted to create an interesting hybrid - which most likely will be rather popular. Now you suggest to go back and dumb it down to a cheap & boring “Box’o’Gimmick” premium. Sounds like a bad plan to me -
ST 0.10.1, changes to test ships. (DB 119)
1MajorKoenig replied to Tanatoy's topic in Development Blog
Are you saying you want these to be boring...? I prefer interesting ships... -
Proximity sensor behind objects is dumb
1MajorKoenig replied to cuddlesRO's topic in General Discussion
Radar through islands is quite dumb. But the game can’t handle much more -
It's happening boys, Cruisers with dive bomber consumables
1MajorKoenig replied to ThePurpleSmurf's topic in General Discussion
Both statements are so very much true! I must say I am impressed WG is aware - especially on the latter part (no sarcasm here) -
ST 0.10.1, changes to test ships. (DB 119)
1MajorKoenig replied to Tanatoy's topic in Development Blog
No - pls don’t consider that. Consumable planes would be very very boring EDIT: and the change sounds very reasonable. How long is the initial waiting time? -
I wouldn’t call it testing. I am playing around with an alternative Air Superiority captain for Enterprise but honestly it doesn’t seem to be a viable build. Basically it just reduces your core CV competences and the gains are situational as better players will play around it anyway
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Takes kleine Schiffswerft der Kuriositäten (shipbucket-Eigenkreationen und Co.)
1MajorKoenig replied to Takemikazuchi_1121's topic in Vom Einbaum zum Supertanker: Schiffe
Was für Flieger sollen denn da drauf? Ta183? -
Nee um Realismus geht es mir in diesem Spiel auch nicht. Aber eben um die Schiffe selbst. Sonst würde ich wie gesagt bessere Shooter spielen. Erinnere dich mal an den Russischen DD–Linesplit. Hat keine Sau interessiert und keiner wollte den Grozowoi Zweig spielen obwohl sie balancing mäßig ok waren. Und dass eben noch nicht einmal auf dem RU Server! WG musste die Grozo erst sehr deutlich überbuffen um überhaupt Interesse an den Kisten zu generieren. WG hat das damals sogar so zugegeben, dass sie nur für die Attraktivität verbessert wurden. Und dann erinnere man sich an das Release–Wochenende der Scharnhorst! Da hat die ganze Firma in Kaviar gebadet.
