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Everything posted by Spellfire40
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What does this website say about you?
Spellfire40 replied to _x_Acheron_x_'s topic in General Discussion
Interstesting considering that i didnt played much low Tir CA recently that much exect for the RU ones. Spellfire40 [] on European server High level overview Mostly plays cruisers, especially low-tier and is excellent in them Deals a large amount of damage Extremely often uses torpedoes (when in ships that have them) Key vehicle - Cleveland -
Some interesting info around the world
Spellfire40 replied to Takeda92's topic in General Discussion
I hope its not a Mission to Buy it when you allready have a T9 CV in your habor. Im not really interested in playing CVs atm since im grinding other lines but as a colector I certainly want to get it. -
0.5.4 Radar Verbrauchsmaterial - erste Eindrücke
Spellfire40 replied to Sehales's topic in Feedback Archiv
Aber: Welches BB würde freiwillin einen Kreuzer igorieren der am CAP rumgurkt. Vor allen wen er ne besch........eidene wendigkeit hat und so gross ist wie Schlachtschiff? Denke eher das wird sich beim aufräumen wen ein Team eh schohn gewonnen hat auswirken um dan die letzen reste wegzuputzen -
0.5.4 Radar Verbrauchsmaterial - erste Eindrücke
Spellfire40 replied to Sehales's topic in Feedback Archiv
Radar klärt alles in seinen bereich auf. Gunboats ohne T5 skill müssen eh auf ca 12km sein und sind gar nicht efected. Und Japaner die auf 15km Torpen treffen auch nix mehr auser totale Schlaftabletten. Wache BB/CA skiper kriegen auch auf 7km nicht mehr als einen Torpedo ab wens nicht grade ein shima fächer ist. Solange CA mehr sichtbarkeit als Radar Reichweite haben sehe ich kein Problem, Und New Orleans hat zur Zeit keine option Radar zu benutzen muss wohl derzeit ein RU only ding sein. -
0.5.4 Radar Verbrauchsmaterial - erste Eindrücke
Spellfire40 replied to Sehales's topic in Feedback Archiv
Naja T8 DDs haben meist genug reichweite und das Tarnmodul um ihre prim Job auch mit Radar noch machen zu können. Sehe das problem eber wen man als T6 oder T7 auf Radar CAs trifft. -
Bismarck and Tirpitz Anti Hype Post
Spellfire40 replied to Steellegend's topic in General Discussion
Neither Tirpitz nor Bismark were undefeatable super ships historical. But it sounds better if you throw your full fleet and huge amont of resorces to damage/sink 2 ships than to admit they just by exiting ( in Tirpitz case) tied out quite some resorces. In Game Tirpitz is decent, in mid to close range it can take huge amount of punishment and it can dish out good enogh to be on paar with the other T8. The range gives it options but if you stay at long range your missing its main good point wich is its side armor. At mid range its acuracy dont matters and at long range it can actually in your favor because poinpoint guns are less likely to hit oponents that actually activly evading. (Königsberg/Nürnberg syndrom before AFT nerf) -
Wer nicht das geld für haffenplätze hat einfach neuen acount für die neuen linien aufmachen und man hat mehr als genug. Wen das zu unkonfortable ist muss dan mal ein paar euro ausgeben. Ja WoT hatt ab und zu angebote aber war das auch 1 Jahr nach veröffentlichung so?
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Niemand verlangt von dir in nen 20 kn BB nen DD zu unterstützen. Dafür gibts CAs. Mit ner Mogami hat man 9.4 detection range Atago 9.1 da kann man 5-6 km hinter den eigenen DDs bleiben schoehn abgewinkelt bevor man das feuer eröfnet und hat sogar ne chance nicht instant dürch BBs zu sterben. Caps muss auf high tir fix gehen den wen erstmal CAs um die 10 km and cap rankommen braucht ein high stealth DD nur noch zu spoten um dieses zu verteidigen. Aber der OP bemängelte ja das BBs am Kartenrand waren und niemand von seiner seite Capt. Wen ich sehe das sich mein team wohl vorhat zu verlieren hätte ich auch keien lust rep kosten zu farmen. Wobei die gefahr als BB recht klein ist wen man sich nicht total dum verhält. Capen ist nicht der prim Job von BBs und offensichtlich konnte bis auf die tatsache das das gegnerische team alle Caps hielt keine Seite grossartig Schiffe versenken. Haben eher die CA und vor allen DDs nen miesen Job abgeliefert. Wobei man das diverenziert sehen muss. Hatte heute auch einen fight in ner Maham wo ich 2 min in cap gesessen bin aber nix machen konnet weil eine von kreuzern unterstützte Fubuki auch gecapt hat. Pushen war da nix also rauch an und weg. War sinvoller das cap zu verlieren und dafür ne North Carilina rauszunehmen als sinlos sich wegknallen zu lassen ohne grossartig was am endergebnis zu ändern.
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Nochmal: Der Sin von BBs ist es nich vor den Zerstörern zu fahren. Caps sind alle rot? Wer hat den da gecapt? ungesehen? Dan sind Zerstörer in der nähe. Ja man mus nicht 20 km entfernt von den caps rumdümpeln aber ich hatte auch schohn situationen auf North wo ich zum east Cap gefahren bin da gegen 1-2 schiffe gekämpft habe und dan feststellem muste das mein team in den 4 Minuten zu 90% selbstmord begangen hat ohne mehr as einen gegner zu töten. Warum sollte ich mich nun also nun versenken lassen nur weil der rest des teams tot ist wen der Cap counter auf 900 steht? Das ist nicht Feigheit. Das ist eher gesunder Meschenverstand.
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Gegner Capt alle punkte. und wartet das jemand dan recapt um ihn geziehlt zusamenzuschiessen. Würde ich als BB auch nicht vorpreschen um mich abschlachten zu lassen. Da ist doch schohn vorher was schief gelaufen. BBs sind ja nicht grade die ersten schiffe die das Cap ereichen. Macht keinen sin brennend unterzugehen wen es nichmal ne chance gibt noch was rumzureissen.
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Last Fletcher i saw was complaining about radar...with no RU CAs in the game. As long as my Kagaro has lower detection i dont find them OP ,-))
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Limiting DD numbers per division like carriers
Spellfire40 replied to Ginger_General's topic in General Discussion
You have to be fair there are many DDs in the game and 6 vs 2 DDs in 4 cap north game arent really fun for the side with just 2. You cant limit them on division thogh a more symetrical balacing would be enogh. And the problem is one of BBs vs CA. BBs can relativly sure eliminate CAs in short order quite some CA drivers who are sick of this have 3 choises continue the uphill battle change to BBs and play the slow click game themself or chose DDs wich have what CAs lack: emergency exit options (smoke). Well this weekends you actually saw more CVs than in years so perhaps they are coming back but then killing a DD simply by parking a fighter over him isnt exactly fair either. -
all nations to have all the ship classes
Spellfire40 replied to fighting_lady_tatiyana's topic in Archive
The whole reson why the Graf wasnt compleated was a case of Goering wanted the CV airwing under Luftwaffe controll wich would have added a 2ed comand structure on the ship wich would have been a nightmare. He might have been a good WW1 pilot but aber dunkirk i wouldt have let him anywere near operational planing. Luckyly for all of us he contined one blunder after another. -
Spielerzahlen sehen doch "eigentlich" ganz gut aus?
Spellfire40 replied to I_am_Potatoe's topic in Allgemeine Diskussionen
Stupides beispiel. Was bringt es den alles gleichzeig rauszubringen nur damit jeder "seine" lieblingslienie hat. Dan hat man nach 6 Monaten nix mehr zu tun. So werden werden die leute eher animiert auch mal was anderes auszuprobieren. Langlebigkeit braucht regelmäsige updates nicht einmal den Eimer ausleeren und jeder nimmt sich was er will. Der Wheinachts Tirpitz verkauf war angeblich nicht so gut aber wen wunderts wen die zahlen der spieler die sie beim ersterscheinen gekauft haben dürch die Decke gegangen sind. Aber ich finde leute die immer wieder stunk machen weil WG Geld verdienen will schohn etwas seltsam und Weltfremd. Das ist nicht die Karitas (und selbst bei denen gehts primär ums Geld verdienen). WG ist mir allemal lieber als Elektronik Arts die jedes jahr ein leich verändertes spiel auf den markt werfen und den suport der alten nach und nach abwürgen. -
Limiting DD numbers per division like carriers
Spellfire40 replied to Ginger_General's topic in General Discussion
How often you meet 3 shima divisions? Once a evening? twice a week? How is it diverent from a 3 Yamato div coordinating their atacks per TS? The comparision with CV is inacurate CV can atack anywere on the map so coordinated CV atacks are MUCH more powerfull what is why they are not allowed to divion up. As long as both sides have roghly same number of DDs it should be ok. -
Geht so eher ausgeglichen. Reines DPS schiff auf reichweite. Riesenziehl ohne panzerung. Genau was das Spiel braucht: mehr Schiffe die hinter den BBs rumdümpeln damit man das nicht erst auf T7/8 plus schmerzhaft lernen muss.
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Pay to Lose, Money is killing the game, ask the premium ships
Spellfire40 replied to Jalador's topic in General Discussion
1st Time in a Tirpitz dont means 1st Time in an BB. Tirpitz is pretty forgiving to anything but huge mistakes. Fast ROF decent armor. If you dont get into a pinpoint Torpedo atack while forgeting you have a A and D key your wont get deleted instantly like you can in a Atago or that Taiwan Benson clone. -
Dumfug. Die DB treffen nun auch wieder was. Sicher du nimmst keine BBs instant raus in ner Fighterconfig. Dafür bist du gegen balanced Hiruyus ohne nen pet CA der auf exp verzichtet und schöhn an deiner seite bleibt auch nicht total schutzlos. Habe genug Hiryus gesehen die verloren haben aber das auch nur weil sie stupide angriffe ignorieren wen die flieger auf 20km sichtbar waren.
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Pay to Lose, Money is killing the game, ask the premium ships
Spellfire40 replied to Jalador's topic in General Discussion
If someone buys a T8 prem and start the game there he wont have much fun. Eithere he has a step lerning curve or he will feel cheted and stop playing/taking some time to get a feel for the game in the normal techtree before touching the high Tir prem again. Either was no bigy for the game. Especally with weekend boni you have enogh substandard die in 10 seconds player anyway so a few more prems wont matter. -
To be fair WG has blocked the option for everyone not spending tons of money to unlock RU T8 CAs to get a feeling of it. We will see if it allows to overcome CA survivability since a dead CA cant use radar. I have the feeling it primaryly helps a allready wining team to mop up the rest of its enemys even faster.
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But you have simular problems when BBs are not placed in danger. Have seen low DD number games with 0 CV on 2 brothers were BBs just run outside of the caps showed the Bow did their 5 kn wiggle forward / wiggle backaward and devestated the other team that was trying to push before they were burned down. To have a dynamic gameplay you need all classes anyway.
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all nations to have all the ship classes
Spellfire40 replied to fighting_lady_tatiyana's topic in Archive
Well we are focosing on CV a bit much if you take a look at other minor navys like the Argentine Navy wich had a interesting mix of ships from all around the world you might have a DD and CA Tree but no/not enogh BB/CV to build something around. -
Why us carriers can't have better plane loadouts...
Spellfire40 replied to julmatar's topic in General Discussion
I'm wondering who the hell is spreading this rumors... Today, for example, has been a particularly bad day with Rangers and Lexingtons in full anti-ship configurations versus Hiryus and Shokkakkus... EVERY SINGLE battle but one was a loss, with a hilarious exception while playing my shima. ...It's a great configuration to score higher as a CV, don't take me wrong... But you know why? Because your team can't do crap and their score is much lower than usual. I want to know how this "trend" has started, a video, some rumor or gossip? Because I don't know how hard is to understand that whatever you want to do with trying to snipe an equal tier IJN in a full Antiship configuration, an IJN can do to you also... With the extra security of also been able to destroy your torpedo squad with impunity (or simply disrupt all your squads at the moment of the snipe attempt)... While you have to exclusively relay on external help to survive the snipe attempt, something the IJN can also request. I repeat, today has been a particularly bad luck day on this regard (I reached the boiling point of thinking... Maybe, finnaly, the CV players have decided to go on strike and use troll bomber configurations to demonstrate WG that if they keep on screwing CV players, the game will go to hell) as I was every single time on a DD or a CA in a team with a "Bomber" US CV (There were battles without CV... But I don't count those)... And every single time the entire team was left unprotected while the enemy CVs happily attacked us and supressed our CVs (On the 8 battles like this... ONLY once the coordinated efforts of a Lexi backed up by a Ryujo... Managed to take down a Shokkakku, ended in a loss anyways, as by the time they did manage, as the Shokk player was in a division with a friend in a Pensa... We already lost all our DDs to basic trolling by their Ryujo, and the rest... You can guess what did happen when one side looses its DD screen and the CVs are too busy sniping to detect their DDs). Quite the contrary... It's extremely usefull and on top of it, if you meet a "Bomber" US CV, you will have removed it from gameplay right of the bat... True needs to be said that WG is not rewarding anti-AA role enough so you can't see yourself high on the scoreboard... But as I said already, full anti-ship manages this by been sure your team can't perform properly so your performance as CV is relatively better. Well DB arent as bad as they were but a word of advice otherwise. If a Strike CV gets one full strike thogh it usally has done more than you can in a Fighter loadout in the whole game. Some will tell you "but now you can spot DDs and win the game" but how does that exactly helps you to get exp/credits? What i really dont understand why the deleted IJN suicide decks but US still have them. Im all for more balanced setups for both and i cant really understand why the nerfed stock Lexi ("because nobody upgraded") If nobody upgraded dont that show what players wanted? like not thowing out any defence to field TBS? Or being horible outnumbered with 1/1/1 vs 2/2/2? -
[edited] Fighters shoot down my Planes in 1 second, WTF ?!
Spellfire40 replied to SkybuckFlying's topic in Archive
"My lexington's air superiority bombers..... " "I had strike team mounted and special flags..." What now Fighter loadout and your Bombers got srewed or Strike Loadout? What Flags others than the AA one efects planes? And if you think your rearguner will go anthing agist a well executed strafe i dont know. If you chose a suicide loadout I just say HAHAHAHAHA you got what your deserved especally in a Lexi because with 1000lb bombs you dont really dont need to throw your fighters over board to damage ships. Anyway i rather congratulate your oponent for a game well played than comenting on your ill informed try to name and shame when you have no clue on how game mechanics work (wich can be changed by actually reading some of the well writen guides in the forum) . -
Why there is nothing like kill assist or count as kill
Spellfire40 replied to row72's topic in General Discussion
If doing asists would give you kills you also have stat pader who just shoot ever ship once to get with 12 kills out of the game instead of actually sinking dangerous targets.
