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Spellfire40

Beta Tester
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Everything posted by Spellfire40

  1. Spellfire40

    German Super-Battleship "Der Führer"

    Actall i think the design was nearly imun to Torpedos but i bet the Tallboys would habe a fieldday with a Target that big.
  2. Spellfire40

    Japanese DD balance

    You have no clue. Perhaps Blaskawica with aft can or some RU (but with their detection i dont know) US DDs have such a shity gunarc that even 20kn battleships can dodge most of them because of the flight time. and even then: 170 plus hits for 30k damage and 2 to 4 fires is certainly not something that does need a nerf.
  3. Mal ganz ehrlich das spiel fängt nicht auf Level 9 und dan nur für die US an. IJN fallen immer noch wie fliegen vom Himmel so das man sich gar nicht erlauben kann von mehreren seiten anzugreifen weil dan einfach ein squad gefocused wird und dan über die seite weggedreht wird. Loadouts haben sich auch nicht geändert US ist bis level 8 sau langweilig weil wen man jäger und TB haben will immer mit base Deck fahren muss und somit 1 squad weniger hat. IJN ist für den BEEEEP da man praktisch dazu gezwungen wird Jäger loadout zu fahren oder man wird 90% gecountered. Über spread und Torp speed muss man nix sagen. JA iach habe mit den nen spread schohn 4 treffer angebracht.... gegen einen AFK Spieler ansonsten total sinlos. Naja man kann ja immer noch IJN in coop spielen das bringt sogar mehr credits als gecontered in PvP
  4. Active or not their value will be calculate into the AA aura if planes enter its range. If rather have a smoth running game than one that uses up 90% of my grafic engine moving around some 20mm guns. The AA shooting gives enogh flavor.
  5. Spellfire40

    Japanese DD balance

    I wasnt flaming him just feels im missing something and there is something that explains why he feels the way he does. He invested the time he played the games. It just feels its something basic or missing the value in some skillups.
  6. Spellfire40

    Japanese DD balance

    Well i took the liberty to look up your overall stats in IJN DDs. Your scores are a lower than mine across the board and im certainly not the best DD player out here while Torp and Gun hits are compareble with you having played more games overall. Could it be that your playing overagresive or something like that? I dont see things in the stats that explain that much of a difference in average exp. Also whats your level 4 comander skill? Last stand or something else?
  7. If H40 would be T9 they wont come around some fantasy design with 3 gun turets unless they opt for that even more fantasy like H42
  8. Sadly it was a giveaway for new acounts only. Bit frustrating for a colector.
  9. Had a runin with a Tashkent in my New Orlean today. I have no problem if thease little bugers do killer damage and casing fires left and right to CA while waving away but this game was rediculess. When they dont even need to try to dodge things are out of contoll. After me puting 22! 203 mm HE shells into him he was sailing happyly away while my even con CA was sinking to the botom. So much for balance.
  10. Spellfire40

    Japanese DD balance

    The only reason you get the 2 guns on Mitsuki is if you want the AA Even with faster turn rate i personaly find that they dont as acurate as the normal guns (might be just because you lob less shells but thats how i remembered it because Mituki and Hasu werent keeper in my habor)
  11. Spellfire40

    Japanese DD balance

    I played up to Kagero in CBT I played up Fubuki and Maham in the Released game. I also have the Blascawiza and SIms so i see the game from both sides. Well if your team dont suport you dont go solo to one side. Yes shooting keeps your visible longer but if you keep the smomescreen between you and the Gunboat it dont matters you stay invisible. If he shoot back he should be visible too. An visible DD means anybody in decent range will shoot him and a DD under fire from mutiple targets usally do the same thing you did: Pop smoke and open the distance Gunboat or not. And just because someone shoots you dont means you cant shoot 15 or 20 km Torps at Targets. Your atackwindow shoud be pretty good even on the larger maps
  12. Spellfire40

    Japanese DD balance

    Well if they are everywere someone of your team should be near too to suport you otherwise use your supierior camo to get the 1st shoot while turning. Hatsu plus have decent gun they are just slow firing. If you get in the 1st shoot and it get fire from other locations too they have other things to do than hunting you down. And while you are not the best Anti DD ship you can actually Hit capital ships for decent damage something thease Gunboats even with the 9km Torps have troble with Edit: Whatever: there is no Middle ground with IJN DDs if your spoted you go down faster than any other ship. They are redicules fragile. On the other hand if you dont get spoted you can have decent games with good results. But others than with any other class it require you to do anything righ while your enemy must make an error for 20 sek to 2 min. I can understand BB driver that find themself on the receiving end of mutiple Shimas to be frustrated but see the other side : One perfect atacksetup your fighterscout circles over it and 2 min atack resuse wasted. or someone just shoots you for 1000 damage your change cousrse atack wasted . invisible DD in the atackpath you see the Torps early atack wasted. Thats why if a atack actually conects its very devestating at high level.
  13. Spellfire40

    Japanese DD balance

    Gunboat DDs have larger detection range they only a problem for IJN DDs if an enemy IJN is doing the spoting. Have little Probems up to Fubuki just dont expect to get into a knifefight with an US or RU DD and come out on top without some CA backup. Otherwise just leave the cap (or Flank ect.)if your team dont suport you it shouldnt expect you to hold off an supirior enemy that kills you fast on your own.
  14. Spellfire40

    Christmas discounts on RU server...

    Yes but that diffent economys run on diferent economic models isnt exactly new. Sometimes i get the gist that some forum user would like to have everything for free and if the evil game developer wants money for something its ....well EVIL!!! Think about what some people pay for cigarets or a nice evening in the pubs. If someone dont want to give money for something its their choise but you dont gripe either if you you get some fresh fruits in indonesia for under 20 cent but pay 3 euro in europe. Before you really think about prices think how much money the average RU server player would have to spare. Most companys that sell goods usally have a fair idia what they can charge their customers in any giving place to maximize their profit.
  15. Spellfire40

    Torpedo spread

    You can? with the speed nerf in earlyer patch the cone for IJN isnt useable unless someone is afk in my opinion. For near actication drops nothing changed but is crapyer to hit more agile targets than with the old one.
  16. Spellfire40

    Christmas discounts on RU server...

    And i want some shiny toys. Gime Gime Gime!!! For gods sake whats with the server envy? If you want that or that why dont you create a acount for the server you like and play there?
  17. Spellfire40

    Arpeggio blue steel ars nova -HYPE!

    And how does it hurt you if they are. Its optional you wont even see it if you dont select the right port. And all it is is a skin for the ships. I really wish people would be a bit more open minded.
  18. Spellfire40

    Sterne

    Rank 14 4 sterne.
  19. Spellfire40

    Clevelands guns question

    Look under artelery in there is the info on their range should be around 4 km i got 4.8 with AFT skill you can further increase the range by module but for US CA its really not worth it. they shoot automatcal but you can focus them like you do with your AA.
  20. Spellfire40

    Ok, I'll pay!

    xp per battle is crap should be credit boni or didicated comander xp boni for prem ships OR a boni were i can use any same nation comander without retraining on a ship with gold boght camo for a non prem ship with gold camo.
  21. Spellfire40

    WTF is wrong with high tir RU DDs

    Vieleicht macht das Kaliber bei der Fuso den unterschied mit 203 mm hats nicht gefunzed. Endwder zuviel HP oder 203 macht zuwenig HP schaden bei der Panzerung.
  22. Spellfire40

    TIRPITZ IS ON SALE! IN A BUNDLE!

    No and thats good ,-).Wonder how many who now gripe about the unsuprising price for the bundle gripe every time a prem ship comes out it isnt a Tirpitz for this week/month/special. Wait another 6 month for the next chance to get the bundle . Personally i would have liked the new RU CA or even more Tone. As a colector i allready own any ship they broght out as crismas specials and so i find it a bit diapointing that they dont want my money ,-))
  23. Das ist deine meinung und die steht dir zu. Aber ich bedenke das hier niemanden etwas genommen wird oder sinlos zeit verschwendet wird da die programierarbeit eh schohn für den Asia server gemacht worden ist. Warum solte man also denen die es mögen es nicht gönnen wens für einen selbst keine nachteile bringt.?
  24. Spellfire40

    Usa vs. Japan CV

    Mit den Torp speed nerf/weniger TB Squads bis T9 hätten die auch wieder den orginal spread aus der CBT reinnehmen können. Ner neue spread funzed selbst wen man perfect ziehlt nur wen der BB faher stur gradeaus fährt weil er extrem viel mehr reaktionszeit gibt. Das hat weniger was mit skill zu tun als 2 Treffern so zu landen das die 20m vor der Bordwand aktivieren selbst wen er versucht auszuweichen.
  25. Spellfire40

    Usa vs. Japan CV

    Langley gegen Hosho ist nen blöder vergleich. Wen dich ne Langley erwischt verlierst du alle staffeln gegen seinen einen Jäger ABER deine TB sind fast schneller als seine Jäger(95 vs 115), Aufgrund der Grundlage kanst du nicht an den staffelgrösen rumfuschen. es gibt ne menge Probleme sowohl für IJN (besonders T9/10) als auch US (Mid Tir). Den neuen Spread kanst in der Tonne rauchen selbst beider alten Geschwindigkeit muss der gegner schlafen oder aufgelaufen sein damit damit mehr Torps treffen ansonsten dodged den, wen man auf 4 treffer aus ist, auch nen BB das rückwertsfährt (bischen übertrieben). In efekt der nächte nerf für IJN.
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