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Everything posted by Spellfire40
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Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
If you mean light cruisers there are basically i thoght about Ōyodo and Agano wich would be hard to place above T5 If you meaned my opinion on the alternate DD line its a dead end atm and the 2 reasons to Play it are nerfed down from unique fun ships so a suicide torp boat (with 34 kn and no smoke you wont get away from anything that seriously pushs and aki is a slow turn like a brick smokeshooter thanks to Mechanik changes, a further part of the line would get rid of one of its mankos because super aki was a faster design (near 38 kn) while keeping the gunconfig -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
IJN more modern Light cruisers are a bit dificult to place with 6 150 ish mm they lack in main arment but have resonable AA on the other Hand most are the notorious bad 25mm so it might be nut to hard for low tir. Id like to see super aki and a 2ed T10 for the alternate line since they butchered both shira and aki the line feels like a useless dublon sink instead wich was formaly a fun diferent line. -
at T6 BBs are unacurate have no acess to conceilment mod and back in the day it was Kind of hard to slap a stealth skill on them.... Today t8 plus BBs get increasingly mora acurate that they can even somewhat relyable hit dds in the 10 -12 km range. The one that were really coundt even make a turn without geting citadeled to death were teh US and they got buffed in exactly that weak Point. At 12ish km have a rather flat trejecory and if you have to take a few seconds to even realize that a NC+ US BB shoot a salvo at you your Need a ton of luck to not lose 60%+ of your HP. Shells take only few seconds at that range to hot their target would you find 300kn Torps fun in a BB shoot by an invis DD at 5.7 km? thats the equivalent what a BB does to a unsespecting cruiser high Alpha short react time and even if you good a slight Shell Dispersion can srew you anyhow.... Stealth fire was removed from the game becasue ist no Fun to be shot from the some invis target. 20 km steathy fast torps were nerfed so hard that they are now seen from the Moon... Gues what ist also 0 fun that a BB from 12 km decloacks wrecks you in a CA/CL and the recloacks denying you any chane for even firing back while it heals up. I did 200k games in my Ibuki/Takao too but most of that was healed up and i was chased far away from the caps.
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Define doing their Job. If i go around a cap to spot BBs i thertainly will get flack "for not doing my Job" Todays "Job" for DDs is more around caping and killing other DDs, Scouting is a luxiours for the few DDs that won the DD Battle.....and i Play a secondary Yama too the Point is all complain about BB surviving to Long just saying the conceilment skill gives BBs 0% more stealth would be such an easy fix to a lots of Problems centered around BBs.........
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The Problem is not finding a BB that decloacks the proble is firing 9 to 12 406 mm plus guns at a unsuspecting target being able to outright kill him or serious limiting his further Impact on the game even if he survives . The 2ed proble is everbidy sates " when fighting a BB Cruisers Need to stay at range to be able to dodge" but in doing so a BB can recloack and you cant fight it anymore forcing you into high Alpha battles were your ability to damage is very limited in return. If a BB ues terain to sneak up hat of for him but as it now and even gets worse with some supersneaky RN BBs with Cruiser killer Shell Detonation timers?
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Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
Well i cant coment on testing new material from a factory run but my grandfather was a Feuerwerker who did test catured equipmentand and helped to refit it to be used with german amunition. Whie we only talked about Basic stuff from what i remembered they did test on captured tanks and broken down German equipment -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
Exactly plus the Navy did had very high priority on good materieals even up to the end they produced top grade presure hulls for Subs, Things that go beound simply armor like all or nothing is okish included in WoWS thogh the compresed range and scale messes up with some weak or good Points of teh scemes but lets not Forget its acade for that it does a respecable Job. -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
I woudnt go that far armor dosent have that much to do with the techicall overenginring that plagued some of the complex german Equipment. Raw material does thogh. I think there were studies on armor of Panter Tanks comparing good Quality of its early models to the last Batches of late 1944 to early 1945.wich was much more brittle and offered less protection. Given they had the material Germany produced very good armor. -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
even if you incluse all the forum the larger part of the WoWS Players do not come here .......that does not mean you cant see Trends and WG does not consider Things if you look at the newest leaks about UK BBs i think a lots fears will die down a bit..... not that it really means they wont roll back to some of the more hairraising idias that made Players scared in the 1st place as with any work in Progress.... -
British battleships incoming
Spellfire40 replied to anonym_u5USg8CcK96I's topic in General Discussion
What i dont like is that they throw in a new Free exp when they release a New line. there are dimes when you dont want to deal with supstandard fc module and hulls for example. -
BB conceilment is ok...... The fact that they benefit from the conceilment module and skill is not.
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Vor allen nicht mit 135 kn Speed und nur SC250 Bomben........
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it wouldnt be as much of a joke if most DDs now have less Torp range than even secondary range of some BBs ,-) If a BB dont want to fight you it can basically Show ist real and then you can only shoot at it trading 200+ hits in 5 minutes for what it in can do to you in 1 -2 salvos. I can understand that the old Torp walls were bad for the game becasue they scewed ships that were not to be suposed to be screwed (much in the way old CVs were fine conters to bb the Problem is anything that conter a BB roflstomps everything else) So how about this ? Add 0 to 5 km to all DD Torps depening on the Nation. Lower the Torp detectability dynamical for BBs spoting (and perhaps CVs they have their spoters anyhow). cruisers and DDs that are supose to Screen are unefected. Yolo or single cruising BBs get punished but anything else not so much. and BBs that Change course and Speed regulary still able to avoid Long range shots. (or are forced to invest in aquistion skill and module to get to were they are now seting them into their intended role like Khabas ruder "nerf" just sets its required module and playstyle.....
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Siehst du falsch zeigt genau das sie 0 plan haben was sie machen sollen aber gerne das Geld abgreifen wollen...... sag man doch bei Enterprise AP bomben die nur gegen die BBs einer Nation was machen? Bei den developer gespaecen hat Suboct so einige Ideen in den raum geworfen plus die Sache mit keine CV line oder prem CV vor den rework......aber past ins Bild wen man sich ansieht wie sie kurz vorm rauskommen extrem an den UK BBs 180 grad wenden machen. Development scheint bei WoWS in augenblick etwas chaotisch zu sein.
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Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
It Looks unapealing Substandard fighter and just DB is exacly what gets you neg Karma when you Play an US AS CV. How about giving her the ability to Switch in battle between AP and HE Bombs? Ju 87 were renown for their AP stikes vs the Brits in the mediteran. Otherwise whats t6eh upside over a Enterprise/shokaku with 2/2/2. Nobody ask for a OP ship but really who cares abut a big secondary range that is no Feature a CV ever want to use in the 1st place. Just dontTurn her in a overpriced T8 portdecoration.........and please if AP bombs : they are a very selective weapon from the start make it work agist ALL high armored Targets not just a single line of BBs......... -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
Simply a BB should be forced to do field the right ammo for the right Job atm ist better off just Shooting AP thats You dont Need near miss damage when high Tir DDs get more cruiser like in their Agility while BBs are geing Cruiserlike in ther acurecy at the ranges most DDs have to be if they want to hurt a BB at all.....shoting Ap at DD should NOT yield the equivalent of citadell damage in any case....... -
Wen interesiert langsamer? Yugumo outspoted alles auser ne Kagaro oder ne andere Yugumo Shima wird von Gott und der welt gesehen oder ne sekunde nachden sie einen anderen DD spoted Shimas manko ist ihre Sichtbarkeit während 99.9% aller DD die sie spoten ihr jedesmal wen sie gespoted wird 30-80% ihrer HP nehmen wen sie sichtbar wird.....
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Aber bei den Kaliber und rohrlaengen von schiffen spielt das keien role. Einige Nationen verschossen superheavey AP oder semi AP aber das ist in den Schadensmodelen bereits miteinberechnet. Die einzige sondermuni an die ich mich erinere ist Brandmuni die die Japaner in den Salomonen eingesetzt haben aber das war um Landziehle zu beschiesen........oder yamatos AA MB granaten...
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Nerf BB detection range. How exactly does a 30k+ Ton ship gets the visibility of a ship 1/3 ist size or simply exclue BBs from the being a ship that benefits from the conceilment part of the stealth mod and stealh skill. Being able to Alpha from stealth in the 12 km range is pretty insane on the top of the ability to disengage between salvos. They nerfed open water stealthfire because ist "no Fun" to be on ist receiving end. Ist no fun geting one shoted by a BB in a Cruiser from steath either.....
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thats not the Point Mutsu trades weired Shell Performance too on top for using 410mm at T6 for example. US BBs dont get downtired but have supirior Performance in certain aspecs than techtree conterparts making them a good choise for ranked too were fir a IJN you either have the right comander at 19 Points or have to pay to respec one. I dont mind dreadnouts when there are a choise of competeriv ships but IJN gets quirky BBs all the time instead of soild Performer kinda sucks.
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mikasa (not relevant since faces no CVs) Izu ( Well she was a Dreadnout from the start) Mutsu and now Ashitaka so like 100%while US gets one Akansas Beta ( not exactly anybody will get her now) Texas (High AA spec New York) Arizona (decent AA for ist Tir) Alabama (high AA)? If there werent like 200 ARP Kongos i would say Haruna 1945 hell even a Fantasy blueprint would be better than a defenceless vs air T7 Amagi with worse Shell......
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If rather wait and get a latewar design than geting Downtired Dreadnouts all the time for IJN that gets their BEEEP handed to them when they face half the threats they that are normal at their Level.
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only thease that are leveling thogh. who wants to Play a ship that has its core abilitys artifical reduced?
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If you have a Problem with a ship that isnt even in the game how about pushing for changes to that ship instead of bashing a whole class that is in a bad spot atm anyway?
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Well dont know eithers full workhistory...most IJN comanders that reached high comand did comand single ships earlyer. Not sure the same Held true in the KM.
