I read very often articles related to the 19 skill points at comandanti...si I noticed the big differences that generate big problems in the game...
1. At battleship are 14 skills recommended by you guys... but these totaling 36 experience points...
2. At the cruiser are 17 skills = 42 points...
3. At Destroyer are 18 skills = 48 points...
4. The carrier are 12 skills = 30 points
It is impossible to do these experience points because the game does not allow asta...si if you want to do something in this respect you have to let the skills... This will cause the players to play more time to train their commander to the maximum Thus obtaining the maximum advantages for the chosen vessel...
I know there are differences between skills of Clan wars and random... but if we have the freedom to increase the commander to the maximum level, players will be much more satisfied and will allocate more resources in the game... and this will also cause a significant increase in Game economy... After all this game is a business, where players allocate financial resources to raise their level...
I waiting your answer and maybe in the future will see big changes...
Thanks for support.