Hello fellow Sailors, first i would apologise in advance if this is a double post or old ieas an maybe some bad grammar While playing since CBT, i observed, tested, played etc., every ship type in the game and experienced all the cons and pros of each ship, so a couple of maybe good and bad ideas went thru my head. i will describe for all Ship types and later Misc. ideas. Battleships: - I would suggest that the spoter aircraft that is pressent only on the BB, should not just extend the Main battery fire range, but also extend Ship and torpedo acquisition for XX%, like you would add Hydroacoustic sonar to the spot mechanics - Limit amount of deck fires from 3 to 2. Cruisers: - Cattapult fighter In my honest opinion is a waste of deck space, and dont see much usefullness in it, so I would add an optiont to swap it with a Spot aircraft but only for Main battery fire range increase, but with a smaller duration time that a Battleship has (reload speed) - Making more profit and Extra XP if you destroy aircraft when there is also a friendly Battleship or other ship type than cruiser inside your AAA bubble 6 km range max. (Escorting Battleships would maybe be seen more often) and BB drivers would be very greatfull. Destroyers: -Ok since these little fast buggers are allways full speed ahead into the front lines, they should have a spoting bonus... - increase DPM on AAA - Add consumable option Defensive AA barrage Aircraft Carriers:
- Controlable secondary artillery - Add new Aircraft type ( equiped with Rockets ) but i dont remeber japanese aircraft with rocket armament - Disable or prevent Aircraft flight Outside the map border Misc mechanics: - Target gets spoted and unspoted with a jerky and kinda laggy feel to it, would recomend a 2-3 second Fade in out ( target still being tracked while in fade) - Slightly visible water splash when torpedo hits the water ( no icon, warning, sound, no skill, just a simple particle effect.... if you see it with your own eyes then you know whats coming if not...well you know what happenes next... XD)
- Remove drunk unexperinced wannabe sailors from secondary armament and replace with sailors who knows if a ships is 6 km away or 6 meters away XD... properly said increase accuracy on all secondary armament