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Spellfire40

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About Spellfire40

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  1. Or just rushing in thogh if didnt skiped FdG he should have noticed that pure sec builds dont really cut it past Bismark . Especally if you skip fireprevention with all the colberts and Smolensks abrount atm....
  2. If playing T10 battles is unplayable i wonder how the OP maneged being uptired in T8 into T10 games........mayhaps Germ BBs just arent his thing. I remember nearly throwing my keyboard out of teh window when i got to FdG with its drasically worse agility and having nearly 2 times the surface to catch HE shells to burn you........
  3. Spellfire40

    What do you think of the smolensk?

    yes your own team diing to 2ed line torp spam...
  4. Spellfire40

    What do you think of the smolensk?

    As long as there are RU BBs wich are mostly HE imun i dont see the isue.......well at least its a coal ship unlike Stalingrad so you see it in the hands of some players who cant really play it.....
  5. Spellfire40

    Removing rewards for dieing too early

    Partly it did woirk the research Bureau as intened would had you to grind over and over again or your ship wouldnt even have been competetiv agist someone who did it. CVS were broken and totally underplayed and whiele i personally totally hate CVs allmost never taking them out despite having even all prem CVs and not having that much fun playing agist them either when playing non CVs I can understand the need for a change. I totally agree that this change dont worked and they arent in an better state than they were before but only WG can see the stats and if more players actually play them without a drastical drop in overall players quiting the game because of the change the wont care because of a few forum posts. The real problem is that events forcing players into T10 matches. why not give out steel for any ranked season and not just the T10 ones. Grinding thogh that BS isnt any more fun in a T5 ship than a T10. Events giving diferent rewards in point values depending on the tir is another factor. why bring out your mid tir ships when you need dobble the games to get to the same results.
  6. Spellfire40

    Removing rewards for dieing too early

    cant hit the right butom dobble post time to get some sleep
  7. Spellfire40

    Removing rewards for dieing too early

    Again would you feel a positiv feedback if you died in the 1st few minutes? Is there really a need to punish the classes that actually have to do the heavyweight anyhow even more compared to BBs and CVs who just can keep siting back a bit and not even geting the Feedback that they are making mistakes to anywere the degree DDs and CA/CL do?
  8. Spellfire40

    Removing rewards for dieing too early

    You mistyped surely you mean BB not DD .......
  9. Spellfire40

    Removing rewards for dieing too early

    Well US CL Cobert Smolensk Friesland high Dpm IJN Gunboat and RN DDs the number of ships that can screw a DD over even in a RU Radar duration has gone up drastically.....lets hope they dont make random games DDs hunt Subs while spoted by them too....
  10. Spellfire40

    Removing rewards for dieing too early

    Or just blaming every loss on their own Players instead considering that the enemy just played better ......
  11. Spellfire40

    Coal ship help

    Well more for screwing with classes. DDs and a few selected CA were most efected by open water Stealth fire nerf. Gremmy and Blyka are good example of greatly impacted prem DDs The smokefire greatly efected MK and to a lesser extend UK CL.
  12. Spellfire40

    Coal ship help

    Unless they Change gamemechanics like IFHE open water stealthfire or smoke firing Penaltys wich can drastically can efect how good a prem is without changing anything on the ship itself.
  13. Spellfire40

    Removing rewards for dieing too early

    The Problem is in what you push Players to do. You think someone rusing his des moins into a crossfire of multiple BBs and geting killed before he even broke 50 k Damage has teh Feeling he acomplished anything? Dieing early for any but the most mentally unstable has its own normal negativ Feedback for the Player whatever there is a mechanic that punish it or not. If dieing early get penalized it seeds teh mentality that even risking it is not worth it. Also it again penalizes the classes that Needs the least penalizing comparing to the blue line "but i did 120k Damage" BB that survives the lost game for ist full Duration that dont even got it that he has done something wrong.....
  14. Spellfire40

    Coal ship help

    Well JB is way more enjoyable than Richel... but more of a opertunity ship with the reload Booster since 15 Inch have a lots of trobble doing Damage to ships that actually pay atention. Smollensk is a pretty silly easy to play ship unless your totally lacking Map Awarness or slide out of your smokes all the time or smoke while 5 BBs are Looking at you while your coming to a halt while you were spoted.... No clue on thunderer. What i have seen of her as a oponent ist just a more acurate firestarter and mid to Long range.
  15. Spellfire40

    Removing rewards for dieing too early

    Removing rewards for what class? DDs are suposed to cap and there is sometimke a good Chance to be blaped out of the water same for Cruisers random RNG salvo from a BB and your game can be ended pretty quick? You want to only reward blue line Campers and BBs and CVs? I Rather have a CA that Risk it and dies early behind me in a DD than my Team being 14+km behind me while the DDs i Encounter in the cap have their suport 5 to 8 km behind them...... if you want to remove rewards from any class how About everyone who cant find their W key till their DDs reach the cap?
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