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Spellfire40

Beta Tester
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Everything posted by Spellfire40

  1. it isnt because you wont see torps when BB AP shells delete you in early game anyhow and i didnt see and posts in the last time complaining that cruisers are so OP that they needs a nerf either......those modules and skills on a BB force you to do some choises between normal surviability and firepower. For cruisers TA mod is imposible with steering and stealth in the same slot.
  2. Its no buff the parent torps do their job of hiting BBs just fine Deepwater just do more damage at the cost of being unable to hit DD. IF anything its a nerf to CA/CL because they have the agility to perhaps doge the shallow torp Variants. You can argue its a buff vs ships with good Torp protection thogh since with 10km Torps you usally have trobble geting real flank shots given the high tir meta you usally hit the bow section anyway. That is if you survive teh DD vs DD mele 1st. Its the same crap as with CVs before anyway. CVs contered BBs pretty good early one but in doing so they Murdered anyone else with the firepower that was enogh to seriously endangered BBs..... This Trops mainly will kill of teh more stealthy Cruisers BBs that lose their screening force hardly ever push into DD invested waters and excluding the T10 none of them can hit a BB on a away course.... Is it so hard to just give BBs only a detection penalty vs Torps. That way you wouldnt mess with other classes to get the desired result.
  3. Shinao hatte stauraum für um die 200+ flieger in auseinandergebauten zustand rum? die paar flieger waren ihre selbstverteidigungs Flieger da sie konzipiert war an der front liegende Inseln und floten Traeger mit fliegern zu versorgen Einige Traeger haben mehr flieger als die real hatten sehe nicht das probem eines phantasy Upgrades das den Stauraum auf 0 setzt und dürch normale Hangars ersetzt.... Generell zur spitline wen den bitte erst split ab T6 niemand will wirklich den kindergarten den WG T4+5 CVs nennt mit gutassehenden Schiffen versehen die dan direkt verkauft werden...
  4. shallow Torps hurt BBs as they do it now the deep ones just give you less reaktion time wich is meaningless in a BB if the base Torp is a US ones the only Thing they would be betetr is giving the few surviving lategame pushing CA/CL a hard time
  5. They now experimenting with an AP Loadout for Graf Zepelin? sigh they do not learn really do they?
  6. Spellfire40

    Team's expectations over CV

    You Need to be Aware of oen Thing. If you have no fighter amd the enemy has some dont expect some ships especally DDs that are totaly screwed by your choise of ship be overjoyed. If the enemy CV allows you to do 240k K and let himselbe be kited into yours sides AA hail and praise to you.....thogh not all CVs are that stupid thogha and 8 out of 10 balanced loadouts do theri 120 k damage while reducing no fighter loadouts to Play dare to go after my sides ships. Not that it is toally a Lexis Players fault it had a loadout that at that time could compeate .....but meta changed. So if you want to be praised for doing 240k games by paling a selfish loadout that is basicaly required by you and cemented by giving T8 CVs def fire by WG.......dont expect the fast majority to sing your praise because you are in a minority. Mostr of the time im in a DD and i see a TB and 2 DB geting up i feel like well this game is lost and i can quit out from the start but thats just my 2 Cent. CVs are broken as hell and US loadouts are teh most visible part of that but WG rather pumps out one prem CV after another instead of Fixing Balance AND UI to make the calss fun Overall.
  7. You lost me on Marblehead...Murmansk is better in every regard others than beiing totaly useless as a US CL Trainer AND was released before? Anyway Atago has premium benefits Tako has not thts a Advantage in itself. If you had a Atago before Takao you most likely got your Money worth out of here. If you have Takao you can hardly complain that it would be be screwed over if you boght an Atago on Top (and she still has the Advantages, If they are woth the cost of a T8 prem ? everyone has to decide that her/himself) The big upside is that now my 2ed or 3rdARP Comanders can find a new homeon a regular IJN Ship having a wide range of exirienced comanders on non prem ships in case i feel like plaing ranked.
  8. But now you can be more paranoid becasue on ANY IJN ship could be a ARP shipgirl captain . Does that makes you nervous?
  9. Spellfire40

    Nelson confirmed cost and stats

    I dont have Valentine camo but if ist 100% Vday does so too:
  10. Spellfire40

    Graf Zeppelin im Supertest

    Hatte gestern eine im Team endkomentar : Kauft die nicht.....hoffen wir mal das die einen zwischenweg finden und die DB Version nicht das ende ist... beschissene Jäger und RNG DB nein danke.
  11. Spellfire40

    Nelson confirmed cost and stats

    Vday camo has 100% more free exp Oruboros has 777% Papa Papa has 300% Hydra has 250% Red Dragon has nothing i use it for captain exp since im fielding a 19 Point comander I dont think you can stack more free exp consumables other than replacing the Vdays 100% with new year 2017 camo wich gives 200% but in a DD id like to have the conceilment boni
  12. Spellfire40

    Nelson confirmed cost and stats

    Hydra,Oroborus,Red Dragon,Papa Papa and V-Day camo. Basically anything that gves free exp bost (plus some credit flags to prepare for the british BBs since im a colector and dont sell ships(unless they totally crap) leveling up gets expencive
  13. Spellfire40

    Nelson confirmed cost and stats

    about 4-7 k on normal games with the right camo/flags: not that great games had like 9k in an 2100 base exp one thogh.....
  14. Wich also means we have a cople of more 15 Point plus comander to mess arond normal IJN nships ading their Voices for line ships. Retrained my Takao for Ibuki and thinking about moving the high Point Hiei to Amagi....
  15. Just a bit strange that Germany has more real ships than the UK (well equal if you discont the broken off Gneisenau update).......Vangard could have fit the bill too if they tweaked the Gunparameters enogh.......
  16. Spellfire40

    Saipan Vs Kaga angry loser

    Dont matters Sailpans Advantage is not ist planespeed duravbility or firepower ist that they can strafe out with no Penalty even if you catch them....it was powerfull before strafeouts were posible The do not lose planes is a over the top Advantage. Anyway Kaga vs Saipan is a bad matchup but i gues he wouldnt left half his planes on his CV if he would have run into a stike ranger so no pity.... even agist a Saipan if you can get 1 -2 strikes in you usally win the pure damage race even if you never hold the sky and thats more than posible or if you shut him down your not spoting DDs......
  17. Spellfire40

    Shiratsuyu

    wer eine shira spielen will heutzutage sollte yugomo spielen die kommt zumindestens meistens von pushing DDs weg.......sehr schade das mal wieder der unique playstyle eines shiffes weggenommen wird und an eins weitergegeben wird das nicht grade underpowered war.
  18. Fcs modules on cruisers are also a exp sink you dont want to get even closer to ships that one shot you ,-)
  19. For the T10 one? well Gering gets like 16.5. And they have still pass an enemy DD if tehy are shot during the internal caping Phase. Or you can AWOL and ignore caps and hunt BBs . Im sure your Team will be delighted if you ignore the caps and take a Loop around that might or might not work. They might work if tehy go unspoted again if they no longer near a spoting unit others than that too limited.
  20. You chase out a DD out of the Cloud and if he positioned inteligeng posible out of the cap as well and its not like you 10 km Torps can hit anything else during that Phase so they arent "wasted" even if you had 50km Torps they most likely passed the enemy DD and are now wisible and wont hit anything. and at best you one shot a enemy DD. most high tir dds have rager large turning radius if you catch them near broadside you might hit them even if they try to evade. PA dont have that tool in their box with deepwater plus if their ranges are around 10km they still have to get paste enemy DDs that have normal loadouts to even make use of the anti BB Torps.
  21. You have to be fair thogh cruisers Job if posible is to hunt DDs or at least push them from cap plus only german CA usally have usable hydro at high tir. Problem is that once they spoted they usally deleted by BBs if you do that early game. If you manage to survive past 10 minutes its important thogh and DDs are not suposed to conter CA/CL in they same way that BB AP os not suposed to wreck DDs as hard as Cruiser citadels.....
  22. in what world do you live in? in high tir you either lob Shells over Island cower inside a smoke Cloud or Play the 14km+burn down the BB game. if you suport your DDs in between BBs and DDs you get the concentrated fire of all enemy BBs on top of that of the enemy CA/CL and wond make it past the 1st few minutes and of those RN CL will still see the torps coming thanks to sonar....
  23. They said that they dont work vs DDs they will work on CL late Tir CLs have roghly the same displacement as heavy cruisers just rapid fire lower caliber guns.....and you have troble dodging Torps in all but Point blank fights in a benson Fletcher or gering when your torps are on cooldown? Your right on the Money thogh when it Comes to meta. If your in a 3 to 4 cap game nobody will care if you have anti BB torps if you dont cap you will get a lots of flak from your own Team..
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