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Turin7

Beta Tester
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Everything posted by Turin7

  1. Turin7

    Random challenge disappeared

    I think the only requirement was a Tier VIII ship. Didn't see anything regarding rank. Not 100% sure however, will check again today.
  2. Turin7

    Random challenge disappeared

    Don't think so, I had it pop up yesterday and the closest I've been to Rank 1 is through binoculars.
  3. Turin7

    RU BB reward or not?

    The Anthony and the Cyclone will be event ships to be used in Operation Dynamo, kinda like the Halloween event. Don't think we get to keep them afterwards.
  4. Turin7

    Nerf All Or Leave All !!

    I wish I had that much confidence in WG to get things right first time. And, as others pointed out, the game is constantly evolving, new lines are introduced etc. ergo balancing and tweaks are pretty much necessary. Finally, ships that are blatantly OP (and yes, the Kebab *is* OP) need to face the Nerfhammer.
  5. Turin7

    :cap_rambo:

    I'm calling it, HAGS!!! You can say that again though, threads like these keep things fresh around here, its a nice change.
  6. Turin7

    :cap_rambo:

    That's nothing, I have one shotted 3 battleships with a single shell from a cruiser, BBs need a buff I'm telling you. P.S: Just to be clear WG, it's a joke, don't go taking it seriously alright?
  7. Turin7

    What to expect in Public Test 0.6.8?

    Good for you mate, for me who wouldn't mind the occasional windfall, it's a bit annoying. Now, I'm not saying that I wanted Supercontainers just for the credits, but I don't think they made for bad rewards either, and their complete removal if a bit of an overkill. Typical WG I guess... As for going for the credit option if you need credits, I really don't think that 50.000 - 150.000 creds thrice per day is going to make much of a difference, but maybe that's just me.
  8. Turin7

    Operation Newport is back. No new rewards?

    I for one am happy, missed it the first time and didn't get the IJN cap. Remember that Operations are still in a testing phase, though some new rewards would have been a nice incentive.
  9. Turin7

    What to expect in Public Test 0.6.8?

    I really don't understand the removal of 5M and 10M credit rewards from the Supercontainers. Decreasing the chances of the special upgrades was enough, why remove the credit rewards, who complained about those?
  10. Turin7

    Nerf All Or Leave All !!

    But if everything is nerfed, then nothing is nerfed... What's the point then? Is there even a point? Is everything meaningless? Good point OP, food for thought for us all.
  11. Turin7

    Elimination Thread 6: Tier VI

    Cleveland: 26Shinonome : 18Mutsu : 20Fusō : 22 + 1 = 23Warspite : 14Molotov : 11Budyonny : 11 Duca d'Aosta : 16Perth: 2 - 3 = Gimmickboat Eliminated
  12. Turin7

    Can anybody explain this?

    And the HAGS strike again
  13. Turin7

    Aiming problem after patch

    One can hope Agreed on the cruisers, didn't notice any difference as well.
  14. Turin7

    Aiming problem after patch

    Still noticing a LOT more straddles, with pretty much any BB I played be it Fuso, Kongo or Konig. Could still be bad RNG, but I would like WG to check it.
  15. Turin7

    I'm not RANK 1 yet because........

    You surely mean haggsorz? Where's our haggsorz option OP?
  16. Turin7

    Elimination Thread 6: Tier VI

    Cleveland: 25 Shinonome : 18Mutsu : 20Fusō : 21 + 1 = 22Warspite : 14Molotov : 11Budyonny : 11 Duca d'Aosta : 16Perth: 8 - 3 = 5
  17. Turin7

    the "carry harder!" thread

    This physically hurts... over 600 XP more than the winning team top scorer, still not enough
  18. Turin7

    Elimination Thread 6: Tier VI

    Cleveland: 25 Shinonome : 17Mutsu : 20Ryūjō (1/2/2) : 1 - 3 = Eliminated (Clearing the list)Fusō : 20 + 1 = 21Warspite : 13Molotov : 11Budyonny : 11 Duca d'Aosta : 16Perth: 14
  19. Turin7

    Aiming problem after patch

    I think have noticed an increased tendency of shots straddling a target, but I don't think its significant enough to indicate a change in the patch, could be just bad RNG.
  20. Turin7

    Suggestions thread

    Don't think this has been suggested before, but apologies in advance if it has: I think it would be useful if, during a battle, all friendly ships got a notification in chat for when one of their allies activates Hydroacustic Search, Radar or Defensive Fire. My reasoning is that these abilities, although powerful on their own, can be true game changers when used at a time that the team needs them. Obviously, that level of cooperation is almost impossible to get in randoms/ranked except if you are in a division, but I think that automatically notifying the rest of the team that one of the above abilities has been activated will hopefully help them get more out of the ability since they now know its active. Would be glad to hear your thoughts. Cheers!
  21. Turin7

    the "carry harder!" thread

    If a Tier VII ship if the top exp earner in your Tier IX game, you're doing it wrong...
  22. Turin7

    Duca d' Aosta

    Hopefully WG doesn't get any "brilliant" ideas, they've proven quite adept at it Thanks for that mate, didn't see those news popping up. Hopefully we won't have to wait till mid-end July to get the Duca.
  23. Turin7

    Duca d' Aosta

    Is that actually soon or Blizzard style Soon™ ?
  24. Damn, this camo looks so hideous it physically hurts. Time for a shift in the priority target list...
  25. Turin7

    Elimination Thread 6: Tier VI

    Cleveland : 24Farragut : 5 Shinonome : 21Mutsu : 21 Ryūjō (1/2/2) : 10Fusō : 20 +1 = 21Aoba : 2 - 3 = Eliminated, as much as it pains me to do this since I really like her, she unfortunately is not the best ship of her tier. Graf Spee : 15Warspite : 13Molotov : 7Budyonny : 11 Duca d'Aosta : 18 Perth: 13
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