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Everything posted by Spellfire40
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Well Kuma is citadel central but with demo expert....if someon wants to Train a keeper to have fun kundo to him but that dont make low Performers good ship sudenly and if you have a higher skilled captain and not a seal on any CL or other Navy DD you wont have much fun. So i do agree ,-)
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The Problem why shaking dont work is because angeling dont work and because you canot aim for weaker parts of the enemy hull from Long range to make the AP Work. At T6 atm and subjectively it seems t6 starts to get a pen boost. Were i couldnt do crap in an Emerals i dudenly see 2k-3 k Salavos on this Little ship. 8.8 km camo helps at t6 ,-)
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The real problem of the RN cruisers and any future line in the pipe.
Spellfire40 replied to Kazomir's topic in General Discussion
The Problem is how do you Adept. They are super fragile. they rely on smoke to Keep up Shooting for low damage. they cant hurt BB but with Torps and have to Close to suicide range in the 1st part of the tree. Remember the German ca were you had 200 hits for 20 k-30k damage with old AFT at up to 19km at t5? this isnt very good plus if the are so fragile and only have 2 puf smoke why do the acelerate like rockets and drive backwards like a iceberg? if the smoke should have been just a escape methood it disnt needed to last as Long. and it dont really compensate for the lack of HE when allready Long range Shell air drag isnt on your side at Long range. To really do some work you Need to get Close and you cant survive there smoke or not. For 80 % thease line at least till t7 are more exp pinatas for BBs AND CAs 20 might make them work but why brother when there is a RU line that can do all but the stealth part 3 times better. WHat the game needed wasnt a line that is basically glass Canon anti Cruiser. They should have gone for the real RN Heros of WW2 their DDs. -
Has anyone seen a rare ship on live yet? The imp was from test wasnt it? Anyway WG nerved prem Tanks plenty Ships not so much at least not directly. Plus even If thats the case it wont efect the owner Pool too much given the chance to actually get one is very slim.
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Halloween rückt näher!Was kommt auf uns zu?
Spellfire40 replied to _Propaganda_Panda_'s topic in Allgemeine Diskussionen
ehrlich gesagt sollten sie es einfach lassen oder halt nicht minekaze so massiv nerfen. Sollte der nerf kommen wird das blatant p2w und kurz vorher nochmal Kohle abzocken extrem bedenklich. -
Halloween rückt näher!Was kommt auf uns zu?
Spellfire40 replied to _Propaganda_Panda_'s topic in Allgemeine Diskussionen
Nur zum Hinweis: letztes Jahr gab's nix wirklich außer das irgendwelche komischen Schiffe das normal random dürcheinander gebracht haben plus ein paar camos. Ach ja und die Fujin im laden was sie sicher nicht machen wen sie wirklich den IJN DD split mit genervten T5 Torpedos für minekaze kommen soll. -
Not really organized kamikaze actually were well planed. Thats why random planes crashing on A CV or cruiser had little efect while doing the same with locked bombs did cause significant damage. But as metioned it were only done from landbases and it dont fit the CV battle doctrine. Portrayed in Wows. Anybody calling for kamikaze has no clue about history at all.
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matilda, cromwell? Just because the line is not easy to play dont mean its crap. Ru DDs start out pretty weak too and see how often they had to be nerved once you get higher. RN low tir is pretty unforgiving but so is CA gameplay for any CA in a BB rich enviroment.
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Why have the RN cruiser posts been deleted/Moved
Spellfire40 replied to Yaffle1234's topic in General Discussion
Well could go to current update too but the main point is: Following points are agist the forum rules : Multiple posts with the same topic ( If they dont breach other rules and have lvalid not just dobble discussions they are sometimes merged) Topics in the wrong forum are usally moved. Topics creates for the sole purpose of creating unrest or whining gets looked and moved (most likely the fate of this one) Topics with naming and or personal atacks will get deleted and will probably gets you a Warnung or worse depending on the servety of the post. -
more like remove her forever from Shop, -))). Would make her super rare prem Nr 4 in my fleet. Well anyhow prem Nr 45 in my Colection.
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Prem Nr 45 in my Port wished civ wouldt go live today too now i have a hard choise when I get home from work.
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Well at Emerald too now. Hurting BBs is a Problem otherwise: 7games 6 Wins average 30k damage... its no Murmask but ist useable especally if you think about about how cap t5 gets in MM nearly allways agist t7 geting used to the smoke takes a game or 2. Wished they were Overall not THAT fragile and wouldnt had repair to compensate. Just a try to get you burn prem consumable to be competetive and then you certainly wont get credits....
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Well RU DDs started out weak at the lower Tirs too.... Personally I wont dam a line that is weak at the lower end. Dam workday want to give them a try too, -)))
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Concealment expert or Survivability expert for US DDs?
Spellfire40 replied to Blixies's topic in General Discussion
whats a CV? If you would see on in every game C hull would have a point on certain DDs. As it stands specing yourself for their presence is a waste. -
and if you buy Belfast you Need a DE captain anyhow for her ,-))
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Super Container Loot Thread [ topics merged ]
Spellfire40 replied to ThePurpleSmurf's topic in General Discussion
Well if the Chance is below 1% and normal give a resonable amongh of credits it dont matters does it? I thoght the Point of it were the Chance of a prem and for a colector that dont matter because he has all there is allready and the Things he really wants have no Chance to get thogh a Container ,-)). Now if i could gift a ship i win to one of my friends that would be something else........ -
Super Container Loot Thread [ topics merged ]
Spellfire40 replied to ThePurpleSmurf's topic in General Discussion
and super is just credits anyhow ,-) -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
Im not to concerned about heal given how hard they get hit if you hit them. Found that part were the Minotaur scored 2k hits on a basically bow on Friedrich more disturbing in Jingles Vid. No i know that without fire tehy have to give her a way to fight BBs..... But if that works even better on angled CAs........once upon a time CVs had the Tools to servly punish yoloing battleships what made that that problematic wasnt that it hurt Battleships but that everything That seriously endanger a BB will instantkill everything else. -
Split Topic: Gameplay > Some interesting info from RU
Spellfire40 replied to Vulgarny's topic in Archive
Yea 1000post and sadly in the wrong topic. Remember there is a discusion topic to keep this clean here. http://forum.worldofwarships.eu/index.php?/topic/56433-discussion-thread-for-some-interesting-info-from-ru/page__st__1620#entry1371033 -
Discussion thread for "some interesting info around the world"
Spellfire40 replied to Deamon93's topic in General Discussion
why not Krym or Izu or Aroma/Diana? Limiting the not so good ones might cause newer colectors to pick them up if their sale window would be servely restricted. -
you wont citadel RN CL much exept with planing fire their cit is to deal but pretty much most hits are penetrations so you take tons of damage either way If you get hit.
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it still matters. Fubuki is one of my keepers with perm prem cammo because I consider her fun. I considered the kagaro grind a pain and i certainly dont want prem camo on a ship that suck or a castrated much to high detectionrange for t6 Fubuki.
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Unter 9 km detection range radar smoke hydro.... Da das Teil nur einmal zu kaufen sein wird denke ich mal schon das das sich gut verkauft. Wers nicht holt hat das nächtemal ne Chance wen Imperator und Gremy das nächtemal in den Shop kommen....Also maximal als Teil eines 200 Euro packet im Adventskalender.
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good sarcasm, -))). Stop something with a detection range equal its radar range.
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Why no Aiming guides on WOWs official site?
Spellfire40 replied to waxx25's topic in General Discussion
The system is dumped down by a fair bit and the overall shipcontrolls are pretty intiutiv. You have really problems hiting turning targets? Normally you have that down in the time you can leave coop at the old progression level and geting a feel for the lead in the few 100 games as part of the learning curve. Thats why you cant start in a BB but have fast firing ships to get the balistics early on. Anyone who dont get it by the time they reach T3 wont Profit from a instruction Video anyhow.
